Player Matchup

Achilles
Achilles
Masters
BanChaac
Achilles
Masters
Level 129
God Stats
10W - 4L
1,855 SR
Queue Stats
233W - 76L
2,550 MMR
Party 1
Sol
Sol
Grandmaster
ChunkyKums
Sol
Grandmaster
Level 140
God Stats
22W - 4L
2,041 SR
Queue Stats
437W - 170L
2,879 MMR
Party 1
Shiva
Shiva
Diamond I
Zesru
Shiva
Diamond I
Level 161
God Stats
10W - 1L
1,960 SR
Queue Stats
67W - 15L
2,384 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 143
1,952 SR
2,605 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,442 SR
1,591 MMR
Chiron
Chiron
Platinum IV
 
Chiron
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Platinum III
 
He Bo
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
Hypnotize
Geb
Gold III
Level 122
God Stats
0W - 2L
1,326 SR
Queue Stats
2W - 4L
1,773 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BanChaac
Achilles
12
4 / 2 / 2
7,622
847
9,763
11,442
7,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 0 / 3
7,786
865
7,003
7,455
2,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
Zesru
Shiva
13
2 / 1 / 4
7,509
834
9,632
11,155
7,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Ah Muzen CabSobekAtlasScyllaNe Zha

VS

Bans
Baron SamediGuan YuHorusCu ChulainnMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 0 / 1
6,672
741
6,023
9,655
3,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
 
He Bo
9
1 / 6 / 2
6,153
684
7,344
10,441
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
0 / 1 / 3
6,597
733
4,375
8,898
6,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
7
Kills
2
3
Deaths
7
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
0
1
1.5
L
He Bo
 
He Bo
1
6
2
0.33
W
Achilles
BanChaac
Achilles
4
2
2
2.5
W
1
0
3
2.5
L
0
1
3
1.5
W
Shiva
Zesru
Shiva
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,398
Damage
17,742
30,052
Taken
28,994
17,991
Mitigated
13,955
9,955
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,023
2,056
817
2,620
9,655
3,906
0
1,836
7,570
0
31,511
L
He Bo
 
He Bo
7,344
56
0
500
10,441
3,446
0
2,193
7,877
15,151
1,081
W
Achilles
BanChaac
Achilles
9,763
1,636
0
2,931
11,442
7,739
176
4,793
6,649
0
25,822
W
7,003
1,581
0
4,664
7,455
2,426
2,912
2,410
5,045
47,987
0
L
4,375
177
0
1,340
8,898
6,603
0
2,999
5,657
13,140
0
W
Shiva
Zesru
Shiva
9,632
787
0
2,360
11,155
7,826
148
4,151
7,004
0
33,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,917
Gold Earned
19,422
149
Minions Killed
90
0
Camps Cleared
0
589,085
Distance Traveled
535,466
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,672
741
57
6
0
182,204
0
L
He Bo
6,153
684
22
2
0
175,623
0
W
Achilles
7,622
847
30
3
0
200,523
0
W
Sol
7,786
865
74
8
0
182,313
4
L
Geb
6,597
733
11
1
0
177,639
2
W
Shiva
7,509
834
45
5
0
206,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role