Player Matchup

Chaac
Chaac
Masters
BanChaac
Chaac
Masters
Level 129
God Stats
64W - 12L
1,948 SR
Queue Stats
233W - 76L
2,535 MMR
Party 2
Sol
Sol
Diamond IV
Druxia
Sol
Diamond IV
Level 167
God Stats
16W - 6L
1,780 SR
Queue Stats
181W - 105L
2,058 MMR
Party 2
Shiva
Shiva
Diamond I
Zesru
Shiva
Diamond I
Level 161
God Stats
10W - 1L
1,901 SR
Queue Stats
67W - 15L
2,369 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,876 SR
2,321 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 97
1,650 SR
1,564 MMR
Geb
Geb
Platinum V
 
Geb
Platinum V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Gold I
COCREAPER7
Baba Yaga
Gold I
Level 104
God Stats
247W - 244L
1,611 SR
Queue Stats
469W - 565L
1,718 MMR
Party 1
Bastet
Bastet
Gold IV
Vocal480
Bastet
Gold IV
Level 122
God Stats
59W - 39L
1,839 SR
Queue Stats
359W - 356L
1,473 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BanChaac
Chaac
12
9 / 1 / 3
8,046
1,006
7,997
8,577
4,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Druxia
Sol
12
1 / 0 / 10
7,035
879
9,625
8,885
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
Zesru
Shiva
12
3 / 0 / 8
7,171
896
7,616
7,944
4,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ne ZhaAtlasGuan YuAchillesAo Kuang

VS

Bans
AresGaneshaHerculesCabrakanCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 3 / 0
6,513
814
3,378
10,188
9,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
COCREAPER7
Baba Yaga
9
0 / 4 / 1
5,551
694
3,902
8,679
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Vocal480
Bastet
9
0 / 6 / 0
5,339
667
4,748
9,042
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
13
Kills
1
1
Deaths
13
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
0
0.33
W
Chaac
BanChaac
Chaac
9
1
3
10.5
L
Baba Yaga
COCREAPER7
Baba Yaga
0
4
1
0.13
W
Sol
Druxia
Sol
1
0
10
6
L
Bastet
Vocal480
Bastet
0
6
0
0
W
Shiva
Zesru
Shiva
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,238
Damage
12,028
25,406
Taken
27,909
12,216
Mitigated
16,075
13,383
Healing
5,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,378
518
61
1,395
10,188
9,137
0
3,862
6,208
11,115
0
W
Chaac
BanChaac
Chaac
7,997
1,283
0
4,365
8,577
4,968
1,010
2,166
6,411
0
23,066
L
Baba Yaga
COCREAPER7
Baba Yaga
3,902
44
0
2,568
8,679
3,840
0
2,688
5,830
20,441
0
W
Sol
Druxia
Sol
9,625
4,046
0
6,361
8,885
2,719
2,190
2,112
6,773
41,758
0
L
Bastet
Vocal480
Bastet
4,748
792
0
1,057
9,042
3,098
0
3,101
5,722
0
14,942
W
Shiva
Zesru
Shiva
7,616
1,115
0
2,657
7,944
4,529
130
3,117
4,812
0
26,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,252
Gold Earned
17,403
127
Minions Killed
83
0
Camps Cleared
0
510,187
Distance Traveled
495,751
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,513
814
18
2
0
172,271
0
W
Chaac
8,046
1,006
24
3
0
177,306
0
L
Baba Yaga
5,551
694
38
5
0
151,844
0
W
Sol
7,035
879
58
7
0
154,313
2
L
Bastet
5,339
667
27
3
0
171,636
0
W
Shiva
7,171
896
45
6
0
178,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role