Player Matchup

Medusa
Medusa
Bluefoxz
Medusa
Level 144
God Stats
2W - 2L
1,201 SR
Queue Stats
126W - 105L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
CancerDon8tor
Nu Wa
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
255W - 235L
1,528 Elo+
Solo
Bellona
Bellona
Crayvita
Bellona
Level 28
God Stats
12W - 9L
1,498 SR
Queue Stats
47W - 44L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
HARKINZATOR
Sylvanus
Level 137
God Stats
15W - 11L
1,383 SR
Queue Stats
169W - 202L
1,505 Elo+
Solo
Ne Zha
Ne Zha
Roccit
Ne Zha
Level 129
God Stats
12W - 9L
1,573 SR
Queue Stats
114W - 92L
1,552 Elo+
Party 1
Team Averages
Level 109
1,431 SR
1,525 Elo+

VS

Team Averages
Level 133
1,541 SR
1,518 Elo+
Da Ji
Da Ji
 
Da Ji
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
MrPnutButtaCups
Odin
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 23L
1,557 Elo+
Party 2
Sylvanus
Sylvanus
SryBinFett
Sylvanus
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 81L
1,522 Elo+
Solo
Neith
Neith
kenniebojsen
Neith
Level 104
God Stats
19W - 15L
1,707 SR
Queue Stats
170W - 159L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bluefoxz
Medusa
9
1 / 2 / 0
5,126
513
4,186
4,993
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
4,855
486
4,101
4,123
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Crayvita
Bellona
8
0 / 1 / 0
4,717
472
1,681
6,327
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
HARKINZATOR
Sylvanus
8
0 / 2 / 0
4,891
489
1,806
9,176
6,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Roccit
Ne Zha
9
0 / 3 / 1
5,116
512
3,371
8,215
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
10 / 0 / 0
7,006
701
8,238
7,182
2,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
 
Chronos
11
0 / 0 / 4
6,288
629
3,617
5,620
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 0
5,788
579
2,389
4,188
3,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
SryBinFett
Sylvanus
9
0 / 0 / 3
5,038
504
3,217
6,598
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 1 / 0
5,393
539
2,486
5,132
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
10
10
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
0
0
10
W
Chronos
 
Chronos
0
0
4
2
L
Medusa
Bluefoxz
Medusa
1
2
0
0.5
L
0
2
0
0
L
Bellona
Crayvita
Bellona
0
1
0
0
L
Sylvanus
HARKINZATOR
Sylvanus
0
2
0
0
W
0
0
0
0
L
Ne Zha
Roccit
Ne Zha
0
3
1
0.17
W
Sylvanus
SryBinFett
Sylvanus
0
0
3
1.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,145
Damage
19,947
32,834
Taken
28,720
14,967
Mitigated
14,765
9,859
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,238
2,026
0
847
7,182
2,806
0
1,014
6,080
0
43,179
W
Chronos
 
Chronos
3,617
1,034
0
3,105
5,620
1,897
0
1,762
3,794
57,787
0
L
Medusa
Bluefoxz
Medusa
4,186
1,403
0
1,163
4,993
1,595
0
694
4,299
0
34,521
L
4,101
878
0
223
4,123
1,282
0
1,928
2,195
31,934
0
L
Bellona
Crayvita
Bellona
1,681
599
0
2,586
6,327
3,210
0
109
5,711
0
21,925
L
Sylvanus
HARKINZATOR
Sylvanus
1,806
536
1,285
3,931
9,176
6,441
0
2,968
6,208
18,194
0
W
2,389
128
0
1,390
4,188
3,119
0
346
3,808
0
35,311
L
Ne Zha
Roccit
Ne Zha
3,371
1,243
0
671
8,215
2,439
0
796
7,419
0
36,786
W
Sylvanus
SryBinFett
Sylvanus
3,217
1,419
1,020
2,965
6,598
4,591
13
2,131
4,331
23,504
8,651
W
2,486
924
0
1,602
5,132
2,352
0
294
4,800
0
33,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,705
Gold Earned
29,513
254
Minions Killed
354
0
Camps Cleared
0
943,047
Distance Traveled
1,039,957
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,006
701
64
6
0
258,112
2
W
Chronos
6,288
629
112
11
0
196,175
6
L
Medusa
5,126
513
64
6
0
186,014
1
L
Nu Wa
4,855
486
64
6
0
175,523
0
L
Bellona
4,717
472
37
4
0
181,056
3
L
Sylvanus
4,891
489
23
2
0
178,883
4
W
Odin
5,788
579
62
6
0
197,552
0
L
Ne Zha
5,116
512
66
7
0
221,571
2
W
Sylvanus
5,038
504
54
5
0
206,592
4
W
Neith
5,393
539
62
6
0
181,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role