Player Matchup

Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Silver I
AsapSYS
Maui
Silver I
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
124W - 114L
1,491 MMR
Solo
Mercury
Mercury
Gold II
LuminoxRoxeur
Mercury
Gold II
Level 64
God Stats
1W - 1L
1,757 SR
Queue Stats
98W - 84L
1,487 MMR
Solo
Kukulkan
Kukulkan
Bronze III
tininini
Kukulkan
Bronze III
Level 89
God Stats
1W - 2L
1,659 SR
Queue Stats
29W - 28L
1,499 MMR
Solo
Chronos
Chronos
Gold V
xJaviwk
Chronos
Gold V
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,485 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,583 SR
1,492 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,512 SR
1,493 MMR
Agni
Agni
Gold II
Psycl0ne
Agni
Gold II
Level 124
God Stats
88W - 82L
1,619 SR
Queue Stats
318W - 308L
1,596 MMR
Party 1
Ravana
Ravana
Gold III
Walipitecus
Ravana
Gold III
Level 143
God Stats
2W - 7L
1,211 SR
Queue Stats
58W - 68L
1,495 MMR
Solo
Horus
Horus
Gold IV
kingandre94
Horus
Gold IV
Level 154
God Stats
3W - 4L
1,500 SR
Queue Stats
140W - 136L
1,481 MMR
Solo
Izanami
Izanami
Gold III
xVxVenenoxVx
Izanami
Gold III
Level 149
God Stats
8W - 7L
1,574 SR
Queue Stats
254W - 249L
1,400 MMR
Party 1
Hades
Hades
Gold III
我就是你爹
Hades
Gold III
Level 150
God Stats
3W - 4L
1,655 SR
Queue Stats
6W - 9L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 8 / 2
7,668
451
10,057
21,660
15,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
AsapSYS
Maui
11
0 / 1 / 7
7,271
428
5,064
14,318
12,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
16
1 / 2 / 1
8,778
516
3,850
11,622
4,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
tininini
Kukulkan
14
4 / 4 / 3
8,333
490
11,951
10,325
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
xJaviwk
Chronos
10
0 / 6 / 3
6,520
384
3,193
14,096
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
Ao KuangCu ChulainnSusanoCliodhna

VS

Bans
KaliFenrirHe BoFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
3 / 3 / 2
9,019
531
11,161
11,151
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
14
3 / 2 / 4
8,602
506
5,700
11,546
6,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 1 / 7
9,023
531
7,903
15,067
17,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
xVxVenenoxVx
Izanami
15
4 / 1 / 4
9,267
545
14,472
9,666
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 1 / 4
10,922
642
16,214
14,638
8,068
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
8
Kills
21
21
Deaths
8
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
8
2
0.5
L
Maui
AsapSYS
Maui
0
1
7
3.5
L
Mercury
1
2
1
0.75
W
Agni
3
3
2
1.33
W
Ravana
3
2
4
2.5
W
4
1
7
7.5
L
Kukulkan
tininini
Kukulkan
4
4
3
1.38
L
Chronos
xJaviwk
Chronos
0
6
3
0.25
W
Izanami
xVxVenenoxVx
Izanami
4
1
4
6
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,115
Damage
55,450
72,021
Taken
62,068
41,660
Mitigated
42,436
11,919
Healing
30,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,057
3,387
0
5,593
21,660
15,768
0
14,098
7,562
0
40,943
L
Maui
AsapSYS
Maui
5,064
1,147
0
3,691
14,318
12,196
0
3,331
10,987
15,416
0
L
Mercury
3,850
1,195
0
570
11,622
4,663
0
1,378
10,244
0
80,658
W
Agni
11,161
317
0
2,638
11,151
5,612
0
6,551
4,600
75,944
0
W
Ravana
5,700
1,596
0
3,000
11,546
6,171
0
3,829
7,717
0
63,253
W
7,903
3,326
1,684
6,404
15,067
17,974
91
6,415
8,652
0
25,313
L
Kukulkan
tininini
Kukulkan
11,951
1,309
0
649
10,325
3,981
0
5,351
4,974
62,888
0
L
Chronos
xJaviwk
Chronos
3,193
604
0
1,416
14,096
5,052
0
3,139
10,957
42,411
0
W
Izanami
xVxVenenoxVx
Izanami
14,472
10,007
0
4,688
9,666
4,611
1,137
3,166
6,500
0
94,143
W
16,214
2,802
1,152
11,200
14,638
8,068
1,680
1,433
13,205
91,765
2,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,570
Gold Earned
46,833
396
Minions Killed
544
0
Camps Cleared
0
1,756,858
Distance Traveled
1,711,903
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,668
451
60
4
0
296,826
5
L
Maui
7,271
428
17
1
0
363,152
3
L
Mercury
8,778
516
135
8
0
447,467
0
W
Agni
9,019
531
126
7
0
346,598
3
W
Ravana
8,602
506
93
5
0
372,142
0
W
Horus
9,023
531
23
1
0
346,790
2
L
Kukulkan
8,333
490
100
6
0
324,823
6
L
Chronos
6,520
384
84
5
0
324,590
0
W
Izanami
9,267
545
147
9
0
330,302
2
W
Hades
10,922
642
155
9
0
316,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role