Player Matchup

Serqet
Serqet
 
Serqet
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
KGB28Rouskov
Sol
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,512 Elo+
Solo
Ah Puch
Ah Puch
KuJlya
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,273 Elo+
Solo
Fenrir
Fenrir
PunisherChem
Fenrir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
238W - 287L
1,259 Elo+
Solo
Artio
Artio
krilin01
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,305 Elo+
Solo
Team Averages
Level 40
1,500 SR
1,370 Elo+

VS

Team Averages
Level 81
1,537 SR
1,420 Elo+
Freya
Freya
 
Freya
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
HeroBreaker
Raijin
Level 86
God Stats
2W - 0L
1,686 SR
Queue Stats
64W - 62L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
scalar080lottery
Zhong Kui
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
938W - 985L
1,454 Elo+
Solo
Bacchus
Bacchus
xidacrA
Bacchus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,191 Elo+
Solo
Bellona
Bellona
Песцец
Bellona
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
204W - 206L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
1 / 9 / 3
7,698
642
6,909
12,859
7,508
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 2
8,180
682
7,529
8,091
3,359
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
KuJlya
Ah Puch
17
6 / 6 / 3
9,615
801
21,431
12,141
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
3 / 10 / 5
8,672
723
8,075
17,012
11,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
krilin01
Artio
15
0 / 5 / 5
7,724
644
4,950
22,532
16,721
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
6 / 3 / 18
9,752
813
10,854
11,036
4,980
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
16
7 / 4 / 12
9,988
832
13,209
10,074
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Zhong Kui
15
6 / 4 / 17
9,615
801
19,347
11,779
11,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
xidacrA
Bacchus
18
6 / 0 / 26
11,121
927
13,211
20,215
18,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
Песцец
Bellona
17
9 / 1 / 18
11,100
925
11,920
14,890
16,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
125
11
Kills
34
34
Deaths
12
18
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
9
3
0.28
W
Freya
 
Freya
6
3
18
5
W
Raijin
7
4
12
3.25
L
1
4
2
0.5
L
Ah Puch
KuJlya
Ah Puch
6
6
3
1.25
L
Fenrir
3
10
5
0.55
L
Artio
krilin01
Artio
0
5
5
0.5
W
Zhong Kui
6
4
17
3.63
W
Bacchus
xidacrA
Bacchus
6
0
26
19
W
Bellona
Песцец
Bellona
9
1
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,894
Damage
68,541
72,635
Taken
67,994
45,225
Mitigated
55,834
13,040
Healing
34,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,909
1,447
0
0
12,859
7,508
0
9,571
3,288
0
12,275
W
Freya
 
Freya
10,854
4,211
3,701
4,561
11,036
4,980
1,089
4,280
6,728
19,453
0
W
Raijin
13,209
2,949
1,503
1,826
10,074
4,062
962
5,890
4,184
29,425
0
L
7,529
2,105
123
1,226
8,091
3,359
0
6,818
1,273
17,537
0
L
Ah Puch
KuJlya
Ah Puch
21,431
357
989
2,298
12,141
5,703
0
11,174
967
35,948
4,032
L
Fenrir
8,075
1,644
0
860
17,012
11,934
0
12,207
4,805
0
12,019
L
Artio
krilin01
Artio
4,950
831
1,066
6,478
22,532
16,721
0
16,851
5,681
9,807
541
W
Zhong Kui
19,347
3,317
1,299
1,462
11,779
11,910
1,604
6,438
5,341
31,938
0
W
Bacchus
xidacrA
Bacchus
13,211
2,167
1,453
11,186
20,215
18,259
424
8,637
10,773
18,248
0
W
Bellona
Песцец
Bellona
11,920
2,953
3,300
3,958
14,890
16,623
492
6,220
8,208
0
18,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,889
Gold Earned
51,576
105
Minions Killed
179
0
Camps Cleared
0
876,961
Distance Traveled
1,051,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,698
642
22
2
0
188,094
0
W
Freya
9,752
813
30
3
0
196,335
0
W
Raijin
9,988
832
50
4
0
162,273
0
L
Sol
8,180
682
25
2
0
120,312
0
L
Ah Puch
9,615
801
41
3
0
180,560
0
L
Fenrir
8,672
723
10
1
0
186,902
0
L
Artio
7,724
644
7
1
0
201,093
0
W
Zhong Kui
9,615
801
43
4
0
184,724
0
W
Bacchus
11,121
927
22
2
0
251,639
0
W
Bellona
11,100
925
34
3
0
256,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role