Player Matchup

Ra
Ra
Baliger
Ra
Level 69
God Stats
6W - 12L
1,349 SR
Queue Stats
388W - 387L
1,402 Elo+
Solo
Odin
Odin
BrreakfastBandit
Odin
Level 137
God Stats
2W - 3L
1,500 SR
Queue Stats
215W - 216L
1,460 Elo+
Solo
Hachiman
Hachiman
TRBLAkeno
Hachiman
Level 128
God Stats
5W - 1L
1,842 SR
Queue Stats
30W - 27L
1,663 Elo+
Party 3
Loki
Loki
ToxicFox31
Loki
Level 129
God Stats
10W - 3L
1,936 SR
Queue Stats
150W - 135L
1,602 Elo+
Solo
He Bo
He Bo
tkevilla
He Bo
Level 116
God Stats
2W - 1L
1,771 SR
Queue Stats
98W - 76L
1,601 Elo+
Party 3
Team Averages
Level 116
1,680 SR
1,545 Elo+

VS

Team Averages
Level 93
1,632 SR
1,619 Elo+
Hachiman
Hachiman
BallSchmuckers
Hachiman
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 53L
1,645 Elo+
Party 1
Ra
Ra
GAWKZILLA
Ra
Level 122
God Stats
3W - 1L
1,784 SR
Queue Stats
87W - 72L
1,570 Elo+
Party 2
Artio
Artio
Nicco925
Artio
Level 155
God Stats
7W - 8L
1,751 SR
Queue Stats
103W - 83L
1,640 Elo+
Party 1
Nemesis
Nemesis
Sarians
Nemesis
Level 50
God Stats
37W - 31L
1,625 SR
Queue Stats
84W - 62L
1,569 Elo+
Party 2
Ares
Ares
noishme
Ares
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 68L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 3
7,360
526
3,543
12,978
8,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
4 / 0 / 3
8,447
603
5,476
9,766
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
TRBLAkeno
Hachiman
15
6 / 0 / 3
8,789
628
11,185
10,934
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 3
7,712
551
5,103
10,165
4,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
tkevilla
He Bo
12
3 / 3 / 2
7,649
546
9,888
8,198
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 4 / 0
5,906
422
4,692
10,979
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 1
7,698
550
8,712
9,005
3,669
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Nicco925
Artio
13
2 / 2 / 0
7,232
517
6,961
13,005
7,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Sarians
Nemesis
11
1 / 3 / 3
6,700
479
6,661
10,817
4,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
noishme
Ares
9
0 / 6 / 0
5,698
407
4,784
12,648
8,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
17
Kills
6
6
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
L
Hachiman
0
4
0
0
W
4
0
3
5.5
L
3
2
1
1.75
L
Artio
Nicco925
Artio
2
2
0
1
L
Nemesis
Sarians
Nemesis
1
3
3
0.83
W
Hachiman
TRBLAkeno
Hachiman
6
0
3
7.5
W
0
1
3
1.5
L
Ares
noishme
Ares
0
6
0
0
W
He Bo
tkevilla
He Bo
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,195
Damage
31,810
52,041
Taken
56,454
25,515
Mitigated
28,121
23,143
Healing
16,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,543
1,171
1,544
5,862
12,978
8,740
0
6,022
6,743
22,577
0
L
Hachiman
4,692
2,731
0
3,211
10,979
3,643
152
550
10,429
0
35,472
W
5,476
1,847
0
4,360
9,766
5,028
0
2,166
7,523
0
67,632
L
8,712
252
605
2,167
9,005
3,669
0
5,406
3,599
70,699
0
L
Artio
Nicco925
Artio
6,961
914
361
6,010
13,005
7,855
0
1,611
11,394
47,165
156
L
Nemesis
Sarians
Nemesis
6,661
2,452
0
539
10,817
4,283
45
2,665
8,152
0
40,195
W
Hachiman
TRBLAkeno
Hachiman
11,185
6,440
0
7,206
10,934
4,253
1,045
2,433
8,501
0
73,118
W
5,103
1,257
0
2,341
10,165
4,721
563
5,278
4,527
0
59,949
L
Ares
noishme
Ares
4,784
135
369
3,115
12,648
8,671
0
3,199
9,449
21,817
0
W
He Bo
tkevilla
He Bo
9,888
452
0
1,830
8,198
2,773
0
3,713
4,446
61,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,957
Gold Earned
33,234
485
Minions Killed
353
0
Camps Cleared
0
1,352,276
Distance Traveled
1,310,187
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,360
526
34
2
0
247,097
2
L
Hachiman
5,906
422
62
4
0
205,802
0
W
Odin
8,447
603
118
8
0
296,429
0
L
Ra
7,698
550
119
9
0
287,673
2
L
Artio
7,232
517
89
6
0
256,040
0
L
Nemesis
6,700
479
58
4
0
328,837
0
W
Hachiman
8,789
628
104
7
0
277,527
2
W
Loki
7,712
551
118
8
0
259,285
0
L
Ares
5,698
407
25
2
0
231,835
0
W
He Bo
7,649
546
111
8
0
271,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role