Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Perc30Rx
Sol
Level 93
God Stats
37W - 34L
1,504 SR
Queue Stats
195W - 226L
1,416 Elo+
Party 2
Anubis
Anubis
TenaciousBeast-
Anubis
Level 101
God Stats
9W - 9L
1,650 SR
Queue Stats
235W - 223L
1,466 Elo+
Solo
Arachne
Arachne
UROCKCANCELDAT_
Arachne
Level 164
God Stats
4W - 1L
1,500 SR
Queue Stats
259W - 264L
1,442 Elo+
Solo
Cerberus
Cerberus
xGreenScoperx
Cerberus
Level 17
God Stats
17W - 10L
1,502 SR
Queue Stats
30W - 38L
1,310 Elo+
Party 2
Team Averages
Level 89
1,531 SR
1,427 Elo+

VS

Team Averages
Level 72
1,575 SR
1,477 Elo+
Hera
Hera
CatGirlPleaser
Hera
Level 63
God Stats
9W - 9L
1,584 SR
Queue Stats
196W - 168L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
Guih_00
Danzaburou
Level 103
God Stats
5W - 9L
1,505 SR
Queue Stats
184W - 180L
1,506 Elo+
Solo
Shiva
Shiva
MobTownHero
Shiva
Level 77
God Stats
3W - 3L
1,788 SR
Queue Stats
107W - 103L
1,471 Elo+
Solo
Atlas
Atlas
audrey0525
Atlas
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,547 Elo+
Party 1
Thor
Thor
requeserkush
Thor
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 77L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 0 / 2
7,800
600
6,786
5,929
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
3 / 0 / 3
8,179
629
8,080
8,099
2,710
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 2 / 2
7,004
539
8,754
7,888
3,947
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 0 / 1
7,115
547
4,037
8,013
3,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
xGreenScoperx
Cerberus
11
2 / 2 / 6
7,588
584
5,356
12,877
11,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,443
496
6,060
6,550
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Guih_00
Danzaburou
10
1 / 3 / 0
5,928
456
5,531
9,321
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 0
6,534
503
4,172
9,809
6,249
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
10
0 / 4 / 3
6,012
462
6,080
16,415
10,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 2 / 1
6,268
482
2,869
8,712
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
4
4
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
2
3
L
2
0
0
2
L
Danzaburou
Guih_00
Danzaburou
1
3
0
0.33
L
0
1
0
0
W
3
0
3
4.5
W
0
2
2
0.5
W
3
0
1
3.5
L
Atlas
0
4
3
0.38
L
1
2
1
0.75
W
Cerberus
xGreenScoperx
Cerberus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,013
Damage
24,712
42,806
Taken
50,807
23,153
Mitigated
25,187
20,249
Healing
9,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,786
2,002
161
2,156
5,929
1,751
164
281
5,648
57,586
0
L
6,060
2,159
0
1,895
6,550
1,901
0
4,530
2,020
51,447
0
L
Danzaburou
Guih_00
Danzaburou
5,531
1,882
0
2,914
9,321
3,642
0
5,850
3,471
0
42,499
L
4,172
294
0
1,245
9,809
6,249
0
3,711
6,098
0
49,263
W
8,080
3,855
0
6,028
8,099
2,710
3,405
1,226
6,873
73,387
0
W
8,754
413
0
4,182
7,888
3,947
96
3,155
4,695
52,453
0
W
4,037
2,338
0
3,274
8,013
3,080
0
2,222
5,782
0
43,722
L
Atlas
6,080
2,195
0
2,870
16,415
10,300
0
11,502
4,913
20,797
0
L
2,869
400
35
878
8,712
3,095
0
3,383
5,329
0
40,127
W
Cerberus
xGreenScoperx
Cerberus
5,356
555
0
4,448
12,877
11,665
103
5,171
7,668
23,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,686
Gold Earned
31,185
412
Minions Killed
346
0
Camps Cleared
0
1,274,274
Distance Traveled
1,245,581
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,800
600
78
6
0
249,549
0
L
Hera
6,443
496
101
8
0
251,876
3
L
Danzaburou
5,928
456
76
6
0
229,366
0
L
Shiva
6,534
503
82
6
0
263,136
0
W
Sol
8,179
629
135
10
0
234,593
0
W
Anubis
7,004
539
79
6
0
227,441
4
W
Arachne
7,115
547
77
6
0
302,974
0
L
Atlas
6,012
462
24
2
0
262,179
5
L
Thor
6,268
482
63
5
0
239,024
0
W
Cerberus
7,588
584
43
3
0
259,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role