Player Matchup

Kuzenbo
Kuzenbo
A_sNiPeR_97
Kuzenbo
Level 141
God Stats
3W - 5L
1,299 SR
Queue Stats
244W - 242L
1,380 Elo+
Solo
Jing Wei
Jing Wei
AndreMD5699
Jing Wei
Level 161
God Stats
1W - 3L
1,324 SR
Queue Stats
160W - 161L
1,462 Elo+
Solo
Chiron
Chiron
BigBowang
Chiron
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 203L
1,481 Elo+
Solo
Terra
Terra
VixelImmortal
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,469 Elo+
Party 2
Amaterasu
Amaterasu
YCaRRoTTopY
Amaterasu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,514 Elo+
Party 2
Team Averages
Level 101
1,425 SR
1,461 Elo+

VS

Team Averages
Level 130
1,506 SR
1,527 Elo+
Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
BustaCap II
Artemis
Level 142
God Stats
4W - 2L
1,729 SR
Queue Stats
404W - 399L
1,526 Elo+
Party 1
Sobek
Sobek
Shadex1213
Sobek
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 63L
1,660 Elo+
Party 1
He Bo
He Bo
lSkillShotsl
He Bo
Level 157
God Stats
2W - 2L
1,298 SR
Queue Stats
265W - 269L
1,444 Elo+
Party 1
Guan Yu
Guan Yu
uEnv
Guan Yu
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 68L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
A_sNiPeR_97
Kuzenbo
12
1 / 6 / 2
7,597
633
3,893
16,003
20,553
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
AndreMD5699
Jing Wei
12
0 / 1 / 0
6,916
576
5,434
5,464
2,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
BigBowang
Chiron
16
2 / 2 / 2
8,300
692
17,827
11,887
5,960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 5 / 3
7,185
599
3,034
19,275
19,239
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
YCaRRoTTopY
Amaterasu
15
1 / 4 / 3
7,915
660
4,633
17,706
23,023
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
3 / 1 / 15
9,675
806
15,153
5,919
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
BustaCap II
Artemis
18
5 / 0 / 12
10,119
843
18,155
6,756
3,393
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
15
0 / 2 / 15
9,575
798
4,560
14,234
14,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 1 / 13
10,293
858
19,525
11,704
4,949
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
uEnv
Guan Yu
15
5 / 1 / 10
10,049
837
7,579
12,194
7,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
83
4
Kills
18
18
Deaths
5
10
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
15
10.5
L
Kuzenbo
A_sNiPeR_97
Kuzenbo
1
6
2
0.33
L
Jing Wei
AndreMD5699
Jing Wei
0
1
0
0
L
Chiron
BigBowang
Chiron
2
2
2
1.5
W
Artemis
BustaCap II
Artemis
5
0
12
11
W
Sobek
0
2
15
3.75
L
0
5
3
0.3
L
Amaterasu
YCaRRoTTopY
Amaterasu
1
4
3
0.63
W
5
1
13
11.5
W
Guan Yu
uEnv
Guan Yu
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,821
Damage
64,972
70,335
Taken
50,807
70,891
Mitigated
32,586
32,111
Healing
29,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,153
1,503
912
1,327
5,919
2,565
1,952
894
5,025
35,170
0
L
Kuzenbo
A_sNiPeR_97
Kuzenbo
3,893
1,202
2,201
1,171
16,003
20,553
0
7,288
8,715
8,161
0
L
Jing Wei
AndreMD5699
Jing Wei
5,434
4,038
1,042
1,778
5,464
2,116
0
2,825
2,639
0
14,950
L
Chiron
BigBowang
Chiron
17,827
3,985
3,113
3,346
11,887
5,960
0
8,252
3,635
0
43,680
W
Artemis
BustaCap II
Artemis
18,155
4,528
1,475
1,264
6,756
3,393
2,367
852
5,904
0
42,110
W
Sobek
4,560
182
32
2,270
14,234
14,420
530
2,072
11,829
7,592
0
L
3,034
336
7,193
6,594
19,275
19,239
0
11,143
8,132
5,716
0
L
Amaterasu
YCaRRoTTopY
Amaterasu
4,633
940
264
5,409
17,706
23,023
0
9,997
7,709
154
7,124
W
19,525
788
1,432
1,675
11,704
4,949
1,851
1,836
9,814
31,271
0
W
Guan Yu
uEnv
Guan Yu
7,579
813
11,121
7,847
12,194
7,259
381
1,427
10,452
383
10,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,913
Gold Earned
49,711
96
Minions Killed
145
0
Camps Cleared
0
970,902
Distance Traveled
1,109,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,675
806
46
4
0
220,979
0
L
Kuzenbo
7,597
633
4
0
0
183,420
0
L
Jing Wei
6,916
576
23
2
0
121,172
0
L
Chiron
8,300
692
54
5
0
193,453
0
W
Artemis
10,119
843
51
4
0
221,495
0
W
Sobek
9,575
798
6
1
0
218,867
0
L
Terra
7,185
599
5
0
0
231,584
0
L
Amaterasu
7,915
660
10
1
0
241,273
0
W
He Bo
10,293
858
36
3
0
240,355
0
W
Guan Yu
10,049
837
6
1
0
207,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role