Player Matchup

Apollo
Apollo
CnG Chief
Apollo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,744 Elo+
Party 2
Chiron
Chiron
DeificInk23361
Chiron
Level 154
God Stats
5W - 1L
1,500 SR
Queue Stats
251W - 244L
1,445 Elo+
Party 1
Aphrodite
Aphrodite
NG War Black
Aphrodite
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
296W - 275L
1,643 Elo+
Party 2
Zhong Kui
Zhong Kui
PRIBS
Zhong Kui
Level 141
God Stats
3W - 3L
1,281 SR
Queue Stats
158W - 134L
1,513 Elo+
Solo
Bacchus
Bacchus
yu1kid
Bacchus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 83L
1,588 Elo+
Party 1
Team Averages
Level 120
1,456 SR
1,587 Elo+

VS

Team Averages
Level 108
1,537 SR
1,430 Elo+
Nemesis
Nemesis
Bonzaijoe
Nemesis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,561 Elo+
Party 3
Sun Wukong
Sun Wukong
Dorkywannabegoth
Sun Wukong
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,137 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Jherom
Kumbhakarna
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,414 Elo+
Solo
Thanatos
Thanatos
UnplugMic
Thanatos
Level 56
God Stats
0W - 1L
1,686 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
好制图12345
Aphrodite
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CnG Chief
Apollo
14
0 / 9 / 7
9,582
564
10,557
20,570
9,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 2 / 11
13,028
766
26,534
16,348
8,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
NG War Black
Aphrodite
20
7 / 4 / 13
13,165
774
26,905
33,751
32,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zhong Kui
PRIBS
Zhong Kui
17
3 / 4 / 13
11,456
674
22,723
16,304
16,957
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
yu1kid
Bacchus
20
5 / 2 / 14
13,664
804
17,798
35,011
62,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bonzaijoe
Nemesis
19
2 / 5 / 14
10,878
640
15,980
24,720
41,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Dorkywannabegoth
Sun Wukong
19
4 / 3 / 13
11,216
660
24,525
23,345
32,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kumbhakarna
Jherom
Kumbhakarna
17
1 / 3 / 16
10,197
600
12,217
25,171
24,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
UnplugMic
Thanatos
17
9 / 6 / 8
11,221
660
26,769
20,768
10,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
好制图12345
Aphrodite
17
5 / 6 / 8
10,747
632
19,369
24,045
17,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
80
22
Kills
21
21
Deaths
23
58
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bonzaijoe
Nemesis
2
5
14
1.8
W
Apollo
CnG Chief
Apollo
0
9
7
0.39
W
7
2
11
6.25
L
Sun Wukong
Dorkywannabegoth
Sun Wukong
4
3
13
3.5
L
Kumbhakarna
Jherom
Kumbhakarna
1
3
16
3
W
Aphrodite
NG War Black
Aphrodite
7
4
13
3.38
W
Zhong Kui
PRIBS
Zhong Kui
3
4
13
2.38
L
Thanatos
UnplugMic
Thanatos
9
6
8
2.17
W
Bacchus
yu1kid
Bacchus
5
2
14
6
L
Aphrodite
好制图12345
Aphrodite
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,517
Damage
98,860
121,984
Taken
118,049
130,157
Mitigated
127,646
62,583
Healing
62,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bonzaijoe
Nemesis
15,980
3,772
1,518
4,542
24,720
41,973
627
11,218
13,502
0
27,283
W
Apollo
CnG Chief
Apollo
10,557
7,109
409
2,868
20,570
9,160
879
5,484
14,837
0
23,426
W
26,534
9,413
4,749
5,979
16,348
8,821
3,458
1,789
14,480
0
58,526
L
Sun Wukong
Dorkywannabegoth
Sun Wukong
24,525
2,653
2,325
4,896
23,345
32,779
52
12,373
10,972
0
46,467
L
Kumbhakarna
Jherom
Kumbhakarna
12,217
568
3,255
4,040
25,171
24,682
159
17,332
7,839
22,329
1,677
W
Aphrodite
NG War Black
Aphrodite
26,905
1,901
13,120
21,043
33,751
32,724
659
7,847
25,207
51,821
0
W
Zhong Kui
PRIBS
Zhong Kui
22,723
1,228
764
5,064
16,304
16,957
2,209
4,074
11,873
37,873
795
L
Thanatos
UnplugMic
Thanatos
26,769
5,984
1,092
12,221
20,768
10,774
682
11,206
9,562
0
37,679
W
Bacchus
yu1kid
Bacchus
17,798
2,371
1,277
7,310
35,011
62,495
472
8,683
25,472
29,619
0
L
Aphrodite
好制图12345
Aphrodite
19,369
1,213
15,819
12,404
24,045
17,438
19
15,121
8,924
37,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,895
Gold Earned
54,259
186
Minions Killed
157
0
Camps Cleared
0
1,453,018
Distance Traveled
1,577,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,878
640
30
2
0
328,422
0
W
Apollo
9,582
564
21
1
0
250,484
0
W
Chiron
13,028
766
66
4
0
285,835
0
L
Sun Wukong
11,216
660
29
2
0
335,896
0
L
Kumbhakarna
10,197
600
19
1
0
306,363
0
W
Aphrodite
13,165
774
53
3
0
296,544
0
W
Zhong Kui
11,456
674
31
2
0
305,994
0
L
Thanatos
11,221
660
25
1
0
316,272
0
W
Bacchus
13,664
804
15
1
0
314,161
0
L
Aphrodite
10,747
632
54
3
0
290,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role