Player Matchup

Arachne
Arachne
FryTheHuman
Arachne
Level 142
God Stats
12W - 16L
1,764 SR
Queue Stats
14W - 21L
1,450 Elo+
Party 2
Osiris
Osiris
NobleCreasent12
Osiris
Level 135
God Stats
10W - 9L
1,267 SR
Queue Stats
214W - 205L
1,543 Elo+
Solo
Ao Kuang
Ao Kuang
SenseiRayn
Ao Kuang
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 145L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
bakaultima
Nu Wa
Level 130
God Stats
3W - 4L
1,085 SR
Queue Stats
22W - 29L
1,261 Elo+
Party 2
Neith
Neith
killershot258
Neith
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 119L
1,427 Elo+
Solo
Team Averages
Level 136
1,423 SR
1,438 Elo+

VS

Team Averages
Level 119
1,528 SR
1,535 Elo+
Eset
Eset
 
Eset
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BioShawk
Ishtar
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 184L
1,678 Elo+
Party 1
Maui
Maui
Skorch1262
Maui
Level 149
God Stats
7W - 4L
1,464 SR
Queue Stats
135W - 112L
1,466 Elo+
Solo
Kali
Kali
alpha x zombie
Kali
Level 137
God Stats
22W - 19L
1,677 SR
Queue Stats
377W - 353L
1,554 Elo+
Party 1
Set
Set
zoro_huntr101
Set
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 80L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FryTheHuman
Arachne
10
3 / 1 / 3
6,345
635
7,420
9,046
4,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 3
5,010
501
2,711
6,973
6,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
SenseiRayn
Ao Kuang
11
1 / 1 / 1
6,639
664
2,012
6,069
2,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nu Wa
9
1 / 2 / 2
5,982
598
5,852
4,137
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 1 / 0
5,856
586
4,748
5,693
2,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
0 / 3 / 1
4,988
499
2,621
5,243
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
BioShawk
Ishtar
9
2 / 0 / 1
4,973
497
3,967
6,131
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 0 / 2
5,425
543
2,889
7,473
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 1
5,394
539
4,830
8,160
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 2
4,916
492
3,227
8,359
4,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
7
Kills
5
6
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
3
1
0.17
L
Ishtar
BioShawk
Ishtar
2
0
1
2.5
W
Arachne
FryTheHuman
Arachne
3
1
3
4.5
W
1
1
3
2.5
W
Ao Kuang
SenseiRayn
Ao Kuang
1
1
1
1.5
L
1
0
2
2
L
2
1
1
2.5
W
Nu Wa
1
2
2
1
W
1
1
0
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,743
Damage
17,534
31,918
Taken
35,366
16,512
Mitigated
15,895
10,297
Healing
13,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,621
426
0
1,748
5,243
1,574
0
1,877
3,100
26,373
0
L
Ishtar
BioShawk
Ishtar
3,967
2,335
0
3,826
6,131
2,072
0
1,010
5,026
0
32,337
W
Arachne
FryTheHuman
Arachne
7,420
5,033
0
3,389
9,046
4,477
0
478
8,529
0
45,609
W
2,711
710
0
2,501
6,973
6,098
0
1,417
5,397
0
12,024
W
Ao Kuang
SenseiRayn
Ao Kuang
2,012
298
0
1,668
6,069
2,742
390
1,925
4,144
38,656
0
L
2,889
767
322
2,706
7,473
4,496
0
906
6,438
23,164
0
L
4,830
2,123
0
2,295
8,160
3,641
207
1,023
6,970
0
31,468
W
Nu Wa
5,852
1,415
230
601
4,137
1,193
887
419
3,539
38,856
0
W
4,748
1,272
0
1,908
5,693
2,002
0
1,271
4,422
0
42,565
L
3,227
862
0
2,164
8,359
4,112
0
2,167
5,968
0
35,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,832
Gold Earned
25,696
304
Minions Killed
255
0
Camps Cleared
0
1,041,833
Distance Traveled
961,301
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,988
499
58
6
0
133,105
0
L
Ishtar
4,973
497
55
6
0
191,074
0
W
Arachne
6,345
635
70
7
0
263,475
0
W
Osiris
5,010
501
12
1
0
223,851
0
W
Ao Kuang
6,639
664
79
8
0
183,758
1
L
Maui
5,425
543
29
3
0
202,251
0
L
Kali
5,394
539
51
5
0
245,354
0
W
Nu Wa
5,982
598
69
7
0
186,064
0
W
Neith
5,856
586
74
7
0
184,685
0
L
Set
4,916
492
62
6
0
189,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role