Player Matchup

Hel
Hel
 
Hel
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BeatMyShorts
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,838 Elo+
Party 1
Xing Tian
Xing Tian
CoryHan
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,697 Elo+
Party 1
Olorun
Olorun
ImBlindd
Olorun
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,931 Elo+
Party 1
Osiris
Osiris
JimmyNeutronsMom
Osiris
Level 25
God Stats
2W - 0L
1,665 SR
Queue Stats
5W - 2L
1,931 Elo+
Party 1
Team Averages
Level 30
1,533 SR
1,779 Elo+

VS

Team Averages
Level 21
1,446 SR
1,558 Elo+
Ra
Ra
Doublestrike968
Ra
Level 28
God Stats
7W - 4L
1,431 SR
Queue Stats
86W - 77L
1,390 Elo+
Solo
Surtr
Surtr
Imfromtownsville
Surtr
Level 22
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 4L
1,326 Elo+
Solo
Ne Zha
Ne Zha
Jаde
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 11L
1,867 Elo+
Solo
Ymir
Ymir
Ronisjo
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
linternaverde11
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
8 / 1 / 15
9,524
952
13,895
8,826
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
16
13 / 0 / 12
9,321
932
11,284
11,333
5,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
CoryHan
Xing Tian
13
3 / 2 / 21
8,111
811
4,877
10,914
10,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
ImBlindd
Olorun
16
5 / 0 / 13
8,866
887
13,840
5,072
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 0 / 23
7,965
797
7,191
9,548
10,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,594
659
4,934
7,172
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 7 / 1
7,588
759
5,539
16,335
12,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Jаde
Ne Zha
14
1 / 5 / 2
7,164
716
7,756
8,525
4,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ymir
Ronisjo
Ymir
12
0 / 8 / 0
6,681
668
3,457
17,306
12,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
12
0 / 9 / 2
6,556
656
2,768
11,908
5,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
9
32
Kills
3
3
Deaths
33
84
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
1
15
15.5
W
Fenrir
13
0
12
19
W
Xing Tian
CoryHan
Xing Tian
3
2
21
6.75
L
0
4
1
0.13
W
Olorun
ImBlindd
Olorun
5
0
13
11.5
L
2
7
1
0.36
W
3
0
23
14.5
L
Ne Zha
Jаde
Ne Zha
1
5
2
0.4
L
Ymir
Ronisjo
Ymir
0
8
0
0
L
Thanatos
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,087
Damage
24,454
45,693
Taken
61,246
33,099
Mitigated
37,616
22,306
Healing
7,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,895
1,529
5,877
5,345
8,826
3,812
949
1,529
7,297
56,079
0
W
Fenrir
11,284
4,534
0
2,947
11,333
5,569
525
1,691
9,642
0
17,519
W
Xing Tian
CoryHan
Xing Tian
4,877
412
0
1,722
10,914
10,994
0
1,354
9,560
8,073
0
L
4,934
64
666
1,292
7,172
2,672
0
3,567
3,605
17,650
0
W
Olorun
ImBlindd
Olorun
13,840
6,932
1,882
3,130
5,072
2,406
2,588
1,366
3,706
50,461
0
L
5,539
942
0
2,388
16,335
12,666
0
10,079
6,256
205
10,467
W
7,191
2,158
0
1,403
9,548
10,318
886
2,599
6,949
0
14,784
L
Ne Zha
Jаde
Ne Zha
7,756
612
0
570
8,525
4,104
213
4,707
3,818
0
30,232
L
Ymir
Ronisjo
Ymir
3,457
509
0
405
17,306
12,675
22
8,404
8,902
13,120
0
L
Thanatos
2,768
665
0
1,943
11,908
5,499
0
5,855
6,053
0
11,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,787
Gold Earned
34,583
242
Minions Killed
133
0
Camps Cleared
0
1,063,461
Distance Traveled
914,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,524
952
108
11
0
205,894
0
W
Fenrir
9,321
932
19
2
0
220,253
0
W
Xing Tian
8,111
811
3
0
0
208,525
0
L
Ra
6,594
659
26
3
0
209,453
0
W
Olorun
8,866
887
98
10
0
209,545
0
L
Surtr
7,588
759
21
2
0
186,632
0
W
Osiris
7,965
797
14
1
0
219,244
0
L
Ne Zha
7,164
716
40
4
0
189,805
0
L
Ymir
6,681
668
24
2
0
151,418
0
L
Thanatos
6,556
656
22
2
0
176,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role