Player Matchup

Skadi
Skadi
Edwin98
Skadi
Level 134
God Stats
4W - 2L
1,681 SR
Queue Stats
52W - 53L
1,411 Elo+
Party 1
Achilles
Achilles
MilanCaf
Achilles
Level 109
God Stats
5W - 0L
1,480 SR
Queue Stats
41W - 35L
1,490 Elo+
Party 1
Ymir
Ymir
NaerysII
Ymir
Level 121
God Stats
2W - 0L
1,718 SR
Queue Stats
87W - 89L
1,404 Elo+
Party 1
Team Averages
Level 121
1,626 SR
1,435 Elo+

VS

Team Averages
Level 78
1,513 SR
1,588 Elo+
Hel
Hel
Artalexhm11
Hel
Level 108
God Stats
3W - 1L
1,538 SR
Queue Stats
3W - 3L
1,581 Elo+
Party 2
Kali
Kali
FCOROBIN
Kali
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 7L
1,654 Elo+
Party 2
Cerberus
Cerberus
RiversLion
Cerberus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Edwin98
Skadi
16
7 / 1 / 2
10,726
825
12,636
10,350
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
MilanCaf
Achilles
15
2 / 1 / 6
9,320
717
7,848
12,445
11,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Ymir
15
0 / 0 / 8
9,931
764
8,951
13,522
16,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,814
678
13,199
7,907
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kali
11
0 / 6 / 2
7,924
610
4,561
12,491
4,703
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
RiversLion
Cerberus
12
0 / 2 / 1
7,547
581
5,162
12,406
10,617
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Skadi
Edwin98
Skadi
7
1
2
8
L
Kali
0
6
2
0.17
W
Achilles
MilanCaf
Achilles
2
1
6
5
W
Ymir
0
0
8
4
L
Cerberus
RiversLion
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,435
Damage
22,922
36,317
Taken
32,804
32,155
Mitigated
18,003
10,301
Healing
10,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,199
512
2,896
3,301
7,907
2,683
0
1,660
6,052
51,399
0
W
Skadi
Edwin98
Skadi
12,636
4,151
0
1,015
10,350
3,572
2,871
5,459
4,891
0
66,666
L
Kali
4,561
1,165
0
1,690
12,491
4,703
0
4,431
7,884
0
18,995
W
Achilles
MilanCaf
Achilles
7,848
1,597
0
3,318
12,445
11,836
148
6,201
6,244
0
34,406
W
Ymir
8,951
1,217
361
5,607
13,522
16,747
132
7,081
6,441
25,023
0
L
Cerberus
RiversLion
Cerberus
5,162
245
385
2,714
12,406
10,617
0
2,935
8,887
16,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,977
Gold Earned
24,285
179
Minions Killed
153
0
Camps Cleared
0
721,950
Distance Traveled
712,725
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,814
678
73
6
0
246,434
0
W
Skadi
10,726
825
89
7
0
229,665
3
L
Kali
7,924
610
30
2
0
241,222
0
W
Achilles
9,320
717
61
5
0
267,068
2
W
Ymir
9,931
764
29
2
0
225,217
2
L
Cerberus
7,547
581
50
4
0
225,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role