Player Matchup

Kukulkan
Kukulkan
BionicVegetable
Kukulkan
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Maui
Maui
PaddleShmackle
Maui
Level 140
God Stats
126W - 31L
1,858 SR
Queue Stats
455W - 85L
1,859 Elo+
Party 1
Ishtar
Ishtar
mycar
Ishtar
Level 164
God Stats
15W - 7L
1,713 SR
Queue Stats
615W - 187L
1,871 Elo+
Party 1
Team Averages
Level 140
1,690 SR
1,743 Elo+

VS

Team Averages
Level 90
1,463 SR
1,468 Elo+
Sol
Sol
 
Sol
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
GravyTrainChoo
Ishtar
Level 89
God Stats
0W - 2L
1,389 SR
Queue Stats
65W - 98L
1,461 Elo+
Solo
Chaac
Chaac
fatality_kaiba
Chaac
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 0 / 7
8,203
820
7,744
4,040
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 7
8,896
890
7,019
12,713
13,085
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
mycar
Ishtar
14
5 / 0 / 3
8,384
838
10,431
8,267
4,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 4 / 0
6,403
640
5,428
9,786
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 2 / 0
6,913
691
5,919
8,795
4,121
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 0
6,488
649
7,402
11,703
12,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
0
0
W
Kukulkan
2
0
7
5.5
L
0
2
0
0
W
2
0
7
5.5
L
0
3
0
0
W
Ishtar
mycar
Ishtar
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,194
Damage
18,749
25,020
Taken
30,284
19,422
Mitigated
21,375
10,654
Healing
4,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,428
1,555
0
1,082
9,786
4,499
0
5,635
4,064
26,075
1,924
W
Kukulkan
7,744
565
0
750
4,040
2,162
1,101
1,162
2,878
34,176
0
L
5,919
3,415
0
1,482
8,795
4,121
0
4,879
3,893
0
27,656
W
7,019
1,925
2,214
5,241
12,713
13,085
300
2,897
9,816
16,406
0
L
7,402
795
0
1,808
11,703
12,755
0
4,139
7,524
0
21,411
W
Ishtar
mycar
Ishtar
10,431
7,684
0
2,449
8,267
4,175
1,875
1,182
7,085
0
48,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,483
Gold Earned
19,804
153
Minions Killed
127
0
Camps Cleared
0
627,213
Distance Traveled
548,444
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,403
640
49
5
0
178,340
0
W
Kukulkan
8,203
820
67
7
0
202,605
2
L
Ishtar
6,913
691
55
6
0
181,701
0
W
Maui
8,896
890
21
2
0
220,995
0
L
Chaac
6,488
649
23
2
0
188,403
0
W
Ishtar
8,384
838
65
7
0
203,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role