Player Matchup

Hades
Hades
AscndedSaiyan-
Hades
Level 87
God Stats
1W - 1L
1,710 SR
Queue Stats
75W - 97L
1,415 Elo+
Party 1
Hun Batz
Hun Batz
Drizten
Hun Batz
Level 88
God Stats
1W - 4L
1,213 SR
Queue Stats
160W - 199L
1,415 Elo+
Party 1
Artemis
Artemis
ItsBabiiSnow
Artemis
Level 79
God Stats
0W - 1L
1,746 SR
Queue Stats
141W - 176L
1,431 Elo+
Party 1
Ravana
Ravana
Megasxjr
Ravana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,424 Elo+
Party 1
Vulcan
Vulcan
VypaVisions
Vulcan
Level 82
God Stats
2W - 5L
1,567 SR
Queue Stats
88W - 96L
1,459 Elo+
Party 1
Team Averages
Level 81
1,547 SR
1,429 Elo+

VS

Team Averages
Level 102
1,676 SR
1,471 Elo+
Fenrir
Fenrir
B10skullZ
Fenrir
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 75L
1,411 Elo+
Solo
Artio
Artio
DontCryBebe
Artio
Level 145
God Stats
3W - 0L
1,896 SR
Queue Stats
125W - 109L
1,450 Elo+
Party 2
Kuzenbo
Kuzenbo
Joza blind
Kuzenbo
Level 113
God Stats
12W - 7L
1,547 SR
Queue Stats
165W - 142L
1,540 Elo+
Solo
Freya
Freya
Xz-Rampo_12
Freya
Level 89
God Stats
3W - 0L
1,694 SR
Queue Stats
103W - 99L
1,487 Elo+
Party 2
Raijin
Raijin
Xz-sant1alf_361
Raijin
Level 68
God Stats
2W - 1L
1,741 SR
Queue Stats
122W - 105L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,876
490
5,899
7,093
4,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
Drizten
Hun Batz
10
1 / 1 / 1
5,876
490
4,863
10,759
3,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
ItsBabiiSnow
Artemis
9
1 / 3 / 0
5,363
447
5,986
8,484
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Megasxjr
Ravana
10
0 / 3 / 0
5,423
452
4,948
8,293
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
11
0 / 2 / 0
5,963
497
1,932
5,598
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
B10skullZ
Fenrir
9
1 / 1 / 3
6,154
513
4,443
7,726
3,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 0 / 0
7,340
612
5,989
10,324
7,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
Joza blind
Kuzenbo
9
1 / 0 / 2
5,964
497
2,561
7,366
7,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
5 / 2 / 0
6,701
558
7,298
8,723
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 0 / 1
7,344
612
3,193
4,524
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
11
11
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Fenrir
B10skullZ
Fenrir
1
1
3
2.5
W
3
0
0
3
L
Hun Batz
Drizten
Hun Batz
1
1
1
1.5
L
Artemis
ItsBabiiSnow
Artemis
1
3
0
0.33
W
Kuzenbo
Joza blind
Kuzenbo
1
0
2
2
L
Ravana
Megasxjr
Ravana
0
3
0
0
L
Vulcan
0
2
0
0
W
5
2
0
2.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,628
Damage
23,484
40,227
Taken
38,663
16,287
Mitigated
22,541
9,375
Healing
11,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,899
803
219
2,008
7,093
4,202
0
2,862
4,030
33,999
0
W
Fenrir
B10skullZ
Fenrir
4,443
803
0
1,099
7,726
3,017
0
153
7,573
0
35,817
W
5,989
1,046
0
5,923
10,324
7,488
0
0
10,324
54,607
0
L
Hun Batz
Drizten
Hun Batz
4,863
1,337
0
2,378
10,759
3,637
0
2,545
8,104
0
40,417
L
Artemis
ItsBabiiSnow
Artemis
5,986
2,480
0
2,905
8,484
2,925
0
4,611
3,579
0
26,329
W
Kuzenbo
Joza blind
Kuzenbo
2,561
1,074
0
1,002
7,366
7,121
0
2,993
4,373
12,487
0
L
Ravana
Megasxjr
Ravana
4,948
1,823
0
1,365
8,293
3,488
0
5,716
2,577
0
31,479
L
Vulcan
1,932
1,106
0
500
5,598
2,035
0
2,702
2,896
41,593
0
W
7,298
2,125
0
2,982
8,723
3,266
0
1,968
6,755
36,788
0
W
3,193
185
0
948
4,524
1,649
0
2,717
1,807
64,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,501
Gold Earned
33,503
288
Minions Killed
363
0
Camps Cleared
0
1,124,074
Distance Traveled
1,209,559
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,876
490
51
4
0
236,085
3
W
Fenrir
6,154
513
50
4
0
267,112
0
W
Artio
7,340
612
94
8
0
242,944
0
L
Hun Batz
5,876
490
67
6
0
287,469
0
L
Artemis
5,363
447
41
3
0
208,341
4
W
Kuzenbo
5,964
497
15
1
0
242,948
5
L
Ravana
5,423
452
44
4
0
197,565
0
L
Vulcan
5,963
497
85
7
0
194,614
0
W
Freya
6,701
558
74
6
0
231,863
0
W
Raijin
7,344
612
130
11
0
224,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role