Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Riihzao
Yu Huang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,739 Elo+
Party 1
Surtr
Surtr
Tsezguerra
Surtr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,739 Elo+
Party 1
Team Averages
Level 162
1,500 SR
1,596 Elo+

VS

Team Averages
Level 121
1,477 SR
1,472 Elo+
Medusa
Medusa
 
Medusa
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AkilesATR
Agni
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 94L
1,295 Elo+
Party 2
Ra
Ra
Fexsorr
Ra
Level 155
God Stats
0W - 1L
1,533 SR
Queue Stats
11W - 12L
1,613 Elo+
Solo
Izanami
Izanami
LightOfSplinter
Izanami
Level 152
God Stats
1W - 5L
1,351 SR
Queue Stats
399W - 380L
1,453 Elo+
Party 2
Merlin
Merlin
PaladinNK
Merlin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
5 / 1 / 11
9,335
849
15,357
12,790
11,371
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
 
Artemis
14
4 / 5 / 11
8,926
811
11,522
14,607
7,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
 
Terra
15
0 / 2 / 14
8,449
768
4,016
12,917
11,216
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Yu Huang
Riihzao
Yu Huang
17
5 / 1 / 11
9,794
890
14,794
8,815
5,319
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Surtr
16
8 / 2 / 9
9,898
900
8,714
16,565
13,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 5 / 2
7,720
702
6,998
10,575
4,047
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
12
1 / 6 / 2
7,090
645
6,525
9,601
3,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 3 / 1
9,536
867
8,898
12,870
5,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 1
6,737
612
5,662
9,184
3,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
PaladinNK
Merlin
15
1 / 5 / 4
7,957
723
12,310
13,031
5,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
22
Kills
7
11
Deaths
22
56
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
1
11
10.5
W
Artemis
 
Artemis
4
5
11
1.9
W
Terra
 
Terra
0
2
14
3.5
L
Medusa
 
Medusa
1
5
2
0.4
L
Agni
1
6
2
0.33
L
4
3
1
1.5
L
0
3
1
0.17
L
Merlin
PaladinNK
Merlin
1
5
4
0.6
W
Yu Huang
Riihzao
Yu Huang
5
1
11
10.5
W
Surtr
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,403
Damage
40,393
65,694
Taken
55,261
49,290
Mitigated
22,696
36,164
Healing
21,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,357
441
344
3,851
12,790
11,371
1,082
5,800
6,990
23,284
1,305
W
Artemis
 
Artemis
11,522
2,682
212
2,412
14,607
7,474
2,052
7,389
7,218
0
21,099
W
Terra
 
Terra
4,016
214
11,345
5,139
12,917
11,216
26
2,984
9,933
6,192
0
L
Medusa
 
Medusa
6,998
2,319
0
678
10,575
4,047
183
7,033
3,542
0
11,287
L
Agni
6,525
0
733
449
9,601
3,621
0
6,043
3,558
9,497
1,556
L
8,898
127
7,385
6,184
12,870
5,744
0
6,871
5,999
29,215
0
L
5,662
2,215
1,443
988
9,184
3,858
109
3,085
6,099
0
12,026
L
Merlin
PaladinNK
Merlin
12,310
527
1,328
1,983
13,031
5,426
0
7,741
5,290
29,985
1,078
W
Yu Huang
Riihzao
Yu Huang
14,794
710
1,907
2,780
8,815
5,319
658
4,289
4,526
33,648
4,669
W
Surtr
8,714
2,086
2,190
5,984
16,565
13,910
629
5,252
11,313
678
17,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,402
Gold Earned
39,040
124
Minions Killed
131
0
Camps Cleared
0
987,489
Distance Traveled
1,007,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,335
849
28
3
0
218,190
0
W
Artemis
8,926
811
25
2
0
181,190
0
W
Terra
8,449
768
7
1
0
164,148
0
L
Medusa
7,720
702
8
1
0
218,905
0
L
Agni
7,090
645
5
0
0
175,023
0
L
Ra
9,536
867
84
8
0
212,029
0
L
Izanami
6,737
612
9
1
0
206,044
0
L
Merlin
7,957
723
25
2
0
195,392
0
W
Yu Huang
9,794
890
46
4
0
213,202
0
W
Surtr
9,898
900
18
2
0
210,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role