Player Matchup

Ao Kuang
Ao Kuang
CayennePaprika
Ao Kuang
Level 14
God Stats
14W - 9L
1,516 SR
Queue Stats
20W - 16L
1,425 Elo+
Party 2
Baron Samedi
Baron Samedi
SailorMoonCarlos
Baron Samedi
Level 45
God Stats
7W - 2L
1,738 SR
Queue Stats
61W - 59L
1,381 Elo+
Party 2
Cupid
Cupid
Strate9y
Cupid
Level 86
God Stats
2W - 1L
1,509 SR
Queue Stats
18W - 19L
1,369 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wyndpulse
Tsukuyomi
Level 5
God Stats
7W - 2L
1,516 SR
Queue Stats
7W - 2L
1,498 Elo+
Party 2
Bacchus
Bacchus
kintoha
Bacchus
Level 14
God Stats
3W - 1L
1,461 SR
Queue Stats
16W - 12L
1,404 Elo+
Party 2
Team Averages
Level 33
1,548 SR
1,416 Elo+

VS

Team Averages
Level 18
1,524 SR
1,403 Elo+
Gilgamesh
Gilgamesh
SaggiSaqv2
Gilgamesh
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 167L
1,428 Elo+
Party 1
Neith
Neith
Silentgravity33
Neith
Level 6
God Stats
1W - 3L
1,373 SR
Queue Stats
5W - 11L
1,293 Elo+
Party 1
Skadi
Skadi
VesperofDawn
Skadi
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Yams92
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,349 Elo+
Party 1
Kukulkan
Kukulkan
johnnypebbles
Kukulkan
Level 35
God Stats
0W - 1L
1,747 SR
Queue Stats
28W - 22L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
2 / 1 / 3
6,394
1,279
7,010
9,318
8,845
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
SailorMoonCarlos
Baron Samedi
11
3 / 0 / 4
6,629
1,326
9,409
4,277
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cupid
Strate9y
Cupid
11
1 / 0 / 4
6,001
1,200
3,608
3,460
1,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Wyndpulse
Tsukuyomi
11
1 / 1 / 4
5,889
1,178
4,233
5,204
2,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
kintoha
Bacchus
11
0 / 0 / 6
6,437
1,287
2,647
3,974
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

410

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SaggiSaqv2
Gilgamesh
10
1 / 0 / 1
5,733
1,147
3,943
7,812
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 2
5,388
1,078
1,085
1,566
653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 2
5,582
1,116
6,529
6,258
2,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Yams92
Cerberus
10
1 / 4 / 1
5,779
1,156
4,014
11,129
7,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
johnnypebbles
Kukulkan
10
0 / 1 / 2
5,535
1,107
6,306
2,550
1,019
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
7
Kills
2
2
Deaths
7
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
2
1
3
3.5
L
Gilgamesh
SaggiSaqv2
Gilgamesh
1
0
1
1.5
W
Baron Samedi
SailorMoonCarlos
Baron Samedi
3
0
4
5
L
0
1
2
1
W
Cupid
Strate9y
Cupid
1
0
4
3
L
0
1
2
1
W
Tsukuyomi
Wyndpulse
Tsukuyomi
1
1
4
3
L
Cerberus
Yams92
Cerberus
1
4
1
0.38
L
Kukulkan
johnnypebbles
Kukulkan
0
1
2
1
W
Bacchus
kintoha
Bacchus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,907
Damage
21,877
26,233
Taken
29,315
18,773
Mitigated
17,085
11,380
Healing
4,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
7,010
1,276
0
2,300
9,318
8,845
0
3,451
5,691
13,155
0
L
Gilgamesh
SaggiSaqv2
Gilgamesh
3,943
860
0
1,053
7,812
5,433
0
4,725
3,087
0
12,216
W
Baron Samedi
SailorMoonCarlos
Baron Samedi
9,409
1,173
3,174
1,761
4,277
1,960
0
1,817
2,350
20,729
0
L
1,085
426
0
369
1,566
653
0
642
924
0
3,198
W
Cupid
Strate9y
Cupid
3,608
2,193
1,246
729
3,460
1,263
0
1,614
1,763
0
14,206
L
6,529
3,022
0
380
6,258
2,449
0
4,230
2,028
0
12,742
W
Tsukuyomi
Wyndpulse
Tsukuyomi
4,233
914
0
531
5,204
2,312
0
1,419
3,639
0
11,368
L
Cerberus
Yams92
Cerberus
4,014
315
0
2,466
11,129
7,531
0
7,369
3,760
5,643
0
L
Kukulkan
johnnypebbles
Kukulkan
6,306
899
0
0
2,550
1,019
0
2,100
450
17,775
0
W
Bacchus
kintoha
Bacchus
2,647
501
0
1,639
3,974
4,393
0
2,019
1,844
6,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,350
Gold Earned
28,017
94
Minions Killed
78
5
Camps Cleared
3
526,435
Distance Traveled
405,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,394
1,279
11
2
0
95,498
0
L
Gilgamesh
5,733
1,147
16
3
0
111,271
0
W
Baron Samedi
6,629
1,326
26
5
1
100,794
0
L
Neith
5,388
1,078
7
1
2
37,097
0
W
Cupid
6,001
1,200
39
8
2
105,218
0
L
Skadi
5,582
1,116
16
3
0
88,330
0
W
Tsukuyomi
5,889
1,178
13
3
2
116,552
0
L
Cerberus
5,779
1,156
9
2
0
75,179
0
L
Kukulkan
5,535
1,107
30
6
1
94,118
0
W
Bacchus
6,437
1,287
5
1
0
108,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role