Player Matchup

Ymir
Ymir
Cactus_Jaz31
Ymir
Level 76
God Stats
3W - 2L
1,832 SR
Queue Stats
8W - 13L
1,411 Elo+
Party 2
Chaac
Chaac
ChinoPlx
Chaac
Level 144
God Stats
2W - 1L
1,587 SR
Queue Stats
65W - 66L
1,560 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Duishyy
Morgan Le Fay
Level 24
God Stats
1W - 1L
1,682 SR
Queue Stats
31W - 41L
1,414 Elo+
Party 2
Serqet
Serqet
H3NRIX8a
Serqet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,524 Elo+
Party 2
Apollo
Apollo
QuesitoMarquez
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 86L
1,506 Elo+
Party 2
Team Averages
Level 72
1,620 SR
1,483 Elo+

VS

Team Averages
Level 120
1,650 SR
1,526 Elo+
Bellona
Bellona
ArkutRN
Bellona
Level 102
God Stats
7W - 4L
1,631 SR
Queue Stats
103W - 93L
1,473 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fenrisulfr129
Tsukuyomi
Level 119
God Stats
8W - 6L
1,991 SR
Queue Stats
487W - 469L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
GI Joey 252
Sylvanus
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 27L
1,414 Elo+
Solo
Tiamat
Tiamat
KingFrills
Tiamat
Level 214
God Stats
4W - 2L
1,627 SR
Queue Stats
454W - 420L
1,534 Elo+
Party 1
Izanami
Izanami
afromanisaiah
Izanami
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
5,167
369
932
6,336
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
ChinoPlx
Chaac
12
2 / 4 / 0
6,628
473
7,898
16,401
21,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Duishyy
Morgan Le Fay
11
1 / 3 / 0
6,507
465
4,311
8,263
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
H3NRIX8a
Serqet
10
1 / 5 / 0
6,000
429
4,024
10,960
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 2
6,668
476
8,000
11,353
4,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArkutRN
Bellona
14
3 / 1 / 5
8,424
602
11,087
14,711
16,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Fenrisulfr129
Tsukuyomi
12
3 / 3 / 5
7,480
534
5,145
11,740
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
GI Joey 252
Sylvanus
10
2 / 1 / 7
7,226
516
2,822
9,344
7,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tiamat
KingFrills
Tiamat
15
6 / 0 / 4
9,029
645
9,464
8,102
6,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
13
6 / 1 / 3
8,132
581
7,636
7,945
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
6
Kills
20
20
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
ArkutRN
Bellona
3
1
5
5.5
L
0
2
1
0.25
L
Chaac
ChinoPlx
Chaac
2
4
0
0.5
L
Morgan Le Fay
Duishyy
Morgan Le Fay
1
3
0
0.33
W
Tsukuyomi
Fenrisulfr129
Tsukuyomi
3
3
5
1.83
W
Sylvanus
GI Joey 252
Sylvanus
2
1
7
5.5
L
Serqet
H3NRIX8a
Serqet
1
5
0
0.2
W
Tiamat
KingFrills
Tiamat
6
0
4
8
L
2
6
2
0.5
W
Izanami
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,165
Damage
36,154
53,313
Taken
51,842
37,184
Mitigated
38,629
11,182
Healing
19,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ArkutRN
Bellona
11,087
5,185
0
6,480
14,711
16,356
192
0
14,155
0
70,298
L
932
130
74
1,291
6,336
4,018
0
1,234
5,102
14,042
0
L
Chaac
ChinoPlx
Chaac
7,898
2,213
0
3,918
16,401
21,743
0
1,453
14,948
0
44,214
L
Morgan Le Fay
Duishyy
Morgan Le Fay
4,311
81
0
1,188
8,263
3,177
0
5,560
2,703
45,155
1,827
W
Tsukuyomi
Fenrisulfr129
Tsukuyomi
5,145
1,997
0
4,799
11,740
4,500
161
823
10,917
0
46,378
W
Sylvanus
GI Joey 252
Sylvanus
2,822
804
945
2,929
9,344
7,911
226
939
8,405
18,407
0
L
Serqet
H3NRIX8a
Serqet
4,024
1,729
0
2,598
10,960
4,152
0
1,411
9,549
0
31,285
W
Tiamat
KingFrills
Tiamat
9,464
1,230
0
2,404
8,102
6,890
689
2,522
5,580
72,740
1,898
L
8,000
3,875
0
2,113
11,353
4,094
0
2,336
9,017
0
41,110
W
Izanami
7,636
5,310
0
2,351
7,945
2,972
653
584
7,361
0
61,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,970
Gold Earned
40,291
323
Minions Killed
460
0
Camps Cleared
0
1,092,364
Distance Traveled
1,336,353
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,424
602
121
9
0
264,566
0
L
Ymir
5,167
369
17
1
0
126,700
0
L
Chaac
6,628
473
83
6
0
229,688
0
L
Morgan Le Fay
6,507
465
100
7
0
259,065
0
W
Tsukuyomi
7,480
534
79
6
0
294,975
0
W
Sylvanus
7,226
516
24
2
0
241,824
3
L
Serqet
6,000
429
55
4
0
238,655
0
W
Tiamat
9,029
645
131
9
0
298,280
0
L
Apollo
6,668
476
68
5
0
238,256
0
W
Izanami
8,132
581
105
8
0
236,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role