Player Matchup

Ares
Ares
Iriztic
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
RAIDERZ RAGE XD
Cernunnos
Level 112
God Stats
3W - 2L
1,650 SR
Queue Stats
291W - 216L
1,651 Elo+
Party 2
Maui
Maui
SenjiUchiha
Maui
Level 62
God Stats
3W - 8L
1,445 SR
Queue Stats
39W - 49L
1,487 Elo+
Party 2
Arachne
Arachne
T2WFlawless
Arachne
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,401 Elo+
Party 3
Kukulkan
Kukulkan
diamondteeth
Kukulkan
Level 112
God Stats
12W - 12L
1,331 SR
Queue Stats
126W - 114L
1,500 Elo+
Solo
Team Averages
Level 69
1,485 SR
1,508 Elo+

VS

Team Averages
Level 145
1,459 SR
1,541 Elo+
Tyr
Tyr
GodsWarAngel
Tyr
Level 155
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 34L
1,513 Elo+
Party 4
Cthulhu
Cthulhu
NicoTheAwesome
Cthulhu
Level 96
God Stats
10W - 10L
1,557 SR
Queue Stats
258W - 215L
1,528 Elo+
Solo
Set
Set
ScottNails69
Set
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,649 Elo+
Party 4
Chronos
Chronos
The_Daniel00
Chronos
Level 157
God Stats
2W - 3L
1,484 SR
Queue Stats
85W - 87L
1,497 Elo+
Party 1
Ishtar
Ishtar
andrewk-89
Ishtar
Level 158
God Stats
31W - 38L
1,255 SR
Queue Stats
783W - 758L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Iriztic
Ares
8
0 / 3 / 0
5,115
393
1,434
7,119
3,528
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
RAIDERZ RAGE XD
Cernunnos
12
0 / 0 / 1
6,482
499
8,329
9,083
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 1
5,889
453
1,765
9,852
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
T2WFlawless
Arachne
10
2 / 4 / 0
6,366
490
7,349
13,818
5,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
diamondteeth
Kukulkan
12
1 / 4 / 0
6,675
513
6,622
7,191
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
7,914
609
8,047
9,638
7,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
2 / 0 / 3
7,046
542
8,452
13,561
13,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
5 / 2 / 0
7,572
582
3,765
9,538
4,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
The_Daniel00
Chronos
11
0 / 1 / 2
6,147
473
4,416
5,562
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
andrewk-89
Ishtar
12
1 / 1 / 5
7,670
590
3,945
6,307
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
13
13
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Ares
Iriztic
Ares
0
3
0
0
W
2
0
3
3.5
L
Cernunnos
RAIDERZ RAGE XD
Cernunnos
0
0
1
0.5
W
5
2
0
2.5
L
0
2
1
0.25
L
Arachne
T2WFlawless
Arachne
2
4
0
0.5
W
Chronos
The_Daniel00
Chronos
0
1
2
1
W
Ishtar
andrewk-89
Ishtar
1
1
5
3.5
L
Kukulkan
diamondteeth
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,499
Damage
28,625
47,063
Taken
44,606
22,742
Mitigated
29,641
12,239
Healing
12,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,047
1,148
0
5,046
9,638
7,246
0
1,975
7,663
0
54,815
L
Ares
Iriztic
Ares
1,434
331
0
287
7,119
3,528
0
507
6,612
13,004
0
W
8,452
847
91
4,079
13,561
13,289
0
2,187
11,374
28,354
0
L
Cernunnos
RAIDERZ RAGE XD
Cernunnos
8,329
5,264
0
5,843
9,083
3,761
0
5,191
3,650
0
65,405
W
3,765
1,162
0
812
9,538
4,104
0
1,142
8,396
0
50,227
L
1,765
613
376
2,846
9,852
7,114
36
4,034
5,712
13,921
0
L
Arachne
T2WFlawless
Arachne
7,349
5,871
0
2,887
13,818
5,300
0
1,678
12,112
0
49,045
W
Chronos
The_Daniel00
Chronos
4,416
1,658
0
1,298
5,562
2,151
0
609
4,953
39,958
0
W
Ishtar
andrewk-89
Ishtar
3,945
1,616
0
1,226
6,307
2,851
468
3,908
2,399
24
53,990
L
Kukulkan
diamondteeth
Kukulkan
6,622
706
0
0
7,191
3,039
0
1,106
6,085
64,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,527
Gold Earned
36,349
327
Minions Killed
376
0
Camps Cleared
0
1,175,370
Distance Traveled
1,272,604
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,914
609
90
7
0
224,088
0
L
Ares
5,115
393
27
2
0
169,815
0
W
Cthulhu
7,046
542
30
2
0
262,621
0
L
Cernunnos
6,482
499
104
8
0
229,922
2
W
Set
7,572
582
76
6
0
294,071
0
L
Maui
5,889
453
22
2
0
252,634
0
L
Arachne
6,366
490
76
6
0
292,225
2
W
Chronos
6,147
473
79
6
0
252,679
4
W
Ishtar
7,670
590
101
8
0
239,145
8
L
Kukulkan
6,675
513
98
8
0
230,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role