Player Matchup

Izanami
Izanami
NastyCrotchet
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,097 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Newbakka
Tsukuyomi
Level 118
God Stats
0W - 3L
1,187 SR
Queue Stats
119W - 109L
1,525 Elo+
Party 1
He Bo
He Bo
The-Dark-Adonis6
He Bo
Level 133
God Stats
3W - 2L
1,500 SR
Queue Stats
253W - 257L
1,550 Elo+
Solo
Amaterasu
Amaterasu
alanm412
Amaterasu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 147L
1,476 Elo+
Party 1
Hachiman
Hachiman
pezdoc
Hachiman
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,273 Elo+
Party 2
Team Averages
Level 114
1,437 SR
1,384 Elo+

VS

Team Averages
Level 133
1,619 SR
1,402 Elo+
Zhong Kui
Zhong Kui
GravityVFX2
Zhong Kui
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 25L
988 Elo+
Solo
Bastet
Bastet
OsamaBinDrink1n
Bastet
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 84L
1,518 Elo+
Solo
Nox
Nox
ToasterFRik
Nox
Level 160
God Stats
10W - 5L
1,888 SR
Queue Stats
469W - 463L
1,462 Elo+
Party 3
Artio
Artio
killer178x
Artio
Level 109
God Stats
6W - 2L
1,705 SR
Queue Stats
309W - 287L
1,490 Elo+
Party 3
Poseidon
Poseidon
tamperedghost309
Poseidon
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 118L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
0 / 6 / 8
6,723
672
5,523
10,029
4,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Newbakka
Tsukuyomi
12
4 / 5 / 6
7,784
778
8,825
11,724
10,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 5 / 3
8,801
880
12,779
10,402
4,787
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
alanm412
Amaterasu
10
0 / 5 / 4
6,350
635
3,080
12,624
9,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
pezdoc
Hachiman
15
2 / 4 / 8
7,753
775
9,099
10,699
4,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GravityVFX2
Zhong Kui
17
8 / 3 / 15
10,020
1,002
16,718
13,196
8,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 2 / 11
8,918
892
9,896
10,533
4,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 3 / 12
9,380
938
10,107
7,033
3,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
14
5 / 3 / 13
9,231
923
7,253
17,950
20,970
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
4 / 4 / 9
8,975
898
8,057
10,071
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
85
12
Kills
25
25
Deaths
15
29
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
GravityVFX2
Zhong Kui
8
3
15
5.17
L
Izanami
0
6
8
0.67
L
Tsukuyomi
Newbakka
Tsukuyomi
4
5
6
1.4
W
4
2
11
4.75
L
6
5
3
1.5
W
4
3
12
3.33
L
Amaterasu
alanm412
Amaterasu
0
5
4
0.4
W
Artio
5
3
13
3.83
L
Hachiman
pezdoc
Hachiman
2
4
8
1.5
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,306
Damage
52,031
55,478
Taken
58,783
33,734
Mitigated
41,322
13,215
Healing
24,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
GravityVFX2
Zhong Kui
16,718
1,308
1,382
6,652
13,196
8,944
1,359
1,901
11,256
28,268
0
L
Izanami
5,523
4,997
752
1,261
10,029
4,053
0
7,763
2,266
0
11,328
L
Tsukuyomi
Newbakka
Tsukuyomi
8,825
1,318
307
1,597
11,724
10,486
0
8,683
3,041
0
13,174
W
9,896
1,648
1,272
2,181
10,533
4,246
739
2,612
7,845
0
16,490
L
12,779
533
0
326
10,402
4,787
0
7,208
3,194
25,817
0
W
10,107
227
1,128
1,298
7,033
3,457
3,084
1,441
5,512
19,875
118
L
Amaterasu
alanm412
Amaterasu
3,080
501
508
3,655
12,624
9,821
0
8,935
3,689
0
4,497
W
Artio
7,253
141
2,438
4,359
17,950
20,970
179
4,560
13,351
9,025
2,040
L
Hachiman
pezdoc
Hachiman
9,099
3,446
1,564
3,245
10,699
4,587
0
7,439
3,260
0
22,015
W
8,057
936
1,363
2,697
10,071
3,705
1,314
2,265
7,765
25,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,411
Gold Earned
46,524
99
Minions Killed
115
0
Camps Cleared
0
881,533
Distance Traveled
922,195
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,020
1,002
27
3
0
172,957
0
L
Izanami
6,723
672
19
2
0
163,965
0
L
Tsukuyomi
7,784
778
8
1
0
164,233
0
W
Bastet
8,918
892
14
1
0
233,793
0
L
He Bo
8,801
880
39
4
0
199,338
0
W
Nox
9,380
938
29
3
0
155,148
0
L
Amaterasu
6,350
635
3
0
0
169,839
0
W
Artio
9,231
923
5
1
0
181,431
2
L
Hachiman
7,753
775
30
3
0
184,158
0
W
Poseidon
8,975
898
40
4
0
178,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role