Player Matchup

Hou Yi
Hou Yi
Fixtir
Hou Yi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
PrimeHarp
Ne Zha
Level 137
God Stats
5W - 1L
1,500 SR
Queue Stats
60W - 51L
1,698 Elo+
Party 2
Ratatoskr
Ratatoskr
R5F1
Ratatoskr
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 42L
1,685 Elo+
Party 2
King Arthur
King Arthur
SCPDRogue
King Arthur
Level 28
God Stats
1W - 1L
1,511 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
TacoWizard117
Ah Puch
Level 89
God Stats
4W - 1L
1,816 SR
Queue Stats
34W - 32L
1,803 Elo+
Party 2
Team Averages
Level 77
1,565 SR
1,637 Elo+

VS

Team Averages
Level 107
1,430 SR
1,433 Elo+
Ra
Ra
Baliger
Ra
Level 69
God Stats
6W - 12L
1,524 SR
Queue Stats
388W - 387L
1,411 Elo+
Solo
Atlas
Atlas
DonBertz
Atlas
Level 111
God Stats
4W - 8L
1,134 SR
Queue Stats
93W - 99L
1,405 Elo+
Party 1
Thoth
Thoth
Its2wotone
Thoth
Level 109
God Stats
7W - 9L
1,401 SR
Queue Stats
129W - 140L
1,412 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iSarcxsm
Cu Chulainn
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,477 Elo+
Solo
Mercury
Mercury
ieatbubbles5226
Mercury
Level 104
God Stats
5W - 4L
1,591 SR
Queue Stats
32W - 36L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Fixtir
Hou Yi
11
3 / 0 / 4
6,423
459
5,773
7,370
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
PrimeHarp
Ne Zha
16
13 / 0 / 3
9,732
695
13,283
11,225
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
R5F1
Ratatoskr
12
5 / 1 / 10
7,889
564
10,263
12,931
10,529
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
SCPDRogue
King Arthur
12
0 / 0 / 3
6,669
476
4,928
10,508
10,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
13
2 / 2 / 7
8,048
575
7,609
8,004
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,269
448
2,696
6,992
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Atlas
DonBertz
Atlas
9
1 / 3 / 0
6,891
492
4,549
9,220
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
11
1 / 7 / 0
7,136
510
6,357
12,436
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cu Chulainn
iSarcxsm
Cu Chulainn
13
0 / 3 / 0
7,930
566
9,342
13,632
11,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 5 / 2
7,517
537
3,446
13,569
4,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
23
Kills
2
3
Deaths
23
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Atlas
DonBertz
Atlas
1
3
0
0.33
W
Hou Yi
Fixtir
Hou Yi
3
0
4
5
L
Thoth
1
7
0
0.14
W
Ne Zha
PrimeHarp
Ne Zha
13
0
3
14.5
W
Ratatoskr
R5F1
Ratatoskr
5
1
10
10
W
King Arthur
SCPDRogue
King Arthur
0
0
3
1.5
W
Ah Puch
2
2
7
2.75
L
Cu Chulainn
iSarcxsm
Cu Chulainn
0
3
0
0
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,856
Damage
26,390
50,038
Taken
55,849
32,045
Mitigated
28,173
12,191
Healing
8,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,696
361
584
492
6,992
1,619
830
0
6,992
33,695
0
L
Atlas
DonBertz
Atlas
4,549
2,265
143
991
9,220
6,768
32
482
8,738
19,862
0
W
Hou Yi
Fixtir
Hou Yi
5,773
2,212
0
2,366
7,370
2,497
0
4,066
3,071
0
29,344
L
Thoth
6,357
382
0
1,938
12,436
3,896
0
6,519
5,917
47,225
0
W
Ne Zha
PrimeHarp
Ne Zha
13,283
6,328
0
2,462
11,225
5,490
0
536
10,669
0
87,832
W
Ratatoskr
R5F1
Ratatoskr
10,263
2,913
0
4,472
12,931
10,529
0
2,999
9,788
0
38,154
W
King Arthur
SCPDRogue
King Arthur
4,928
382
0
240
10,508
10,674
40
368
10,129
0
44,841
W
Ah Puch
7,609
1,118
96
2,555
8,004
2,855
568
5,176
2,779
51,299
0
L
Cu Chulainn
iSarcxsm
Cu Chulainn
9,342
2,760
0
3,800
13,632
11,528
0
65
13,567
0
65,034
L
3,446
1,158
0
430
13,569
4,362
0
543
13,026
0
52,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,761
Gold Earned
35,743
361
Minions Killed
385
0
Camps Cleared
0
1,509,225
Distance Traveled
1,355,305
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,269
448
69
5
0
255,576
2
L
Atlas
6,891
492
30
2
0
251,447
2
W
Hou Yi
6,423
459
45
3
0
271,840
0
L
Thoth
7,136
510
94
7
0
237,734
2
W
Ne Zha
9,732
695
113
8
0
363,193
0
W
Ratatoskr
7,889
564
41
3
0
318,028
0
W
King Arthur
6,669
476
69
5
0
267,426
0
W
Ah Puch
8,048
575
93
7
0
288,738
3
L
Cu Chulainn
7,930
566
111
8
0
273,861
0
L
Mercury
7,517
537
81
6
0
336,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role