Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Afgan OG
Tiamat
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
271W - 262L
1,559 Elo+
Party 1
Freya
Freya
ImmureSMITE
Freya
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,559 Elo+
Solo
Ne Zha
Ne Zha
RyoukuX
Ne Zha
Level 158
God Stats
11W - 5L
1,562 SR
Queue Stats
272W - 263L
1,554 Elo+
Party 1
Hachiman
Hachiman
juicy juicex
Hachiman
Level 149
God Stats
3W - 1L
1,838 SR
Queue Stats
186W - 182L
1,542 Elo+
Solo
Team Averages
Level 147
1,580 SR
1,543 Elo+

VS

Team Averages
Level 119
1,406 SR
1,458 Elo+
Osiris
Osiris
NeedTheD
Osiris
Level 191
God Stats
5W - 1L
1,702 SR
Queue Stats
479W - 476L
1,563 Elo+
Party 2
Medusa
Medusa
Scrubscious
Medusa
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 112L
1,430 Elo+
Party 2
Cabrakan
Cabrakan
Slateport
Cabrakan
Level 170
God Stats
1W - 2L
1,306 SR
Queue Stats
192W - 183L
1,566 Elo+
Solo
Thor
Thor
Stoney2311
Thor
Level 133
God Stats
5W - 7L
1,308 SR
Queue Stats
139W - 120L
1,230 Elo+
Party 2
Izanami
Izanami
YesImAlex
Izanami
Level 56
God Stats
0W - 1L
1,214 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
4 / 1 / 18
9,196
920
5,456
12,460
19,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
Afgan OG
Tiamat
13
3 / 2 / 11
8,032
803
8,412
6,924
6,282
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 10
8,946
895
11,864
10,872
5,692
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
RyoukuX
Ne Zha
16
9 / 3 / 13
9,638
964
18,762
14,170
14,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
juicy juicex
Hachiman
14
3 / 1 / 14
8,623
862
11,654
7,363
3,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
NeedTheD
Osiris
12
0 / 4 / 3
6,351
635
4,227
15,683
12,009
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
14
1 / 3 / 4
7,002
700
7,697
9,080
3,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Slateport
Cabrakan
12
3 / 5 / 2
7,088
709
4,634
13,754
18,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 5
6,930
693
9,756
10,616
4,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
YesImAlex
Izanami
14
3 / 7 / 3
7,772
777
6,085
11,096
4,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
25
24
Kills
8
9
Deaths
24
66
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
1
18
13
W
Tiamat
Afgan OG
Tiamat
3
2
11
4.25
W
5
2
10
5
L
Osiris
NeedTheD
Osiris
0
4
3
0.38
W
Ne Zha
RyoukuX
Ne Zha
9
3
13
5.17
L
Medusa
1
3
4
1
L
Cabrakan
Slateport
Cabrakan
3
5
2
0.8
L
1
5
5
0.7
L
Izanami
YesImAlex
Izanami
3
7
3
0.64
W
Hachiman
juicy juicex
Hachiman
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,148
Damage
32,399
51,789
Taken
60,229
49,285
Mitigated
43,385
19,609
Healing
13,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,456
1,084
866
4,272
12,460
19,667
1,235
1,173
11,287
10,835
0
W
Tiamat
Afgan OG
Tiamat
8,412
410
861
1,355
6,924
6,282
289
941
5,983
11,935
0
W
11,864
3,308
542
3,739
10,872
5,692
2,461
696
10,176
22,279
0
L
Osiris
NeedTheD
Osiris
4,227
808
1,018
4,492
15,683
12,009
0
7,102
7,947
0
8,532
W
Ne Zha
RyoukuX
Ne Zha
18,762
1,245
1,556
2,788
14,170
14,119
191
1,573
12,597
0
31,696
L
Medusa
7,697
2,758
1,191
964
9,080
3,609
0
2,005
6,861
0
25,805
L
Cabrakan
Slateport
Cabrakan
4,634
670
925
2,930
13,754
18,961
0
6,063
7,125
6,710
0
L
9,756
545
358
720
10,616
4,185
0
3,063
7,234
0
11,499
L
Izanami
YesImAlex
Izanami
6,085
3,066
509
740
11,096
4,621
427
5,487
5,330
0
13,608
W
Hachiman
juicy juicex
Hachiman
11,654
4,414
1,446
2,184
7,363
3,525
3,676
251
7,112
0
23,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,435
Gold Earned
35,143
106
Minions Killed
68
0
Camps Cleared
0
936,941
Distance Traveled
834,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,196
920
14
1
0
176,116
0
W
Tiamat
8,032
803
11
1
0
180,759
0
W
Freya
8,946
895
32
3
0
186,549
0
L
Osiris
6,351
635
11
1
0
155,654
0
W
Ne Zha
9,638
964
16
2
0
212,810
0
L
Medusa
7,002
700
25
3
0
213,713
0
L
Cabrakan
7,088
709
5
1
0
150,339
0
L
Thor
6,930
693
8
1
0
180,706
0
L
Izanami
7,772
777
19
2
0
133,994
0
W
Hachiman
8,623
862
33
3
0
180,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role