Player Matchup

Cerberus
Cerberus
HisSupp
Cerberus
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 18L
1,500 Elo+
Party 2
Chiron
Chiron
K1RA5256
Chiron
Level 117
God Stats
1W - 0L
1,497 SR
Queue Stats
2W - 0L
1,793 Elo+
Party 2
Xbalanque
Xbalanque
Knoxxas
Xbalanque
Level 134
God Stats
3W - 4L
1,808 SR
Queue Stats
148W - 70L
1,734 Elo+
Party 2
Sun Wukong
Sun Wukong
Sickoload
Sun Wukong
Level 100
God Stats
3W - 0L
1,250 SR
Queue Stats
25W - 14L
1,215 Elo+
Party 2
Serqet
Serqet
SirDerpss
Serqet
Level 141
God Stats
3W - 2L
1,699 SR
Queue Stats
326W - 248L
1,709 Elo+
Party 2
Team Averages
Level 103
1,551 SR
1,590 Elo+

VS

Team Averages
Level 62
1,302 SR
1,430 Elo+
Anubis
Anubis
Anschariux
Anubis
Level 25
God Stats
0W - 2L
1,289 SR
Queue Stats
4W - 6L
1,453 Elo+
Party 1
Khepri
Khepri
MzCobalt
Khepri
Level 44
God Stats
2W - 5L
1,318 SR
Queue Stats
132W - 154L
1,376 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RaulArreola123
Tsukuyomi
Level 114
God Stats
0W - 2L
1,291 SR
Queue Stats
4W - 6L
1,453 Elo+
Party 1
Heimdallr
Heimdallr
SyaKKuyS
Heimdallr
Level 84
God Stats
2W - 7L
1,111 SR
Queue Stats
144W - 159L
1,378 Elo+
Party 3
Janus
Janus
compa1
Janus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HisSupp
Cerberus
10
2 / 0 / 6
6,322
632
4,144
6,083
3,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
K1RA5256
Chiron
11
5 / 0 / 1
6,853
685
4,620
5,804
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
Knoxxas
Xbalanque
11
5 / 0 / 4
6,542
654
10,231
7,732
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Sickoload
Sun Wukong
12
3 / 0 / 1
6,613
661
4,480
6,019
3,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
SirDerpss
Serqet
10
3 / 1 / 3
6,159
616
5,682
7,659
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anschariux
Anubis
9
0 / 3 / 0
4,836
484
2,171
7,710
3,027
Khepri
MzCobalt
Khepri
7
0 / 4 / 0
4,407
441
1,472
8,573
5,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
RaulArreola123
Tsukuyomi
8
0 / 3 / 0
4,603
460
2,185
7,883
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
SyaKKuyS
Heimdallr
7
1 / 3 / 0
4,399
440
3,629
8,861
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
compa1
Janus
8
0 / 5 / 0
4,710
471
1,608
5,896
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
18
Kills
1
1
Deaths
18
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
Anschariux
Anubis
0
3
0
0
W
Cerberus
HisSupp
Cerberus
2
0
6
5
W
Chiron
K1RA5256
Chiron
5
0
1
5.5
W
Xbalanque
Knoxxas
Xbalanque
5
0
4
7
L
Khepri
MzCobalt
Khepri
0
4
0
0
L
Tsukuyomi
RaulArreola123
Tsukuyomi
0
3
0
0
W
Sun Wukong
Sickoload
Sun Wukong
3
0
1
3.5
W
Serqet
SirDerpss
Serqet
3
1
3
4.5
L
Heimdallr
SyaKKuyS
Heimdallr
1
3
0
0.33
L
Janus
compa1
Janus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,157
Damage
11,065
33,297
Taken
38,923
15,121
Mitigated
15,796
18,281
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Anschariux
Anubis
2,171
362
0
3,158
7,710
3,027
0
407
7,219
29,711
0
W
Cerberus
HisSupp
Cerberus
4,144
124
1,441
2,108
6,083
3,611
0
1,192
4,891
17,868
0
W
Chiron
K1RA5256
Chiron
4,620
1,654
273
2,955
5,804
1,902
903
343
5,461
0
54,456
W
Xbalanque
Knoxxas
Xbalanque
10,231
7,570
0
4,212
7,732
3,009
192
1,104
6,628
0
47,092
L
Khepri
MzCobalt
Khepri
1,472
304
0
1,056
8,573
5,476
0
649
7,829
11,753
0
L
Tsukuyomi
RaulArreola123
Tsukuyomi
2,185
664
0
2,023
7,883
2,659
0
451
7,432
0
25,005
W
Sun Wukong
Sickoload
Sun Wukong
4,480
767
0
3,769
6,019
3,638
115
2,171
3,848
0
51,062
W
Serqet
SirDerpss
Serqet
5,682
1,821
0
3,523
7,659
2,961
58
441
7,218
0
34,295
L
Heimdallr
SyaKKuyS
Heimdallr
3,629
1,887
0
2,648
8,861
2,889
0
1,191
7,380
0
18,607
L
Janus
compa1
Janus
1,608
117
0
364
5,896
1,745
0
1,446
4,450
27,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,489
Gold Earned
22,955
339
Minions Killed
184
0
Camps Cleared
0
1,035,261
Distance Traveled
976,169
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,836
484
60
6
0
161,899
2
W
Cerberus
6,322
632
26
3
0
212,996
0
W
Chiron
6,853
685
93
9
0
213,385
0
W
Xbalanque
6,542
654
78
8
0
162,759
0
L
Khepri
4,407
441
10
1
0
188,256
2
L
Tsukuyomi
4,603
460
39
4
0
225,582
0
W
Sun Wukong
6,613
661
76
8
0
189,747
0
W
Serqet
6,159
616
66
7
0
256,374
0
L
Heimdallr
4,399
440
30
3
0
189,026
0
L
Janus
4,710
471
45
5
0
211,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role