Player Matchup

Chaac
Chaac
Button3617
Chaac
Level 101
God Stats
6W - 1L
1,583 SR
Queue Stats
31W - 20L
1,482 Elo+
Party 4
Merlin
Merlin
Kivitor
Merlin
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 4
Ishtar
Ishtar
LongDKong
Ishtar
Level 69
God Stats
5W - 8L
1,299 SR
Queue Stats
210W - 202L
1,445 Elo+
Party 3
Bacchus
Bacchus
OhItsLaw
Bacchus
Level 73
God Stats
3W - 2L
1,179 SR
Queue Stats
181W - 168L
1,417 Elo+
Party 3
Bakasura
Bakasura
PapaBibo
Bakasura
Level 17
God Stats
12W - 6L
1,201 SR
Queue Stats
20W - 17L
1,482 Elo+
Party 4
Team Averages
Level 55
1,352 SR
1,465 Elo+

VS

Team Averages
Level 79
1,497 SR
1,483 Elo+
Rama
Rama
Cosmicbrowni
Rama
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 37L
1,212 Elo+
Party 2
Ao Kuang
Ao Kuang
Danxion
Ao Kuang
Level 86
God Stats
20W - 9L
1,708 SR
Queue Stats
62W - 34L
1,706 Elo+
Party 1
Bellona
Bellona
Flamzar
Bellona
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 24L
1,766 Elo+
Party 1
Ares
Ares
XNETflare
Ares
Level 61
God Stats
4W - 11L
1,342 SR
Queue Stats
24W - 37L
1,343 Elo+
Party 2
Janus
Janus
n0vack
Janus
Level 106
God Stats
3W - 3L
1,436 SR
Queue Stats
33W - 43L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
5 / 2 / 0
7,605
507
10,599
13,771
12,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Kivitor
Merlin
10
0 / 5 / 1
6,233
416
4,113
9,191
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
LongDKong
Ishtar
11
2 / 6 / 0
6,880
459
8,590
14,801
5,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
OhItsLaw
Bacchus
9
0 / 4 / 1
5,997
400
4,878
13,832
13,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
PapaBibo
Bakasura
11
0 / 5 / 2
6,920
461
5,091
11,910
4,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 5
8,821
588
14,698
13,629
5,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
Danxion
Ao Kuang
12
3 / 1 / 0
7,389
493
4,191
12,275
4,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
Flamzar
Bellona
13
1 / 3 / 1
7,539
503
7,462
12,653
17,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ares
12
4 / 2 / 7
8,253
550
6,852
12,545
13,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
n0vack
Janus
15
4 / 0 / 4
9,758
651
8,756
6,076
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
22
22
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
5
2
0
2.5
W
10
1
5
12.5
W
Ao Kuang
Danxion
Ao Kuang
3
1
0
3
W
Bellona
Flamzar
Bellona
1
3
1
0.5
L
Merlin
Kivitor
Merlin
0
5
1
0.1
L
Ishtar
LongDKong
Ishtar
2
6
0
0.33
L
Bacchus
OhItsLaw
Bacchus
0
4
1
0.13
L
Bakasura
PapaBibo
Bakasura
0
5
2
0.2
W
Ares
4
2
7
3.75
W
Janus
n0vack
Janus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,271
Damage
41,959
63,505
Taken
57,178
40,250
Mitigated
44,436
10,889
Healing
17,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
10,599
1,362
0
3,808
13,771
12,849
0
2,756
9,986
0
51,888
W
14,698
12,629
0
5,404
13,629
5,848
2,011
3,836
9,724
0
56,775
W
Ao Kuang
Danxion
Ao Kuang
4,191
855
0
3,330
12,275
4,870
1,668
88
12,187
52,000
0
W
Bellona
Flamzar
Bellona
7,462
2,447
0
2,649
12,653
17,742
644
0
12,124
398
44,251
L
Merlin
Kivitor
Merlin
4,113
185
0
250
9,191
3,592
0
3,991
5,200
36,262
0
L
Ishtar
LongDKong
Ishtar
8,590
6,264
0
4,052
14,801
5,672
0
2,387
12,414
0
36,206
L
Bacchus
OhItsLaw
Bacchus
4,878
503
0
1,780
13,832
13,282
0
6,213
7,619
27,841
0
L
Bakasura
PapaBibo
Bakasura
5,091
3,539
0
999
11,910
4,855
0
4,578
7,287
0
45,282
W
Ares
6,852
492
550
3,761
12,545
13,331
146
2,262
10,208
26,133
0
W
Janus
n0vack
Janus
8,756
1,125
187
1,473
6,076
2,645
430
2,805
3,061
77,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,635
Gold Earned
41,760
295
Minions Killed
410
0
Camps Cleared
0
1,470,973
Distance Traveled
1,487,818
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,605
507
66
4
0
294,969
2
W
Rama
8,821
588
79
5
0
275,885
0
W
Ao Kuang
7,389
493
81
5
0
316,719
0
W
Bellona
7,539
503
69
5
0
286,448
0
L
Merlin
6,233
416
69
5
0
299,611
0
L
Ishtar
6,880
459
53
4
0
246,845
0
L
Bacchus
5,997
400
25
2
0
272,445
3
L
Bakasura
6,920
461
82
5
0
357,103
0
W
Ares
8,253
550
27
2
0
291,703
0
W
Janus
9,758
651
154
10
0
317,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role