Player Matchup

Chiron
Chiron
AceecA777
Chiron
Level 138
God Stats
6W - 5L
1,554 SR
Queue Stats
200W - 210L
1,203 Elo+
Solo
Merlin
Merlin
Kidwykkyd
Merlin
Level 42
God Stats
47W - 42L
1,520 SR
Queue Stats
50W - 47L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
So Luhhki
Sun Wukong
Level 144
God Stats
1W - 2L
1,768 SR
Queue Stats
126W - 130L
1,363 Elo+
Solo
Team Averages
Level 108
1,614 SR
1,324 Elo+

VS

Team Averages
Level 136
1,482 SR
1,475 Elo+
Yu Huang
Yu Huang
SasukeBankai
Yu Huang
Level 157
God Stats
77W - 76L
1,500 SR
Queue Stats
267W - 276L
1,484 Elo+
Solo
Surtr
Surtr
THE ACHlLLES
Surtr
Level 155
God Stats
37W - 32L
1,465 SR
Queue Stats
150W - 153L
1,491 Elo+
Party 1
Thor
Thor
TragicxxJoy
Thor
Level 97
God Stats
54W - 64L
1,480 SR
Queue Stats
373W - 367L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AceecA777
Chiron
13
0 / 2 / 2
8,194
630
6,692
8,914
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Kidwykkyd
Merlin
12
0 / 3 / 1
7,927
610
7,933
7,906
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
So Luhhki
Sun Wukong
14
3 / 2 / 0
8,902
685
9,163
14,512
11,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
SasukeBankai
Yu Huang
15
1 / 2 / 5
9,157
704
10,965
6,068
2,556
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 1 / 2
7,948
611
6,335
14,803
11,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 0 / 2
9,173
706
9,380
8,330
3,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
7
7
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
AceecA777
Chiron
0
2
2
0.5
L
Merlin
Kidwykkyd
Merlin
0
3
1
0.17
W
Yu Huang
SasukeBankai
Yu Huang
1
2
5
1.75
L
Sun Wukong
So Luhhki
Sun Wukong
3
2
0
1.5
W
1
1
2
2
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,788
Damage
26,680
31,332
Taken
29,201
17,155
Mitigated
17,769
6,628
Healing
6,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AceecA777
Chiron
6,692
2,525
1,052
2,994
8,914
2,870
0
5,060
3,854
0
30,613
L
Merlin
Kidwykkyd
Merlin
7,933
411
0
117
7,906
2,617
388
2,371
5,535
31,420
0
W
Yu Huang
SasukeBankai
Yu Huang
10,965
914
486
1,094
6,068
2,556
0
1,488
4,580
50,424
664
L
Sun Wukong
So Luhhki
Sun Wukong
9,163
1,234
0
2,465
14,512
11,668
0
3,385
11,127
0
33,143
W
6,335
2,090
0
4,429
14,803
11,746
0
5,132
9,671
420
27,799
W
9,380
1,081
428
488
8,330
3,467
0
1,395
6,935
0
26,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,023
Gold Earned
26,278
172
Minions Killed
155
0
Camps Cleared
0
646,975
Distance Traveled
762,532
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,194
630
47
4
0
218,495
0
L
Merlin
7,927
610
69
5
0
192,731
0
W
Yu Huang
9,157
704
77
6
0
245,449
4
L
Sun Wukong
8,902
685
56
4
0
235,749
0
W
Surtr
7,948
611
38
3
0
255,144
2
W
Thor
9,173
706
40
3
0
261,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role