Player Matchup

Baron Samedi
Baron Samedi
DaarthNani55
Baron Samedi
Level 7
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 3L
1,630 Elo+
Party 3
Bakasura
Bakasura
Dylanbro22
Bakasura
Level 37
God Stats
2W - 6L
1,274 SR
Queue Stats
19W - 32L
1,373 Elo+
Party 1
Eset
Eset
ProtoThePharaoh
Eset
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,421 Elo+
Party 3
Izanami
Izanami
crybbyg
Izanami
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,504 Elo+
Party 3
King Arthur
King Arthur
troubleM0USE
King Arthur
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
59W - 90L
1,373 Elo+
Party 1
Team Averages
Level 53
1,498 SR
1,460 Elo+

VS

Team Averages
Level 91
1,763 SR
1,616 Elo+
Ra
Ra
Hawa1989
Ra
Level 35
God Stats
12W - 8L
1,801 SR
Queue Stats
83W - 109L
1,834 Elo+
Party 2
Mercury
Mercury
Reaper-7-77
Mercury
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,426 Elo+
Solo
Charybdis
Charybdis
boss1maN2
Charybdis
Level 89
God Stats
12W - 8L
1,979 SR
Queue Stats
59W - 58L
1,521 Elo+
Solo
Chiron
Chiron
csc528
Chiron
Level 141
God Stats
11W - 7L
1,860 SR
Queue Stats
97W - 119L
1,772 Elo+
Party 2
Nu Wa
Nu Wa
xxHugoRG
Nu Wa
Level 87
God Stats
29W - 20L
1,675 SR
Queue Stats
355W - 344L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaarthNani55
Baron Samedi
15
0 / 5 / 4
9,278
928
3,434
16,103
7,813
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Dylanbro22
Bakasura
15
0 / 7 / 3
9,278
928
10,357
18,328
10,142
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 2 / 1
10,969
1,097
4,452
8,761
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
crybbyg
Izanami
16
2 / 3 / 4
10,265
1,027
6,618
13,197
5,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
troubleM0USE
King Arthur
16
0 / 3 / 4
9,373
937
4,701
17,974
16,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Team 1 Tickets

174

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 13
10,045
1,005
8,348
3,785
1,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Reaper-7-77
Mercury
16
2 / 5 / 9
10,074
1,007
6,826
10,002
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
boss1maN2
Charybdis
17
5 / 1 / 11
11,575
1,158
20,461
8,246
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chiron
csc528
Chiron
17
4 / 1 / 13
10,599
1,060
11,607
8,652
3,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
xxHugoRG
Nu Wa
18
8 / 0 / 11
12,195
1,220
22,237
2,679
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
77
7
Kills
20
20
Deaths
7
16
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DaarthNani55
Baron Samedi
0
5
4
0.4
L
Bakasura
Dylanbro22
Bakasura
0
7
3
0.21
W
1
0
13
7.5
L
5
2
1
2.75
W
Mercury
Reaper-7-77
Mercury
2
5
9
1.3
W
Charybdis
boss1maN2
Charybdis
5
1
11
10.5
L
Izanami
crybbyg
Izanami
2
3
4
1.33
W
Chiron
csc528
Chiron
4
1
13
10.5
L
King Arthur
troubleM0USE
King Arthur
0
3
4
0.67
W
Nu Wa
xxHugoRG
Nu Wa
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,562
Damage
69,479
74,363
Taken
33,364
44,315
Mitigated
13,206
6,083
Healing
9,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DaarthNani55
Baron Samedi
3,434
735
200
367
16,103
7,813
0
5,956
10,147
12,153
0
L
Bakasura
Dylanbro22
Bakasura
10,357
6,939
0
2,711
18,328
10,142
0
6,275
12,053
0
18,422
W
8,348
786
1,150
199
3,785
1,608
0
188
3,527
25,482
0
L
4,452
81
451
621
8,761
5,162
0
3,372
5,389
35,432
0
W
Mercury
Reaper-7-77
Mercury
6,826
2,426
0
56
10,002
3,939
0
3,029
5,917
0
15,926
W
Charybdis
boss1maN2
Charybdis
20,461
13,157
0
3,233
8,246
3,251
0
1,743
6,113
0
48,134
L
Izanami
crybbyg
Izanami
6,618
3,667
0
1,733
13,197
5,185
0
5,160
8,037
0
54,219
W
Chiron
csc528
Chiron
11,607
5,666
478
3,010
8,652
3,423
0
1,920
6,022
0
25,337
L
King Arthur
troubleM0USE
King Arthur
4,701
828
0
0
17,974
16,013
0
9,822
8,152
0
11,409
W
Nu Wa
xxHugoRG
Nu Wa
22,237
9,567
501
886
2,679
985
0
1,006
1,648
48,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,163
Gold Earned
54,488
227
Minions Killed
227
5
Camps Cleared
11
908,314
Distance Traveled
940,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,278
928
14
1
1
145,182
0
L
Bakasura
9,278
928
21
2
2
208,199
0
W
Ra
10,045
1,005
41
4
1
204,717
0
L
Eset
10,969
1,097
71
7
1
177,067
0
W
Mercury
10,074
1,007
21
2
3
180,494
0
W
Charybdis
11,575
1,158
78
8
3
164,199
0
L
Izanami
10,265
1,027
107
11
1
174,325
0
W
Chiron
10,599
1,060
32
3
2
195,834
0
L
King Arthur
9,373
937
14
1
0
203,541
0
W
Nu Wa
12,195
1,220
55
6
2
195,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role