Player Matchup

Nu Wa
Nu Wa
CamelGunner
Nu Wa
Level 126
God Stats
2W - 0L
1,763 SR
Queue Stats
40W - 41L
1,703 Elo+
Party 2
Surtr
Surtr
FullMetalJackie
Surtr
Level 157
God Stats
17W - 15L
1,647 SR
Queue Stats
106W - 88L
1,667 Elo+
Party 2
King Arthur
King Arthur
GanjaGoober
King Arthur
Level 17
God Stats
1W - 1L
1,273 SR
Queue Stats
10W - 6L
1,741 Elo+
Party 2
Team Averages
Level 100
1,561 SR
1,704 Elo+

VS

Team Averages
Level 61
1,548 SR
1,198 Elo+
Tsukuyomi
Tsukuyomi
Alpharios13
Tsukuyomi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,001 Elo+
Party 1
Artemis
Artemis
chubbiechubchub
Artemis
Level 87
God Stats
3W - 5L
1,531 SR
Queue Stats
6W - 17L
1,171 Elo+
Party 1
Atlas
Atlas
xXZergeXx
Atlas
Level 60
God Stats
3W - 5L
1,612 SR
Queue Stats
8W - 15L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 7
10,281
857
11,443
4,245
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
6 / 0 / 10
10,087
841
12,845
18,921
16,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

King Arthur
GanjaGoober
King Arthur
13
2 / 3 / 12
8,840
737
7,397
14,980
13,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alpharios13
Tsukuyomi
13
1 / 7 / 0
7,748
646
8,294
14,833
5,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 1
7,379
615
8,942
6,636
3,238
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
xXZergeXx
Atlas
12
0 / 7 / 2
8,012
668
6,531
18,438
21,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
16
Kills
2
3
Deaths
16
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Alpharios13
Tsukuyomi
1
7
0
0.14
W
8
0
7
11.5
W
6
0
10
11
W
King Arthur
GanjaGoober
King Arthur
2
3
12
2.67
L
1
2
1
0.75
L
Atlas
xXZergeXx
Atlas
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,685
Damage
23,767
38,146
Taken
39,907
32,075
Mitigated
30,050
16,380
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Alpharios13
Tsukuyomi
8,294
1,097
0
2,639
14,833
5,746
0
4,848
9,251
0
38,768
W
11,443
2,605
46
1,891
4,245
1,593
2,299
433
3,812
49,112
1,291
W
12,845
3,354
0
10,633
18,921
16,631
214
3,772
15,149
1,010
34,618
W
King Arthur
GanjaGoober
King Arthur
7,397
374
467
3,343
14,980
13,851
196
1,912
13,068
0
24,603
L
8,942
2,525
0
1,612
6,636
3,238
0
1,905
4,410
0
31,327
L
Atlas
xXZergeXx
Atlas
6,531
2,753
0
1,264
18,438
21,066
0
5,104
12,221
27,691
460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,208
Gold Earned
23,139
144
Minions Killed
151
0
Camps Cleared
0
651,505
Distance Traveled
590,539
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,748
646
58
5
0
213,546
0
W
Nu Wa
10,281
857
67
6
0
215,660
0
W
Surtr
10,087
841
43
4
0
237,842
1
W
King Arthur
8,840
737
34
3
0
198,003
0
L
Artemis
7,379
615
58
5
0
190,409
0
L
Atlas
8,012
668
35
3
0
186,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role