Player Matchup

Thor
Thor
 
Thor
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Donttreadonme04
Anubis
Level 28
God Stats
13W - 17L
1,422 SR
Queue Stats
80W - 79L
1,378 Elo+
Party 2
Maui
Maui
UricKia
Maui
Level 28
God Stats
0W - 3L
1,471 SR
Queue Stats
26W - 27L
1,483 Elo+
Party 2
Osiris
Osiris
b4moneybags
Osiris
Level 38
God Stats
1W - 3L
1,183 SR
Queue Stats
94W - 89L
1,400 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
monsterboydrake
Ah Muzen Cab
Level 128
God Stats
1W - 5L
1,132 SR
Queue Stats
147W - 157L
1,443 Elo+
Party 2
Team Averages
Level 64
1,342 SR
1,441 Elo+

VS

Team Averages
Level 85
1,538 SR
1,482 Elo+
Artemis
Artemis
MTGChase
Artemis
Level 53
God Stats
2W - 0L
1,703 SR
Queue Stats
12W - 11L
1,516 Elo+
Party 3
Ymir
Ymir
Megamario
Ymir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,529 Elo+
Party 3
Ne Zha
Ne Zha
Sephi802
Ne Zha
Level 136
God Stats
3W - 0L
1,500 SR
Queue Stats
118W - 117L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
ShiroG15
Nu Wa
Level 64
God Stats
20W - 16L
1,486 SR
Queue Stats
214W - 212L
1,468 Elo+
Party 1
Mulan
Mulan
roya2401
Mulan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 212L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 5 / 0
6,514
465
4,466
13,414
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 8 / 0
6,756
483
5,323
13,551
4,825
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
UricKia
Maui
11
1 / 2 / 2
7,099
507
3,401
10,403
9,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Osiris
11
1 / 3 / 1
6,644
475
7,650
16,009
13,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
monsterboydrake
Ah Muzen Cab
12
2 / 5 / 2
7,422
530
12,617
12,635
5,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MTGChase
Artemis
13
6 / 4 / 4
7,840
560
11,849
13,422
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ymir
12
2 / 0 / 6
7,913
565
5,657
13,351
9,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Sephi802
Ne Zha
15
4 / 0 / 10
8,844
632
10,064
11,813
4,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
ShiroG15
Nu Wa
15
6 / 1 / 8
9,205
658
11,635
4,642
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
roya2401
Mulan
13
5 / 1 / 6
8,478
606
8,599
13,051
13,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
6
Kills
23
23
Deaths
6
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
5
0
0.2
L
1
8
0
0.13
W
Artemis
MTGChase
Artemis
6
4
4
2
W
Ymir
2
0
6
5
W
Ne Zha
Sephi802
Ne Zha
4
0
10
9
W
Nu Wa
ShiroG15
Nu Wa
6
1
8
10
L
Maui
UricKia
Maui
1
2
2
1
L
Osiris
1
3
1
0.5
L
Ah Muzen Cab
monsterboydrake
Ah Muzen Cab
2
5
2
0.6
W
Mulan
roya2401
Mulan
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,457
Damage
47,804
66,012
Taken
56,279
37,217
Mitigated
33,814
15,959
Healing
18,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,466
590
0
3,534
13,414
4,278
0
2,862
10,552
0
44,697
L
5,323
367
0
3,810
13,551
4,825
0
3,915
9,636
45,304
0
W
Artemis
MTGChase
Artemis
11,849
5,751
0
3,520
13,422
5,755
610
1,793
11,629
0
53,375
W
Ymir
5,657
1,358
2,938
4,262
13,351
9,046
87
1,359
11,992
26,073
0
W
Ne Zha
Sephi802
Ne Zha
10,064
2,533
0
3,077
11,813
4,565
434
2,730
9,083
0
74,202
W
Nu Wa
ShiroG15
Nu Wa
11,635
4,444
0
727
4,642
1,426
1,335
1,870
2,772
64,966
133
L
Maui
UricKia
Maui
3,401
882
0
2,405
10,403
9,100
156
2,648
7,755
16,559
0
L
Osiris
7,650
3,358
0
3,289
16,009
13,719
0
4,017
11,992
0
38,820
L
Ah Muzen Cab
monsterboydrake
Ah Muzen Cab
12,617
4,783
0
2,921
12,635
5,295
619
3,850
8,785
0
71,120
W
Mulan
roya2401
Mulan
8,599
2,418
0
3,543
13,051
13,022
0
1,388
11,663
0
44,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,435
Gold Earned
42,280
337
Minions Killed
393
0
Camps Cleared
0
1,271,774
Distance Traveled
1,391,253
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,514
465
76
5
0
299,565
0
L
Anubis
6,756
483
82
6
0
217,158
0
W
Artemis
7,840
560
82
6
0
259,742
0
W
Ymir
7,913
565
41
3
0
278,180
1
W
Ne Zha
8,844
632
95
7
0
329,110
0
W
Nu Wa
9,205
658
93
7
0
255,331
3
L
Maui
7,099
507
24
2
0
250,652
3
L
Osiris
6,644
475
52
4
0
271,313
2
L
Ah Muzen Cab
7,422
530
103
7
0
233,086
0
W
Mulan
8,478
606
82
6
0
268,890
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role