Player Matchup

Awilix
Awilix
 
Awilix
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AngelicTrain485
Nu Wa
Level 170
God Stats
2W - 3L
1,706 SR
Queue Stats
90W - 87L
1,597 Elo+
Party 3
Neith
Neith
C_VOGZ
Neith
Level 43
God Stats
23W - 27L
1,346 SR
Queue Stats
73W - 83L
1,417 Elo+
Party 1
Artio
Artio
DarkTheChosenOne
Artio
Level 126
God Stats
6W - 6L
1,352 SR
Queue Stats
52W - 39L
1,636 Elo+
Party 3
Bellona
Bellona
xDropify
Bellona
Level 40
God Stats
0W - 2L
1,171 SR
Queue Stats
23W - 36L
1,371 Elo+
Party 1
Team Averages
Level 81
1,415 SR
1,504 Elo+

VS

Team Averages
Level 124
1,584 SR
1,506 Elo+
Merlin
Merlin
 
Merlin
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Dr_Deeznutz3
King Arthur
Level 125
God Stats
4W - 2L
1,742 SR
Queue Stats
145W - 134L
1,487 Elo+
Solo
Serqet
Serqet
Insidiouss
Serqet
Level 127
God Stats
12W - 9L
1,600 SR
Queue Stats
318W - 263L
1,543 Elo+
Party 2
Bacchus
Bacchus
JK L0I
Bacchus
Level 103
God Stats
4W - 2L
1,746 SR
Queue Stats
118W - 105L
1,550 Elo+
Party 2
Apollo
Apollo
WavingWeevilton
Apollo
Level 43
God Stats
1W - 1L
1,331 SR
Queue Stats
81W - 66L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
2 / 2 / 0
7,787
519
6,021
13,837
6,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 5 / 3
7,849
523
11,006
10,486
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
C_VOGZ
Neith
10
0 / 1 / 1
6,166
411
4,333
10,892
4,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 1
6,387
426
3,874
15,807
10,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
xDropify
Bellona
14
1 / 1 / 0
7,270
485
3,989
13,709
18,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 0 / 3
8,490
566
14,353
8,053
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Dr_Deeznutz3
King Arthur
14
1 / 1 / 0
8,564
571
7,968
10,523
12,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Insidiouss
Serqet
13
4 / 3 / 4
8,049
537
9,733
13,749
5,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
JK L0I
Bacchus
13
1 / 1 / 8
7,982
532
6,818
13,510
16,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 2 / 3
7,508
501
6,341
7,342
3,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
12
12
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
2
0
1
W
Merlin
 
Merlin
3
0
3
4.5
L
3
5
3
0.9
L
Neith
C_VOGZ
Neith
0
1
1
0.5
L
0
3
1
0.17
W
King Arthur
Dr_Deeznutz3
King Arthur
1
1
0
1
W
Serqet
Insidiouss
Serqet
4
3
4
2
W
Bacchus
JK L0I
Bacchus
1
1
8
5
W
3
2
3
2.25
L
Bellona
xDropify
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,223
Damage
45,213
64,731
Taken
53,177
43,012
Mitigated
40,871
13,214
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,021
2,336
0
942
13,837
6,015
0
3,502
10,187
0
80,588
W
Merlin
 
Merlin
14,353
893
0
1,755
8,053
3,452
128
2,155
5,898
71,383
0
L
11,006
2,247
0
570
10,486
3,626
0
3,543
6,506
56,446
0
L
Neith
C_VOGZ
Neith
4,333
239
0
1,236
10,892
4,166
0
5,582
4,758
0
40,415
L
3,874
405
3,096
4,257
15,807
10,861
0
7,477
7,724
16,907
0
W
King Arthur
Dr_Deeznutz3
King Arthur
7,968
766
0
1,454
10,523
12,048
0
770
9,753
0
74,122
W
Serqet
Insidiouss
Serqet
9,733
2,919
0
547
13,749
5,773
0
4,915
8,834
0
56,487
W
Bacchus
JK L0I
Bacchus
6,818
757
0
5,070
13,510
16,142
62
4,726
8,784
28,218
0
W
6,341
4,204
0
1,170
7,342
3,456
940
2,314
5,028
0
53,868
L
Bellona
xDropify
Bellona
3,989
1,693
0
3,113
13,709
18,344
0
79
13,630
0
53,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,459
Gold Earned
40,593
404
Minions Killed
437
0
Camps Cleared
0
1,457,706
Distance Traveled
1,467,004
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,787
519
112
7
0
347,527
0
W
Merlin
8,490
566
127
8
0
275,064
4
L
Nu Wa
7,849
523
93
6
0
234,226
0
L
Neith
6,166
411
82
5
0
285,189
9
L
Artio
6,387
426
12
1
0
304,617
0
W
King Arthur
8,564
571
117
8
0
276,554
0
W
Serqet
8,049
537
77
5
0
366,314
0
W
Bacchus
7,982
532
25
2
0
300,627
0
W
Apollo
7,508
501
91
6
0
248,445
0
L
Bellona
7,270
485
105
7
0
286,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role