Player Matchup

Discordia
Discordia
Kaíros
Discordia
Level 149
God Stats
8W - 6L
1,525 SR
Queue Stats
42W - 30L
1,322 Elo+
Party 1
Fenrir
Fenrir
Trøklan
Fenrir
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
86W - 65L
1,411 Elo+
Party 1
Hades
Hades
WANTTECH
Hades
Level 139
God Stats
10W - 14L
1,647 SR
Queue Stats
84W - 49L
1,475 Elo+
Party 1
Team Averages
Level 149
1,557 SR
1,402 Elo+

VS

Team Averages
Level 128
1,655 SR
1,512 Elo+
Tsukuyomi
Tsukuyomi
ChefBoyRDeez
Tsukuyomi
Level 107
God Stats
0W - 1L
1,732 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Maui
Maui
Clairev0yance
Maui
Level 157
God Stats
0W - 1L
1,732 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
MostlyUnfocused
Baron Samedi
Level 119
God Stats
2W - 2L
1,503 SR
Queue Stats
51W - 53L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kaíros
Discordia
17
3 / 2 / 8
10,553
754
6,606
7,562
2,871
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Trøklan
Fenrir
16
10 / 3 / 6
11,627
831
20,865
17,285
15,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
WANTTECH
Hades
17
4 / 4 / 9
11,053
790
11,807
15,406
10,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChefBoyRDeez
Tsukuyomi
14
3 / 10 / 5
10,384
742
9,907
18,528
8,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 2 / 7
10,142
724
9,145
14,581
18,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
MostlyUnfocused
Baron Samedi
16
5 / 5 / 2
10,669
762
10,008
12,103
6,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
17
Kills
9
9
Deaths
17
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ChefBoyRDeez
Tsukuyomi
3
10
5
0.55
L
1
2
7
2.25
W
Discordia
Kaíros
Discordia
3
2
8
3.5
L
Baron Samedi
MostlyUnfocused
Baron Samedi
5
5
2
1.2
W
Fenrir
Trøklan
Fenrir
10
3
6
4.33
W
Hades
WANTTECH
Hades
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,278
Damage
29,060
40,253
Taken
45,212
29,267
Mitigated
33,397
9,580
Healing
8,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ChefBoyRDeez
Tsukuyomi
9,907
2,295
0
2,259
18,528
8,714
734
8,034
10,190
0
28,859
L
9,145
2,245
0
2,594
14,581
18,347
147
6,187
8,166
28,640
0
W
Discordia
Kaíros
Discordia
6,606
185
0
1,083
7,562
2,871
1,252
2,676
4,477
51,796
593
L
Baron Samedi
MostlyUnfocused
Baron Samedi
10,008
635
1,539
1,978
12,103
6,336
330
4,246
7,414
42,437
585
W
Fenrir
Trøklan
Fenrir
20,865
4,928
0
3,723
17,285
15,445
566
7,632
8,645
0
52,243
W
Hades
WANTTECH
Hades
11,807
562
853
3,921
15,406
10,951
1,051
6,862
7,882
44,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,233
Gold Earned
31,195
184
Minions Killed
153
0
Camps Cleared
0
780,809
Distance Traveled
756,733
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,384
742
33
2
0
218,121
1
L
Maui
10,142
724
48
3
0
281,592
2
W
Discordia
10,553
754
88
6
0
265,881
0
L
Baron Samedi
10,669
762
72
5
0
257,020
0
W
Fenrir
11,627
831
33
2
0
281,857
0
W
Hades
11,053
790
63
5
0
233,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role