Player Matchup

Zeus
Zeus
Irelius91
Zeus
Level 15
God Stats
3W - 1L
1,842 SR
Queue Stats
3W - 1L
1,769 Elo+
Party 2
Ne Zha
Ne Zha
Newtrality
Ne Zha
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,487 Elo+
Party 2
Neith
Neith
Twiteh
Neith
Level 16
God Stats
0W - 1L
1,702 SR
Queue Stats
3W - 2L
1,550 Elo+
Party 2
Team Averages
Level 51
1,681 SR
1,602 Elo+

VS

Team Averages
Level 63
1,501 SR
1,659 Elo+
Ganesha
Ganesha
KillshotWasTaken
Ganesha
Level 16
God Stats
7W - 1L
1,500 SR
Queue Stats
42W - 9L
1,500 Elo+
Party 1
Artemis
Artemis
ThineSeeker
Artemis
Level 24
God Stats
2W - 0L
1,472 SR
Queue Stats
47W - 13L
1,791 Elo+
Party 1
Tiamat
Tiamat
xFLUFFYxBUNZx
Tiamat
Level 148
God Stats
2W - 0L
1,530 SR
Queue Stats
60W - 27L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
2 / 5 / 9
9,879
706
18,756
11,209
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Newtrality
Ne Zha
15
5 / 2 / 5
9,638
688
11,319
15,078
18,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Twiteh
Neith
15
4 / 6 / 4
10,273
734
10,503
15,477
5,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 10
10,971
784
11,413
21,457
22,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
ThineSeeker
Artemis
18
8 / 4 / 4
11,718
837
15,880
15,770
5,829
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 5
10,723
766
9,635
11,891
7,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
11
Kills
13
13
Deaths
12
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
5
9
1.3
W
2
5
10
1.4
L
Ne Zha
Newtrality
Ne Zha
5
2
5
3.75
W
Artemis
ThineSeeker
Artemis
8
4
4
2.5
L
Neith
Twiteh
Neith
4
6
4
1
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,578
Damage
36,928
41,764
Taken
49,118
28,198
Mitigated
36,128
3,538
Healing
10,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
18,756
1,816
0
360
11,209
4,168
534
5,596
5,613
44,691
3,836
W
11,413
618
430
3,595
21,457
22,547
265
7,538
13,390
29,745
0
L
Ne Zha
Newtrality
Ne Zha
11,319
1,877
0
1,801
15,078
18,261
586
6,740
8,338
0
28,834
W
Artemis
ThineSeeker
Artemis
15,880
9,400
0
1,819
15,770
5,829
1,025
6,130
9,329
0
46,320
L
Neith
Twiteh
Neith
10,503
3,814
0
1,377
15,477
5,769
1,983
8,753
6,724
0
40,322
W
9,635
1,065
0
4,644
11,891
7,752
1,850
4,067
7,662
58,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,790
Gold Earned
33,412
171
Minions Killed
186
0
Camps Cleared
0
692,125
Distance Traveled
734,496
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,879
706
67
5
0
218,520
0
W
Ganesha
10,971
784
5
0
0
239,145
0
L
Ne Zha
9,638
688
26
2
0
275,495
1
W
Artemis
11,718
837
69
5
0
241,645
0
L
Neith
10,273
734
78
6
0
198,110
0
W
Tiamat
10,723
766
112
8
0
253,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role