Player Matchup

Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dotchi
Neith
Level 22
God Stats
1W - 2L
1,704 SR
Queue Stats
15W - 20L
1,428 Elo+
Party 1
Shiva
Shiva
Kraenox666
Shiva
Level 57
God Stats
1W - 1L
1,839 SR
Queue Stats
30W - 46L
1,344 Elo+
Party 1
Kukulkan
Kukulkan
MetalGearEva
Kukulkan
Level 81
God Stats
2W - 2L
1,794 SR
Queue Stats
23W - 38L
1,327 Elo+
Party 1
Sobek
Sobek
geriatric3368
Sobek
Level 128
God Stats
0W - 1L
1,787 SR
Queue Stats
85W - 67L
1,554 Elo+
Solo
Team Averages
Level 87
1,725 SR
1,431 Elo+

VS

Team Averages
Level 116
1,498 SR
1,368 Elo+
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
THE_KING_KALOB
Thanatos
Level 49
God Stats
14W - 16L
1,421 SR
Queue Stats
20W - 24L
1,405 Elo+
Solo
Ra
Ra
XxGUMMYYUMMYxX
Ra
Level 110
God Stats
4W - 6L
1,288 SR
Queue Stats
27W - 44L
1,198 Elo+
Solo
Nu Wa
Nu Wa
evilCore_1996
Nu Wa
Level 104
God Stats
19W - 20L
1,551 SR
Queue Stats
28W - 27L
1,312 Elo+
Solo
Guan Yu
Guan Yu
sagemastah
Guan Yu
Level 159
God Stats
8W - 10L
1,730 SR
Queue Stats
252W - 198L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
0 / 3 / 1
8,025
892
1,113
6,869
2,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Dotchi
Neith
14
0 / 2 / 2
8,582
954
5,976
9,191
3,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
14
2 / 6 / 0
8,913
990
12,378
21,187
20,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
MetalGearEva
Kukulkan
12
0 / 0 / 0
6,017
669
0
612
248
14
0 / 4 / 2
9,195
1,022
6,587
18,588
20,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

197

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
2 / 2 / 8
9,142
1,016
8,622
6,268
3,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
15
8 / 0 / 6
10,377
1,153
12,073
4,739
2,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
4 / 0 / 9
9,780
1,087
8,082
4,741
3,145
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 0 / 13
9,486
1,054
14,205
3,338
1,461
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
sagemastah
Guan Yu
15
0 / 0 / 14
9,925
1,103
8,204
11,640
12,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
2
Kills
15
15
Deaths
2
5
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
1
0.17
W
Nox
 
Nox
2
2
8
3
L
Neith
Dotchi
Neith
0
2
2
0.5
L
Shiva
2
6
0
0.33
L
Kukulkan
MetalGearEva
Kukulkan
0
0
0
0
W
Thanatos
8
0
6
11
W
4
0
9
8.5
W
1
0
13
7.5
L
0
4
2
0.25
W
Guan Yu
sagemastah
Guan Yu
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,054
Damage
51,186
56,447
Taken
30,726
48,062
Mitigated
23,167
5,006
Healing
22,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,113
929
0
486
6,869
2,971
0
3,434
3,435
0
8,433
W
Nox
 
Nox
8,622
983
0
245
6,268
3,147
0
1,468
4,573
29,609
0
L
Neith
Dotchi
Neith
5,976
2,176
0
833
9,191
3,187
0
6,219
2,944
0
26,808
L
Shiva
12,378
1,820
0
1,021
21,187
20,953
0
10,781
10,349
61
32,941
L
Kukulkan
MetalGearEva
Kukulkan
0
0
0
0
612
248
0
612
0
0
0
W
Thanatos
12,073
4,265
0
5,400
4,739
2,434
0
1,148
3,555
0
20,237
W
8,082
91
2,728
2,269
4,741
3,145
0
940
3,569
23,085
0
W
14,205
3,669
479
2,141
3,338
1,461
0
755
2,542
39,750
0
L
6,587
299
95
2,571
18,588
20,703
0
9,732
8,810
20,558
0
W
Guan Yu
sagemastah
Guan Yu
8,204
351
4,983
4,320
11,640
12,980
0
2,337
8,972
0
12,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,732
Gold Earned
48,710
121
Minions Killed
181
3
Camps Cleared
9
539,882
Distance Traveled
886,159
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,025
892
20
2
0
114,229
1
W
Nox
9,142
1,016
49
5
3
172,393
0
L
Neith
8,582
954
46
5
1
132,183
0
L
Shiva
8,913
990
33
4
1
149,331
0
L
Kukulkan
6,017
669
0
0
0
0
0
W
Thanatos
10,377
1,153
24
3
2
191,156
0
W
Ra
9,780
1,087
48
5
0
170,230
0
W
Nu Wa
9,486
1,054
50
6
4
162,585
0
L
Sobek
9,195
1,022
22
2
1
144,139
0
W
Guan Yu
9,925
1,103
10
1
0
189,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role