Player Matchup

Mercury
Mercury
 
Mercury
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
ArmoredRhino
Discordia
Level 64
God Stats
6W - 3L
1,565 SR
Queue Stats
26W - 19L
1,522 Elo+
Party 3
Atlas
Atlas
Hammy739
Atlas
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 97L
1,504 Elo+
Party 3
Odin
Odin
Otterrbox
Odin
Level 55
God Stats
1W - 1L
1,354 SR
Queue Stats
8W - 6L
1,296 Elo+
Party 2
Nemesis
Nemesis
Whispperrss
Nemesis
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,421 Elo+
Party 2
Team Averages
Level 64
1,484 SR
1,449 Elo+

VS

Team Averages
Level 64
1,602 SR
1,485 Elo+
Terra
Terra
Chaotic123
Terra
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 238L
1,349 Elo+
Party 4
Set
Set
Inkstick
Set
Level 109
God Stats
11W - 19L
1,748 SR
Queue Stats
727W - 663L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
Luxxiin
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 223L
1,368 Elo+
Party 4
Lancelot
Lancelot
ToasterStrudell
Lancelot
Level 29
God Stats
11W - 11L
1,615 SR
Queue Stats
80W - 75L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
XxJdawgxX
Baron Samedi
Level 45
God Stats
4W - 2L
1,646 SR
Queue Stats
109W - 92L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
9 / 1 / 1
10,426
695
19,116
11,115
5,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
ArmoredRhino
Discordia
13
3 / 4 / 3
8,468
565
10,746
7,991
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Hammy739
Atlas
11
2 / 2 / 7
7,839
523
4,847
12,678
10,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
13
1 / 0 / 0
7,866
524
3,897
9,591
8,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Whispperrss
Nemesis
11
1 / 1 / 2
7,508
501
6,419
10,860
3,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
0 / 1 / 3
7,481
499
2,639
15,065
10,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 6 / 1
8,267
551
8,812
14,829
7,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Luxxiin
Cthulhu
14
0 / 1 / 1
8,269
551
5,982
11,408
9,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
14
5 / 2 / 2
8,433
562
6,978
13,319
6,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
XxJdawgxX
Baron Samedi
12
0 / 6 / 4
7,233
482
4,298
14,227
6,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
16
Kills
8
8
Deaths
16
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
1
1
9.5
W
Discordia
ArmoredRhino
Discordia
3
4
3
1.13
L
Terra
0
1
3
1.5
W
Atlas
Hammy739
Atlas
2
2
7
2.75
L
3
6
1
0.58
L
Cthulhu
Luxxiin
Cthulhu
0
1
1
0.5
W
Odin
1
0
0
1
L
Lancelot
5
2
2
3
W
Nemesis
Whispperrss
Nemesis
1
1
2
2
L
Baron Samedi
XxJdawgxX
Baron Samedi
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,025
Damage
28,709
52,235
Taken
68,848
30,753
Mitigated
40,217
9,146
Healing
20,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
19,116
10,160
0
2,998
11,115
5,122
0
1,288
9,827
0
107,861
W
Discordia
ArmoredRhino
Discordia
10,746
617
0
500
7,991
3,280
0
2,838
5,153
70,805
0
L
Terra
2,639
550
5,016
4,600
15,065
10,649
0
1,626
13,439
31,143
0
W
Atlas
Hammy739
Atlas
4,847
1,794
0
2,131
12,678
10,065
0
2,718
9,912
17,099
0
L
8,812
3,603
0
1,130
14,829
7,220
0
514
14,315
0
72,468
L
Cthulhu
Luxxiin
Cthulhu
5,982
869
0
5,408
11,408
9,451
0
793
10,615
64,043
0
W
Odin
3,897
813
0
2,090
9,591
8,339
0
4,336
4,670
286
53,474
L
Lancelot
6,978
1,109
0
2,479
13,319
6,579
0
1,730
11,589
0
62,771
W
Nemesis
Whispperrss
Nemesis
6,419
2,943
0
1,427
10,860
3,947
0
1,319
9,418
0
45,768
L
Baron Samedi
XxJdawgxX
Baron Samedi
4,298
363
0
2,366
14,227
6,318
0
11,216
3,011
51,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,107
Gold Earned
39,683
468
Minions Killed
466
0
Camps Cleared
0
1,680,041
Distance Traveled
1,574,567
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,426
695
150
10
0
381,415
1
W
Discordia
8,468
565
118
8
0
300,270
0
L
Terra
7,481
499
46
3
0
329,271
3
W
Atlas
7,839
523
18
1
0
320,029
0
L
Set
8,267
551
126
8
0
310,267
1
L
Cthulhu
8,269
551
111
7
0
287,254
0
W
Odin
7,866
524
114
8
0
288,997
1
L
Lancelot
8,433
562
89
6
0
382,364
0
W
Nemesis
7,508
501
68
5
0
389,330
0
L
Baron Samedi
7,233
482
94
6
0
265,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role