Player Matchup

Ao Kuang
Ao Kuang
EYE_SO_UZUMAKI
Ao Kuang
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 66L
1,420 Elo+
Party 2
Ravana
Ravana
SLeRmZ_McKeZiE
Ravana
Level 154
God Stats
10W - 10L
1,580 SR
Queue Stats
298W - 322L
1,445 Elo+
Party 2
Horus
Horus
Shermanlion77
Horus
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 16L
1,343 Elo+
Party 2
Nu Wa
Nu Wa
alfaesparxD
Nu Wa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 47L
1,592 Elo+
Solo
Chronos
Chronos
xXTooDeliciousXx
Chronos
Level 154
God Stats
10W - 6L
1,459 SR
Queue Stats
470W - 516L
1,491 Elo+
Party 2
Team Averages
Level 97
1,508 SR
1,458 Elo+

VS

Team Averages
Level 83
1,593 SR
1,525 Elo+
Fenrir
Fenrir
 
Fenrir
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Jiri Karel 05
Izanami
Level 120
God Stats
15W - 13L
1,270 SR
Queue Stats
288W - 289L
1,515 Elo+
Solo
Maui
Maui
NEON GENESIS885
Maui
Level 117
God Stats
6W - 2L
1,861 SR
Queue Stats
75W - 54L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
PR1ME DESTROYER
Cthulhu
Level 98
God Stats
8W - 12L
1,532 SR
Queue Stats
82W - 68L
1,543 Elo+
Party 1
Merlin
Merlin
YAKA1SAURUS1REX
Merlin
Level 41
God Stats
10W - 4L
1,801 SR
Queue Stats
67W - 60L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
10 / 1 / 4
9,095
650
10,873
13,550
5,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 4 / 5
8,136
581
8,913
13,019
12,330
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
5 / 1 / 7
8,439
603
7,921
10,863
11,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 3 / 4
8,362
597
8,366
8,837
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 0 / 5
8,206
586
7,791
6,646
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 6 / 0
8,209
586
6,653
16,474
7,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
12
1 / 6 / 0
6,892
492
4,105
9,989
3,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
6,409
458
3,244
12,404
11,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 4 / 1
7,791
557
4,328
11,990
7,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 7 / 1
7,447
532
8,729
14,138
4,390
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
23
Kills
9
9
Deaths
24
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
6
0
0.83
W
Ao Kuang
10
1
4
12
L
Izanami
1
6
0
0.17
L
0
1
1
0.5
L
1
4
1
0.38
W
3
4
5
1.38
W
5
1
7
8.5
L
2
7
1
0.36
W
2
3
4
1.33
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,864
Damage
27,059
52,915
Taken
64,995
34,413
Mitigated
33,674
14,728
Healing
13,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,653
2,896
0
2,506
16,474
7,005
215
5,506
10,968
0
52,161
W
Ao Kuang
10,873
3,221
0
5,056
13,550
5,090
724
3,089
10,443
48,189
0
L
Izanami
4,105
2,345
0
816
9,989
3,506
0
4,789
5,200
0
46,949
L
3,244
916
0
2,218
12,404
11,507
0
6,761
5,643
18,230
0
L
4,328
1,085
0
2,970
11,990
7,266
642
2,474
9,516
53,241
0
W
8,913
2,670
0
1,871
13,019
12,330
45
4,740
7,951
4,275
44,290
W
7,921
3,337
1,453
3,995
10,863
11,270
58
3,039
7,824
0
18,880
L
8,729
1,151
174
4,946
14,138
4,390
0
8,725
5,413
61,667
0
W
8,366
2,122
0
1,096
8,837
2,927
259
4,031
4,806
69,491
789
W
7,791
3,125
0
1,257
6,646
2,796
3,136
1,056
5,590
67,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,238
Gold Earned
36,748
384
Minions Killed
362
0
Camps Cleared
0
1,442,075
Distance Traveled
1,309,413
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,209
586
70
5
0
314,536
0
W
Ao Kuang
9,095
650
66
5
0
314,996
0
L
Izanami
6,892
492
82
6
0
254,643
0
L
Maui
6,409
458
24
2
0
295,411
0
L
Cthulhu
7,791
557
102
7
0
220,434
0
W
Ravana
8,136
581
70
5
0
256,925
1
W
Horus
8,439
603
26
2
0
311,004
0
L
Merlin
7,447
532
84
6
0
224,389
0
W
Nu Wa
8,362
597
113
8
0
265,837
0
W
Chronos
8,206
586
109
8
0
293,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role