Player Matchup

Bacchus
Bacchus
Coldburn40
Bacchus
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 12L
1,184 Elo+
Party 4
Hades
Hades
Little Fire2856
Hades
Level 46
God Stats
15W - 15L
1,461 SR
Queue Stats
49W - 64L
1,414 Elo+
Party 1
Hou Yi
Hou Yi
XiaoL1ng
Hou Yi
Level 58
God Stats
3W - 2L
1,703 SR
Queue Stats
121W - 142L
1,412 Elo+
Party 1
Bakasura
Bakasura
XoticSolaris
Bakasura
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 15L
1,288 Elo+
Party 4
Zhong Kui
Zhong Kui
pumpedandjacked
Zhong Kui
Level 32
God Stats
12W - 13L
1,520 SR
Queue Stats
95W - 105L
1,470 Elo+
Party 1
Team Averages
Level 39
1,537 SR
1,354 Elo+

VS

Team Averages
Level 48
1,366 SR
1,377 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
DopedUnicorn420
Nu Wa
Level 39
God Stats
37W - 37L
1,349 SR
Queue Stats
201W - 238L
1,371 Elo+
Party 2
Bacchus
Bacchus
RowhoeGotGame
Bacchus
Level 64
God Stats
4W - 12L
1,318 SR
Queue Stats
30W - 59L
1,286 Elo+
Party 2
Hou Yi
Hou Yi
bubbafett420
Hou Yi
Level 53
God Stats
11W - 9L
1,285 SR
Queue Stats
240W - 277L
1,351 Elo+
Party 2
Surtr
Surtr
ericKTPQ
Surtr
Level 41
God Stats
26W - 23L
1,376 SR
Queue Stats
74W - 85L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Coldburn40
Bacchus
10
1 / 5 / 1
6,666
444
3,909
15,345
10,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

12
1 / 3 / 3
8,143
543
11,250
10,886
7,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
XiaoL1ng
Hou Yi
11
2 / 6 / 0
7,311
487
9,295
11,715
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
XoticSolaris
Bakasura
14
2 / 4 / 1
7,901
527
6,837
15,211
6,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
pumpedandjacked
Zhong Kui
13
5 / 2 / 1
8,589
573
12,902
11,774
9,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
0 / 4 / 5
6,754
450
5,478
13,760
5,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 5
7,309
487
10,674
7,932
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
12
3 / 2 / 11
8,155
544
4,744
12,224
13,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
13
10 / 1 / 7
8,262
551
15,306
14,776
6,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
ericKTPQ
Surtr
13
4 / 2 / 4
7,105
474
6,495
15,159
9,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
11
Kills
19
20
Deaths
11
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
4
5
0.63
L
Bacchus
Coldburn40
Bacchus
1
5
1
0.3
W
2
2
5
2.25
L
1
3
3
0.83
W
Bacchus
3
2
11
4.25
L
Hou Yi
XiaoL1ng
Hou Yi
2
6
0
0.33
L
Bakasura
XoticSolaris
Bakasura
2
4
1
0.63
W
Hou Yi
10
1
7
13.5
W
Surtr
ericKTPQ
Surtr
4
2
4
3
L
Zhong Kui
pumpedandjacked
Zhong Kui
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,193
Damage
42,697
64,931
Taken
63,851
39,050
Mitigated
38,694
18,699
Healing
17,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,478
1,938
0
1,339
13,760
5,516
0
6,908
6,732
0
48,378
L
Bacchus
Coldburn40
Bacchus
3,909
520
0
3,787
15,345
10,948
144
4,837
10,508
15,807
0
W
10,674
2,376
162
2,661
7,932
3,038
98
4,025
3,260
48,700
0
L
11,250
788
0
3,773
10,886
7,976
336
3,204
7,682
61,978
0
W
Bacchus
4,744
443
0
1,542
12,224
13,875
11
4,092
8,006
19,822
0
L
Hou Yi
XiaoL1ng
Hou Yi
9,295
4,900
0
3,089
11,715
4,417
340
2,148
9,567
0
43,875
L
Bakasura
XoticSolaris
Bakasura
6,837
4,506
0
2,472
15,211
6,482
260
2,905
12,306
0
57,441
W
Hou Yi
15,306
8,949
0
7,942
14,776
6,920
158
4,301
10,195
0
61,608
W
Surtr
ericKTPQ
Surtr
6,495
1,965
0
4,124
15,159
9,345
0
8,735
6,171
7,578
38,735
L
Zhong Kui
pumpedandjacked
Zhong Kui
12,902
1,322
0
5,578
11,774
9,227
1,577
3,690
8,084
64,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,610
Gold Earned
37,585
387
Minions Killed
314
0
Camps Cleared
0
1,294,290
Distance Traveled
1,445,848
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,754
450
71
5
0
336,439
2
L
Bacchus
6,666
444
16
1
0
272,479
0
W
Nu Wa
7,309
487
78
5
0
266,782
0
L
Hades
8,143
543
103
7
0
199,673
0
W
Bacchus
8,155
544
32
2
0
301,609
0
L
Hou Yi
7,311
487
63
4
0
247,852
0
L
Bakasura
7,901
527
90
6
0
355,707
0
W
Hou Yi
8,262
551
75
5
0
274,866
0
W
Surtr
7,105
474
58
4
0
266,152
0
L
Zhong Kui
8,589
573
115
8
0
218,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role