Player Matchup

Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Basim777
Cerberus
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 57L
1,488 Elo+
Party 1
Aphrodite
Aphrodite
GapsMcD
Aphrodite
Level 109
God Stats
2W - 0L
1,752 SR
Queue Stats
46W - 42L
1,518 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OVK WaleGOD
Morgan Le Fay
Level 128
God Stats
4W - 3L
1,193 SR
Queue Stats
110W - 103L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
SupremeDemon2
Zhong Kui
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,730 Elo+
Party 1
Team Averages
Level 116
1,489 SR
1,546 Elo+

VS

Team Averages
Level 103
1,517 SR
1,548 Elo+
Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
DannyDzWavy
Ymir
Level 109
God Stats
2W - 2L
1,508 SR
Queue Stats
13W - 14L
1,581 Elo+
Party 3
Thor
Thor
JAWVOLS
Thor
Level 57
God Stats
2W - 6L
1,362 SR
Queue Stats
167W - 177L
1,446 Elo+
Solo
Vulcan
Vulcan
Knel626
Vulcan
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
238W - 203L
1,522 Elo+
Solo
Yemoja
Yemoja
Zentren
Yemoja
Level 87
God Stats
0W - 1L
1,715 SR
Queue Stats
21W - 11L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
8 / 0 / 10
9,014
901
12,195
7,517
4,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Basim777
Cerberus
14
2 / 2 / 20
8,915
892
7,562
17,863
16,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
GapsMcD
Aphrodite
15
2 / 0 / 16
8,536
854
5,697
11,332
7,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
OVK WaleGOD
Morgan Le Fay
16
8 / 1 / 13
9,042
904
19,098
9,283
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
SupremeDemon2
Zhong Kui
15
3 / 1 / 12
8,363
836
12,562
14,566
10,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
0 / 6 / 2
6,767
677
8,287
11,757
5,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 5 / 2
6,576
658
6,388
15,181
19,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
JAWVOLS
Thor
13
2 / 5 / 2
6,931
693
12,577
11,850
4,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Knel626
Vulcan
12
1 / 4 / 1
6,294
629
16,171
10,176
4,544
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
Zentren
Yemoja
13
1 / 3 / 2
7,411
741
5,595
13,078
12,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
13
23
Kills
4
4
Deaths
23
71
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
10
13
L
Nox
 
Nox
0
6
2
0.17
W
Cerberus
Basim777
Cerberus
2
2
20
6
L
0
5
2
0.2
W
Aphrodite
GapsMcD
Aphrodite
2
0
16
10
L
Thor
JAWVOLS
Thor
2
5
2
0.6
L
Vulcan
Knel626
Vulcan
1
4
1
0.38
W
Morgan Le Fay
OVK WaleGOD
Morgan Le Fay
8
1
13
14.5
W
Zhong Kui
SupremeDemon2
Zhong Kui
3
1
12
9
L
Yemoja
Zentren
Yemoja
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,114
Damage
49,018
60,561
Taken
62,042
42,532
Mitigated
47,014
46,158
Healing
17,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,195
3,561
1,887
3,664
7,517
4,032
2,203
5,224
2,293
0
23,105
L
Nox
 
Nox
8,287
294
1,086
1,250
11,757
5,664
0
7,899
3,858
16,307
0
W
Cerberus
Basim777
Cerberus
7,562
446
552
5,523
17,863
16,455
190
8,892
8,971
14,509
0
L
6,388
0
644
1,558
15,181
19,073
0
10,127
5,054
12,061
0
W
Aphrodite
GapsMcD
Aphrodite
5,697
379
13,976
8,091
11,332
7,389
558
7,795
3,537
10,754
0
L
Thor
JAWVOLS
Thor
12,577
739
918
1,005
11,850
4,915
0
9,408
2,442
0
16,676
L
Vulcan
Knel626
Vulcan
16,171
8,008
1,037
1,289
10,176
4,544
0
8,659
1,517
27,545
0
W
Morgan Le Fay
OVK WaleGOD
Morgan Le Fay
19,098
1,803
2,727
1,654
9,283
4,625
339
6,116
3,167
32,955
667
W
Zhong Kui
SupremeDemon2
Zhong Kui
12,562
766
2,563
5,521
14,566
10,031
1,479
8,414
6,152
27,207
0
L
Yemoja
Zentren
Yemoja
5,595
1,311
5,870
3,101
13,078
12,818
0
8,557
4,521
10,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,870
Gold Earned
33,979
129
Minions Killed
69
0
Camps Cleared
0
988,604
Distance Traveled
851,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,014
901
18
2
0
201,109
0
L
Nox
6,767
677
24
2
0
186,140
0
W
Cerberus
8,915
892
19
2
0
192,586
0
L
Ymir
6,576
658
6
1
0
163,363
0
W
Aphrodite
8,536
854
21
2
0
209,662
0
L
Thor
6,931
693
6
1
0
165,422
0
L
Vulcan
6,294
629
25
3
0
172,092
0
W
Morgan Le Fay
9,042
904
25
3
0
200,766
0
W
Zhong Kui
8,363
836
46
5
0
184,481
0
L
Yemoja
7,411
741
8
1
0
164,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role