Player Matchup

Maui
Maui
Bronze IV
Dokesa
Maui
Bronze IV
Level 112
God Stats
0W - 2L
1,488 SR
Queue Stats
2W - 7L
1,316 MMR
Party 1
Yu Huang
Yu Huang
Bronze IV
EzMrm
Yu Huang
Bronze IV
Level 136
God Stats
10W - 9L
1,361 SR
Queue Stats
23W - 20L
1,316 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze IV
PuroChiwas
Cu Chulainn
Bronze IV
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 26L
1,316 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 132
1,450 SR
1,316 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,562 SR
1,358 MMR
Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Silver III
EvilWind8350970
Cthulhu
Silver III
Level 108
God Stats
192W - 200L
1,487 SR
Queue Stats
339W - 397L
1,342 MMR
Party 2
Hera
Hera
Silver II
SeriousT65
Hera
Silver II
Level 123
God Stats
80W - 72L
1,698 SR
Queue Stats
439W - 503L
1,231 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Dokesa
Maui
13
1 / 5 / 2
9,388
671
4,243
18,218
20,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
EzMrm
Yu Huang
14
1 / 2 / 2
9,099
650
17,107
11,573
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
PuroChiwas
Cu Chulainn
14
1 / 3 / 1
9,168
655
12,090
16,653
17,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
NoxHe BoChronosVulcanChaac

VS

Bans
BastetPoseidonBaron SamediGilgameshAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
6 / 3 / 3
10,549
754
16,912
23,551
31,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 0 / 6
10,686
763
7,860
18,003
17,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 0 / 5
10,585
756
15,275
9,603
4,749
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
10
10
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
3
3
2.5
L
Maui
Dokesa
Maui
1
5
2
0.4
W
1
0
6
4
L
Yu Huang
EzMrm
Yu Huang
1
2
2
1
L
Cu Chulainn
PuroChiwas
Cu Chulainn
1
3
1
0.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,440
Damage
40,047
46,444
Taken
51,157
43,231
Mitigated
53,960
4,512
Healing
20,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,912
1,301
0
8,015
23,551
31,345
375
8,258
15,023
0
37,964
L
Maui
Dokesa
Maui
4,243
1,102
236
2,613
18,218
20,829
0
9,737
7,907
11,396
0
W
7,860
423
2,149
5,584
18,003
17,866
1,088
8,196
9,333
33,870
0
L
Yu Huang
EzMrm
Yu Huang
17,107
2,446
0
1,233
11,573
5,339
0
6,818
4,480
48,212
0
L
Cu Chulainn
PuroChiwas
Cu Chulainn
12,090
2,333
0
430
16,653
17,063
0
6,725
9,442
0
51,163
W
15,275
4,077
1,661
2,973
9,603
4,749
1,393
4,309
5,221
73,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,655
Gold Earned
31,820
140
Minions Killed
199
0
Camps Cleared
0
708,961
Distance Traveled
812,905
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,549
754
40
3
0
258,693
0
L
Maui
9,388
671
15
1
0
211,630
0
W
Cthulhu
10,686
763
56
4
0
266,032
0
L
Yu Huang
9,099
650
55
4
0
247,172
0
L
Cu Chulainn
9,168
655
70
5
0
250,159
1
W
Hera
10,585
756
103
7
0
288,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role