Player Matchup

Cu Chulainn
Cu Chulainn
GhostFellon
Cu Chulainn
Level 89
God Stats
6W - 2L
1,735 SR
Queue Stats
28W - 36L
1,492 Elo+
Party 1
Ullr
Ullr
J4CKNoel
Ullr
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 56L
1,483 Elo+
Party 1
Cerberus
Cerberus
JakJakZ
Cerberus
Level 17
God Stats
10W - 9L
1,482 SR
Queue Stats
36W - 39L
1,498 Elo+
Party 1
Ah Puch
Ah Puch
SuperGort64
Ah Puch
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,482 Elo+
Party 1
Fenrir
Fenrir
ToastieGhosty
Fenrir
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,399 Elo+
Party 1
Team Averages
Level 83
1,543 SR
1,471 Elo+

VS

Team Averages
Level 68
1,508 SR
1,425 Elo+
Nemesis
Nemesis
KuroEdward
Nemesis
Level 48
God Stats
51W - 55L
1,355 SR
Queue Stats
268W - 336L
1,330 Elo+
Solo
Izanami
Izanami
Mxrliz-
Izanami
Level 47
God Stats
437W - 469L
1,369 SR
Queue Stats
532W - 549L
1,417 Elo+
Solo
Chang'e
Chang'e
Rαbbit
Chang'e
Level 40
God Stats
40W - 25L
1,663 SR
Queue Stats
41W - 27L
1,570 Elo+
Solo
Terra
Terra
cibola69
Terra
Level 144
God Stats
8W - 5L
1,667 SR
Queue Stats
388W - 349L
1,395 Elo+
Solo
Apollo
Apollo
skullroseBlue
Apollo
Level 59
God Stats
9W - 8L
1,486 SR
Queue Stats
250W - 279L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GhostFellon
Cu Chulainn
15
2 / 1 / 9
9,139
1,142
4,467
5,833
6,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
15
4 / 1 / 8
10,104
1,263
6,567
6,189
2,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
JakJakZ
Cerberus
15
1 / 0 / 12
10,002
1,250
6,561
9,017
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
SuperGort64
Ah Puch
15
4 / 0 / 9
9,006
1,126
8,108
1,281
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 0 / 9
8,841
1,105
7,522
4,537
2,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

321

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KuroEdward
Nemesis
13
0 / 1 / 1
7,586
948
421
1,073
315
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Mxrliz-
Izanami
13
0 / 1 / 2
8,244
1,031
5,172
6,175
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Rαbbit
Chang'e
13
2 / 1 / 0
8,900
1,113
8,735
6,855
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
cibola69
Terra
14
0 / 2 / 1
8,303
1,038
3,848
11,819
9,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 8 / 2
8,127
1,016
4,254
12,146
5,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
13
Kills
2
2
Deaths
13
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
GhostFellon
Cu Chulainn
2
1
9
6.5
W
Ullr
4
1
8
8
W
Cerberus
JakJakZ
Cerberus
1
0
12
7
L
Nemesis
KuroEdward
Nemesis
0
1
1
0.5
L
Izanami
Mxrliz-
Izanami
0
1
2
1
L
Chang'e
Rαbbit
Chang'e
2
1
0
2
W
Ah Puch
SuperGort64
Ah Puch
4
0
9
8.5
W
2
0
9
6.5
L
Terra
cibola69
Terra
0
2
1
0.25
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,225
Damage
22,430
26,857
Taken
38,068
23,778
Mitigated
20,819
5,267
Healing
3,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
GhostFellon
Cu Chulainn
4,467
753
0
128
5,833
6,838
0
2,561
3,149
0
28,665
W
Ullr
6,567
3,595
0
363
6,189
2,786
0
3,400
2,692
0
31,332
W
Cerberus
JakJakZ
Cerberus
6,561
599
0
3,166
9,017
11,097
0
2,938
5,901
16,163
0
L
Nemesis
KuroEdward
Nemesis
421
311
0
49
1,073
315
0
347
678
0
1,655
L
Izanami
Mxrliz-
Izanami
5,172
3,691
0
380
6,175
2,365
0
2,425
3,501
0
16,124
L
Chang'e
Rαbbit
Chang'e
8,735
0
316
860
6,855
2,698
0
2,151
4,480
29,235
640
W
Ah Puch
SuperGort64
Ah Puch
8,108
1,307
0
559
1,281
607
0
422
808
20,180
0
W
7,522
1,820
0
1,051
4,537
2,450
0
2,257
2,193
0
13,756
L
Terra
cibola69
Terra
3,848
147
600
1,140
11,819
9,972
0
3,686
7,818
26,120
0
L
4,254
674
0
0
12,146
5,469
0
5,404
6,386
13
14,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,092
Gold Earned
41,160
203
Minions Killed
167
10
Camps Cleared
2
850,799
Distance Traveled
661,544
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,139
1,142
47
6
2
154,798
0
W
Ullr
10,104
1,263
63
8
0
186,618
0
W
Cerberus
10,002
1,250
31
4
2
161,962
0
L
Nemesis
7,586
948
3
0
0
38,560
0
L
Izanami
8,244
1,031
34
4
1
154,437
0
L
Chang'e
8,900
1,113
61
8
1
163,713
0
W
Ah Puch
9,006
1,126
39
5
4
166,756
0
W
Fenrir
8,841
1,105
23
3
2
180,665
0
L
Terra
8,303
1,038
48
6
0
165,601
1
L
Apollo
8,127
1,016
21
3
0
139,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role