Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
GarlicBreadMVP
Hachiman
Level 156
God Stats
9W - 4L
1,500 SR
Queue Stats
249W - 266L
1,632 Elo+
Party 1
Shiva
Shiva
JMonday42
Shiva
Level 148
God Stats
9W - 6L
1,288 SR
Queue Stats
261W - 267L
1,674 Elo+
Party 1
Sobek
Sobek
TheTeamWebb
Sobek
Level 149
God Stats
6W - 5L
1,500 SR
Queue Stats
300W - 328L
1,632 Elo+
Party 1
Da Ji
Da Ji
Xaanieysa
Da Ji
Level 104
God Stats
1W - 1L
1,267 SR
Queue Stats
45W - 43L
1,534 Elo+
Solo
Team Averages
Level 143
1,411 SR
1,594 Elo+

VS

Team Averages
Level 154
1,500 SR
1,625 Elo+
Hades
Hades
 
Hades
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
BadlyBurnt
Fafnir
Level 199
God Stats
3W - 6L
1,500 SR
Queue Stats
192W - 213L
1,573 Elo+
Solo
Zeus
Zeus
Liz_Mushroom
Zeus
Level 165
God Stats
3W - 3L
1,500 SR
Queue Stats
207W - 185L
1,728 Elo+
Solo
Nu Wa
Nu Wa
MUSHYMUFFINS
Nu Wa
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
127W - 110L
1,650 Elo+
Party 2
Shiva
Shiva
iTz JMax x
Shiva
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 169L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 1 / 17
8,927
893
18,886
10,721
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
16
12 / 2 / 10
10,119
1,012
13,848
10,578
6,252
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
JMonday42
Shiva
14
1 / 2 / 17
8,252
825
10,846
14,574
15,440
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 2 / 17
8,515
852
5,840
16,335
18,614
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
Xaanieysa
Da Ji
13
6 / 2 / 7
8,219
822
9,125
8,934
6,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 7 / 3
6,922
692
11,007
13,475
8,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
BadlyBurnt
Fafnir
13
0 / 3 / 6
6,964
696
1,874
20,180
16,891
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 4 / 5
8,151
815
14,385
8,687
3,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 5 / 4
8,358
836
9,462
9,406
3,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
14
1 / 4 / 6
7,512
751
9,257
12,628
13,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
33
23
Kills
9
9
Deaths
23
68
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
17
12.5
L
Hades
 
Hades
1
7
3
0.36
L
Fafnir
BadlyBurnt
Fafnir
0
3
6
1
W
Hachiman
12
2
10
8.5
W
Shiva
JMonday42
Shiva
1
2
17
4.75
L
3
4
5
1.38
L
4
5
4
1.2
W
0
2
17
4.25
W
Da Ji
Xaanieysa
Da Ji
6
2
7
4.75
L
Shiva
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,545
Damage
45,985
61,142
Taken
64,376
53,460
Mitigated
46,181
26,512
Healing
21,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
18,886
1,634
542
3,237
10,721
6,160
1,326
7,096
3,625
38,704
1,969
L
Hades
 
Hades
11,007
204
817
2,701
13,475
8,853
114
5,861
7,377
17,068
0
L
Fafnir
BadlyBurnt
Fafnir
1,874
157
1,200
9,639
20,180
16,891
20
6,723
13,152
2,399
0
W
Hachiman
13,848
9,060
1,629
1,449
10,578
6,252
1,720
7,299
3,279
0
30,436
W
Shiva
JMonday42
Shiva
10,846
1,202
5,874
5,775
14,574
15,440
467
7,889
6,685
3,188
16,109
L
14,385
744
57
910
8,687
3,539
343
4,023
4,545
33,823
0
L
9,462
2,067
1,274
1,585
9,406
3,712
114
3,653
5,545
18,099
302
W
5,840
372
1,527
4,514
16,335
18,614
0
10,319
6,016
11,047
0
W
Da Ji
Xaanieysa
Da Ji
9,125
1,697
1,377
588
8,934
6,994
825
3,935
4,999
0
12,341
L
Shiva
9,257
948
967
2,137
12,628
13,186
0
4,704
7,524
0
12,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,032
Gold Earned
37,907
129
Minions Killed
89
0
Camps Cleared
0
984,898
Distance Traveled
868,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,927
893
50
5
0
216,140
0
L
Hades
6,922
692
18
2
0
183,607
0
L
Fafnir
6,964
696
1
0
0
162,839
0
W
Hachiman
10,119
1,012
39
4
0
171,647
0
W
Shiva
8,252
825
18
2
0
212,948
0
L
Zeus
8,151
815
51
5
0
168,282
0
L
Nu Wa
8,358
836
12
1
0
169,117
0
W
Sobek
8,515
852
14
1
0
190,546
0
W
Da Ji
8,219
822
8
1
0
193,617
0
L
Shiva
7,512
751
7
1
0
184,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role