Player Matchup

Bacchus
Bacchus
DankaJP
Bacchus
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 113L
1,457 Elo+
Party 3
Apollo
Apollo
KingKorn
Apollo
Level 49
God Stats
3W - 2L
1,505 SR
Queue Stats
153W - 156L
1,431 Elo+
Party 2
Bellona
Bellona
Lihmorango
Bellona
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 131L
1,457 Elo+
Party 3
Izanami
Izanami
OG_WOMP_AS5
Izanami
Level 45
God Stats
19W - 16L
1,361 SR
Queue Stats
281W - 277L
1,390 Elo+
Party 2
Hera
Hera
duval904jax
Hera
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 83L
1,463 Elo+
Solo
Team Averages
Level 71
1,473 SR
1,440 Elo+

VS

Team Averages
Level 63
1,538 SR
1,414 Elo+
Hun Batz
Hun Batz
BigOleDoinkz
Hun Batz
Level 65
God Stats
6W - 5L
1,612 SR
Queue Stats
51W - 47L
1,497 Elo+
Solo
Cerberus
Cerberus
THC_PRODOGY69
Cerberus
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 64L
1,401 Elo+
Party 1
Vulcan
Vulcan
THCpLuNgEr
Vulcan
Level 65
God Stats
16W - 10L
1,492 SR
Queue Stats
198W - 199L
1,428 Elo+
Party 1
Hou Yi
Hou Yi
ThaHighGuy
Hou Yi
Level 65
God Stats
0W - 2L
1,282 SR
Queue Stats
151W - 168L
1,398 Elo+
Party 1
Surtr
Surtr
diss fooo
Surtr
Level 15
God Stats
1W - 1L
1,805 SR
Queue Stats
13W - 37L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DankaJP
Bacchus
14
9 / 1 / 8
10,393
611
8,910
16,086
23,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
KingKorn
Apollo
13
2 / 1 / 1
7,709
453
2,881
12,510
4,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Lihmorango
Bellona
12
4 / 2 / 3
8,070
475
7,246
11,056
13,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
OG_WOMP_AS5
Izanami
17
3 / 3 / 7
10,047
591
9,548
9,855
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 6
9,092
535
17,417
10,077
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigOleDoinkz
Hun Batz
14
2 / 2 / 2
8,282
487
8,665
13,908
5,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
THC_PRODOGY69
Cerberus
10
1 / 5 / 2
6,720
395
3,480
16,694
12,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
THCpLuNgEr
Vulcan
14
4 / 3 / 1
8,443
497
14,315
10,740
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
ThaHighGuy
Hou Yi
8
0 / 8 / 0
5,417
319
1,740
12,966
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
diss fooo
Surtr
8
0 / 5 / 2
6,208
365
3,493
13,277
5,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
23
Kills
7
8
Deaths
23
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BigOleDoinkz
Hun Batz
2
2
2
1.5
W
Bacchus
DankaJP
Bacchus
9
1
8
13
W
Apollo
KingKorn
Apollo
2
1
1
2.5
W
Bellona
Lihmorango
Bellona
4
2
3
2.75
W
Izanami
OG_WOMP_AS5
Izanami
3
3
7
2.17
L
Cerberus
THC_PRODOGY69
Cerberus
1
5
2
0.4
L
Vulcan
THCpLuNgEr
Vulcan
4
3
1
1.5
L
Hou Yi
ThaHighGuy
Hou Yi
0
8
0
0
L
Surtr
diss fooo
Surtr
0
5
2
0.2
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,002
Damage
31,693
59,584
Taken
67,585
49,710
Mitigated
33,123
9,356
Healing
10,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BigOleDoinkz
Hun Batz
8,665
2,339
0
1,564
13,908
5,915
0
3,568
10,231
0
65,535
W
Bacchus
DankaJP
Bacchus
8,910
1,667
0
3,739
16,086
23,414
739
3,265
12,821
30,274
0
W
Apollo
KingKorn
Apollo
2,881
1,676
0
250
12,510
4,320
180
5,029
7,481
0
50,677
W
Bellona
Lihmorango
Bellona
7,246
1,821
0
2,002
11,056
13,802
320
969
10,087
0
38,708
W
Izanami
OG_WOMP_AS5
Izanami
9,548
7,776
0
2,521
9,855
4,600
2,146
2,304
7,551
0
102,496
L
Cerberus
THC_PRODOGY69
Cerberus
3,480
400
0
2,587
16,694
12,465
0
6,780
9,777
24,328
0
L
Vulcan
THCpLuNgEr
Vulcan
14,315
5,893
356
1,842
10,740
4,585
59
7,701
2,940
69,405
0
L
Hou Yi
ThaHighGuy
Hou Yi
1,740
925
314
1,813
12,966
4,276
0
4,210
8,570
0
16,808
L
Surtr
diss fooo
Surtr
3,493
1,611
0
1,623
13,277
5,882
24
3,829
8,928
173
19,948
W
17,417
4,217
0
844
10,077
3,574
491
6,302
3,775
74,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,311
Gold Earned
35,070
438
Minions Killed
285
0
Camps Cleared
0
1,616,580
Distance Traveled
1,506,553
25
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,282
487
104
6
0
368,977
0
W
Bacchus
10,393
611
38
2
0
318,264
1
W
Apollo
7,709
453
69
4
0
366,610
16
W
Bellona
8,070
475
61
4
0
305,354
1
W
Izanami
10,047
591
151
9
0
294,655
5
L
Cerberus
6,720
395
40
2
0
318,907
1
L
Vulcan
8,443
497
90
5
0
330,690
1
L
Hou Yi
5,417
319
21
1
0
254,485
1
L
Surtr
6,208
365
30
2
0
233,494
0
W
Hera
9,092
535
119
7
0
331,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role