Player Matchup

Fenrir
Fenrir
LVCiDMataFaka
Fenrir
Level 127
God Stats
0W - 1L
1,079 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Tyr
Tyr
MortxL II
Tyr
Level 121
God Stats
6W - 8L
1,313 SR
Queue Stats
169W - 148L
1,451 Elo+
Party 3
Arachne
Arachne
MrFrenesick
Arachne
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
266W - 267L
1,373 Elo+
Party 3
Anubis
Anubis
Nergigant3
Anubis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,436 Elo+
Solo
Terra
Terra
ScreamQueen138
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 94
1,378 SR
1,452 Elo+

VS

Team Averages
Level 94
1,337 SR
1,464 Elo+
Surtr
Surtr
BigOuncePSN8882
Surtr
Level 74
God Stats
8W - 5L
1,284 SR
Queue Stats
218W - 197L
1,489 Elo+
Solo
Kali
Kali
Doctor_Nugget4
Kali
Level 56
God Stats
1W - 1L
1,194 SR
Queue Stats
20W - 21L
1,386 Elo+
Solo
Bastet
Bastet
ExposedPluto939
Bastet
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 66L
1,505 Elo+
Solo
Bellona
Bellona
Skeleychris
Bellona
Level 154
God Stats
3W - 7L
1,500 SR
Queue Stats
319W - 331L
1,493 Elo+
Party 2
Sol
Sol
VersaceHottie500
Sol
Level 83
God Stats
2W - 3L
1,208 SR
Queue Stats
106W - 109L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
4,671
467
4,564
9,084
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 0
5,890
589
5,241
9,071
6,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
MrFrenesick
Arachne
9
1 / 4 / 0
4,851
485
3,409
10,229
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Nergigant3
Anubis
11
1 / 1 / 0
6,264
626
5,461
8,477
3,296
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 4 / 2
4,180
418
765
7,697
3,841
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,200
620
4,880
8,785
5,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 3
6,427
643
4,449
11,655
4,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 0 / 2
6,074
607
5,605
7,011
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Skeleychris
Bellona
9
3 / 1 / 8
6,587
659
4,296
10,679
8,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
9 / 0 / 3
6,661
666
12,308
9,543
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
16
16
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
2
1
3
3.5
W
2
0
2
3
L
0
7
1
0.07
L
0
0
0
0
L
Arachne
MrFrenesick
Arachne
1
4
0
0.25
L
Anubis
Nergigant3
Anubis
1
1
0
1
L
0
4
2
0.25
W
Bellona
Skeleychris
Bellona
3
1
8
7
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,440
Damage
31,538
44,558
Taken
47,673
20,707
Mitigated
23,348
14,731
Healing
23,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,880
2,166
0
4,073
8,785
5,103
0
0
8,785
316
46,662
W
4,449
2,212
0
7,963
11,655
4,685
0
1,474
10,181
0
39,679
W
5,605
2,149
0
1,201
7,011
2,224
0
3,200
3,811
0
36,609
L
4,564
1,704
21
1,313
9,084
3,892
0
2,555
6,529
0
19,112
L
5,241
275
0
4,308
9,071
6,093
0
122
8,949
0
48,840
L
Arachne
MrFrenesick
Arachne
3,409
2,682
0
3,963
10,229
3,585
0
5,541
4,688
0
19,060
L
Anubis
Nergigant3
Anubis
5,461
409
0
4,885
8,477
3,296
0
0
8,477
55,918
0
L
765
403
209
32
7,697
3,841
0
4,212
3,485
3,194
0
W
Bellona
Skeleychris
Bellona
4,296
1,425
1,653
2,889
10,679
8,807
14
1,084
9,595
0
16,511
W
12,308
6,327
0
5,355
9,543
2,529
1,839
468
9,075
48,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,856
Gold Earned
31,949
266
Minions Killed
328
0
Camps Cleared
0
953,269
Distance Traveled
984,166
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,200
620
87
9
0
171,236
0
W
Kali
6,427
643
74
7
0
230,337
0
W
Bastet
6,074
607
58
6
0
202,288
0
L
Fenrir
4,671
467
36
4
0
197,397
0
L
Tyr
5,890
589
98
10
0
216,524
1
L
Arachne
4,851
485
31
3
0
191,356
0
L
Anubis
6,264
626
96
10
0
167,457
0
L
Terra
4,180
418
5
1
0
180,535
0
W
Bellona
6,587
659
26
3
0
197,564
0
W
Sol
6,661
666
83
8
0
182,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role