Player Matchup

Sol
Sol
IndianInsanity
Sol
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 11L
1,347 Elo+
Party 2
Mercury
Mercury
JCodyTaylor
Mercury
Level 96
God Stats
2W - 0L
1,766 SR
Queue Stats
5W - 11L
1,347 Elo+
Party 2
Ganesha
Ganesha
MarkedBoss497
Ganesha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,329 Elo+
Party 2
Baba Yaga
Baba Yaga
RegalTags
Baba Yaga
Level 119
God Stats
1W - 0L
1,241 SR
Queue Stats
6W - 11L
1,347 Elo+
Party 2
Set
Set
deflecter
Set
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,416 Elo+
Party 2
Team Averages
Level 109
1,501 SR
1,357 Elo+

VS

Team Averages
Level 106
1,488 SR
1,485 Elo+
Heimdallr
Heimdallr
AlfiB
Heimdallr
Level 89
God Stats
5W - 8L
1,297 SR
Queue Stats
527W - 501L
1,503 Elo+
Party 1
Mulan
Mulan
CancerChalk69
Mulan
Level 100
God Stats
5W - 9L
1,500 SR
Queue Stats
297W - 269L
1,538 Elo+
Solo
Xing Tian
Xing Tian
FindingDigEm
Xing Tian
Level 95
God Stats
4W - 6L
1,644 SR
Queue Stats
241W - 210L
1,477 Elo+
Party 1
Cernunnos
Cernunnos
fer_baires
Cernunnos
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 169L
1,374 Elo+
Solo
Kukulkan
Kukulkan
imAhusslaHOMIE
Kukulkan
Level 142
God Stats
3W - 4L
1,500 SR
Queue Stats
193W - 183L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 11
12,012
858
23,357
16,079
10,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
JCodyTaylor
Mercury
14
1 / 4 / 9
9,355
668
8,590
13,819
8,324
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
18
0 / 5 / 19
10,998
786
7,251
23,197
31,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
RegalTags
Baba Yaga
18
4 / 3 / 12
10,890
778
15,173
14,593
19,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 4 / 13
12,104
865
15,324
17,087
18,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlfiB
Heimdallr
18
5 / 5 / 12
10,985
785
18,208
13,628
7,931
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 5 / 10
9,847
703
10,639
17,749
14,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xing Tian
FindingDigEm
Xing Tian
17
3 / 4 / 13
10,671
762
10,091
19,426
33,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
fer_baires
Cernunnos
16
2 / 6 / 9
9,769
698
6,836
13,074
8,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
18
7 / 3 / 10
11,110
794
23,807
11,112
6,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
74
23
Kills
20
20
Deaths
23
64
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AlfiB
Heimdallr
5
5
12
2.2
L
3
5
10
1.6
L
Xing Tian
FindingDigEm
Xing Tian
3
4
13
2.38
W
10
4
11
3.88
W
Mercury
JCodyTaylor
Mercury
1
4
9
1.38
W
Ganesha
0
5
19
1.9
W
Baba Yaga
RegalTags
Baba Yaga
4
3
12
3.33
W
8
4
13
3.63
L
Cernunnos
fer_baires
Cernunnos
2
6
9
1.08
L
Kukulkan
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,695
Damage
69,581
84,775
Taken
74,989
87,758
Mitigated
70,867
26,457
Healing
20,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AlfiB
Heimdallr
18,208
8,616
1,725
2,159
13,628
7,931
2,537
8,183
5,445
0
32,475
L
10,639
760
2,463
3,029
17,749
14,876
500
11,425
6,324
0
15,140
L
Xing Tian
FindingDigEm
Xing Tian
10,091
1,025
2,849
3,092
19,426
33,293
75
11,529
7,897
15,168
0
W
23,357
6,299
568
3,841
16,079
10,356
5,416
6,575
9,504
48,620
852
W
Mercury
JCodyTaylor
Mercury
8,590
3,918
1,635
2,480
13,819
8,324
64
5,516
7,199
176
15,864
W
Ganesha
7,251
870
686
2,956
23,197
31,324
497
9,653
13,315
19,721
510
W
Baba Yaga
RegalTags
Baba Yaga
15,173
1,185
2,726
4,813
14,593
19,641
1,440
5,522
9,071
29,579
0
W
15,324
6,136
2,277
4,475
17,087
18,113
922
6,343
10,744
0
30,778
L
Cernunnos
fer_baires
Cernunnos
6,836
1,773
1,970
1,215
13,074
8,339
504
8,415
4,659
0
17,795
L
Kukulkan
23,807
2,683
1,175
1,270
11,112
6,428
1,055
5,423
5,689
48,234
1,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,359
Gold Earned
52,382
154
Minions Killed
137
0
Camps Cleared
0
1,497,447
Distance Traveled
1,234,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,985
785
34
2
0
211,062
0
L
Mulan
9,847
703
9
1
0
240,067
0
L
Xing Tian
10,671
762
9
1
0
276,632
0
W
Sol
12,012
858
58
4
0
239,246
0
W
Mercury
9,355
668
24
2
0
325,518
0
W
Ganesha
10,998
786
0
0
0
314,930
0
W
Baba Yaga
10,890
778
39
3
0
316,134
0
W
Set
12,104
865
33
2
0
301,619
0
L
Cernunnos
9,769
698
21
2
0
234,684
0
L
Kukulkan
11,110
794
64
5
0
272,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role