Player Matchup

Tiamat
Tiamat
CorvoCosmico
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,000 Elo+
Solo
Thor
Thor
Insectizar
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,334 Elo+
Solo
Poseidon
Poseidon
Straid15
Poseidon
Level 18
God Stats
0W - 1L
1,267 SR
Queue Stats
2W - 5L
1,298 Elo+
Party 1
Yemoja
Yemoja
VinceMajestyk
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,439 Elo+
Party 1
Hercules
Hercules
xXDllabloXx
Hercules
Level 123
God Stats
2W - 3L
1,387 SR
Queue Stats
112W - 121L
1,415 Elo+
Solo
Team Averages
Level 44
1,431 SR
1,297 Elo+

VS

Team Averages
Level 61
1,499 SR
1,495 Elo+
Chiron
Chiron
AbysmalMurk
Chiron
Level 28
God Stats
2W - 0L
1,710 SR
Queue Stats
110W - 116L
1,519 Elo+
Solo
Hun Batz
Hun Batz
Maddenny
Hun Batz
Level 109
God Stats
1W - 2L
1,492 SR
Queue Stats
206W - 195L
1,520 Elo+
Party 2
Maui
Maui
MatthewTheRed84
Maui
Level 27
God Stats
4W - 1L
1,268 SR
Queue Stats
51W - 58L
1,487 Elo+
Party 2
He Bo
He Bo
bethany23
He Bo
Level 68
God Stats
6W - 9L
1,526 SR
Queue Stats
172W - 161L
1,535 Elo+
Party 2
Yemoja
Yemoja
funkmastarad
Yemoja
Level 72
God Stats
6W - 3L
1,500 SR
Queue Stats
566W - 593L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 5 / 2
7,045
640
5,194
11,775
6,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 8 / 4
7,025
639
13,638
17,517
7,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Straid15
Poseidon
14
3 / 3 / 1
8,125
739
8,525
8,649
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 4
8,313
756
4,953
7,008
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hercules
xXDllabloXx
Hercules
15
0 / 1 / 5
7,606
691
6,422
25,013
17,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
3 / 0 / 11
8,792
799
26,810
9,384
4,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hun Batz
Maddenny
Hun Batz
15
7 / 4 / 6
8,768
797
18,315
14,873
7,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 1 / 10
8,881
807
4,699
10,377
9,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
bethany23
He Bo
15
3 / 0 / 9
8,369
761
9,674
9,419
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
13
1 / 0 / 10
7,802
709
5,450
6,168
3,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
5
Kills
17
17
Deaths
5
16
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chiron
3
0
11
8.5
L
Tiamat
1
5
2
0.4
L
0
8
4
0.25
W
Hun Batz
Maddenny
Hun Batz
7
4
6
2.5
W
3
1
10
8
L
Poseidon
Straid15
Poseidon
3
3
1
1.17
L
1
0
4
3
W
He Bo
bethany23
He Bo
3
0
9
7.5
W
Yemoja
1
0
10
6
L
Hercules
xXDllabloXx
Hercules
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,732
Damage
64,948
69,962
Taken
50,221
39,436
Mitigated
29,428
32,354
Healing
23,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
26,810
6,085
4,886
4,196
9,384
4,571
598
4,291
5,093
0
46,425
L
Tiamat
5,194
143
0
1,214
11,775
6,103
0
2,444
9,331
11,357
0
L
13,638
2,006
701
2,688
17,517
7,067
0
4,850
12,667
0
22,905
W
Hun Batz
Maddenny
Hun Batz
18,315
1,311
1,085
1,855
14,873
7,493
0
5,481
9,392
0
35,954
W
4,699
66
537
2,056
10,377
9,753
270
4,429
5,948
5,159
0
L
Poseidon
Straid15
Poseidon
8,525
1,075
255
868
8,649
2,764
0
1,642
7,007
24,872
0
L
4,953
729
7,982
3,043
7,008
5,828
0
1,873
5,135
10,839
0
W
He Bo
bethany23
He Bo
9,674
951
530
1,703
9,419
4,218
351
2,245
7,174
21,085
0
W
Yemoja
5,450
335
4,939
1,361
6,168
3,393
142
2,226
3,942
10,812
0
L
Hercules
xXDllabloXx
Hercules
6,422
1,531
1,361
14,242
25,013
17,674
0
9,014
15,999
0
13,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,114
Gold Earned
42,612
107
Minions Killed
127
0
Camps Cleared
0
1,080,528
Distance Traveled
1,147,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,792
799
46
4
0
225,745
0
L
Tiamat
7,045
640
7
1
0
215,704
0
L
Thor
7,025
639
22
2
0
199,407
0
W
Hun Batz
8,768
797
36
3
0
225,542
0
W
Maui
8,881
807
3
0
0
247,855
0
L
Poseidon
8,125
739
48
4
0
213,590
0
L
Yemoja
8,313
756
15
1
0
214,295
0
W
He Bo
8,369
761
35
3
0
244,338
0
W
Yemoja
7,802
709
7
1
0
203,650
0
L
Hercules
7,606
691
15
1
0
237,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role