Player Matchup

Fenrir
Fenrir
RadPanda402
Fenrir
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
264W - 281L
1,422 Elo+
Solo
Khepri
Khepri
SawdOFFJustice
Khepri
Level 129
God Stats
8W - 10L
1,467 SR
Queue Stats
125W - 128L
1,417 Elo+
Party 1
Achilles
Achilles
Unlucky_Thym
Achilles
Level 108
God Stats
13W - 18L
1,461 SR
Queue Stats
84W - 107L
1,354 Elo+
Party 1
Eset
Eset
cityboiis23
Eset
Level 98
God Stats
9W - 9L
1,566 SR
Queue Stats
47W - 47L
1,520 Elo+
Solo
Poseidon
Poseidon
kallejero_2
Poseidon
Level 111
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 77L
1,497 Elo+
Solo
Team Averages
Level 114
1,499 SR
1,442 Elo+

VS

Team Averages
Level 70
1,566 SR
1,409 Elo+
Hachiman
Hachiman
Calus_Knight
Hachiman
Level 69
God Stats
6W - 3L
1,517 SR
Queue Stats
21W - 13L
1,523 Elo+
Solo
Hera
Hera
CharliHeartU
Hera
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 183L
1,383 Elo+
Party 2
Yemoja
Yemoja
DevilHeartu
Yemoja
Level 29
God Stats
24W - 29L
1,439 SR
Queue Stats
112W - 152L
1,328 Elo+
Party 2
Mulan
Mulan
Mega Gengar Dom
Mulan
Level 129
God Stats
10W - 5L
1,874 SR
Queue Stats
144W - 135L
1,474 Elo+
Solo
Arachne
Arachne
Too Kryll
Arachne
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 53L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
5
1 / 3 / 0
3,406
681
1,576
4,814
1,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 0
3,306
661
1,541
3,276
1,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Unlucky_Thym
Achilles
5
0 / 1 / 0
3,058
612
1,798
3,331
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

4
1 / 2 / 0
3,108
622
696
2,465
546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
kallejero_2
Poseidon
5
0 / 0 / 0
2,935
587
1,494
1,455
368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Calus_Knight
Hachiman
5
0 / 0 / 0
3,202
640
1,568
2,699
712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 1 / 3
4,021
804
1,391
2,278
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
5
0 / 1 / 0
3,464
693
1,086
4,724
1,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 1 / 0
3,661
732
1,772
4,041
1,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Too Kryll
Arachne
5
5 / 0 / 0
4,190
838
2,160
3,538
919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
6
6
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Calus_Knight
Hachiman
0
0
0
0
W
0
1
3
1.5
W
Yemoja
0
1
0
0
W
1
1
0
1
L
Fenrir
1
3
0
0.33
L
0
0
0
0
W
Arachne
Too Kryll
Arachne
5
0
0
5
L
Achilles
Unlucky_Thym
Achilles
0
1
0
0
L
1
2
0
0.5
L
Poseidon
kallejero_2
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,105
Damage
7,977
15,341
Taken
17,280
5,635
Mitigated
5,254
3,444
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Calus_Knight
Hachiman
1,568
885
0
1,242
2,699
712
0
922
1,777
0
16,097
W
1,391
325
0
397
2,278
543
0
592
1,582
19,352
0
W
Yemoja
1,086
193
1,145
1,730
4,724
1,638
0
1,584
3,140
10,804
0
W
1,772
273
0
920
4,041
1,442
0
0
4,041
0
14,723
L
Fenrir
1,576
369
0
472
4,814
1,474
0
715
4,099
0
12,203
L
1,541
276
859
1,270
3,276
1,331
0
811
2,465
9,824
0
W
Arachne
Too Kryll
Arachne
2,160
1,608
0
1,081
3,538
919
0
529
3,009
0
9,939
L
Achilles
Unlucky_Thym
Achilles
1,798
357
0
82
3,331
1,916
0
0
3,331
0
11,217
L
696
58
0
761
2,465
546
0
676
1,789
6,036
0
L
Poseidon
kallejero_2
Poseidon
1,494
49
0
0
1,455
368
0
275
1,180
10,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,813
Gold Earned
18,538
67
Minions Killed
110
0
Camps Cleared
0
516,457
Distance Traveled
487,641
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,202
640
23
5
0
89,922
0
W
Hera
4,021
804
30
6
0
89,948
0
W
Yemoja
3,464
693
4
1
0
79,986
0
W
Mulan
3,661
732
34
7
0
96,356
0
L
Fenrir
3,406
681
24
5
0
110,770
0
L
Khepri
3,306
661
18
4
0
111,836
0
W
Arachne
4,190
838
19
4
0
131,429
0
L
Achilles
3,058
612
6
1
0
101,697
1
L
Eset
3,108
622
8
2
0
77,098
0
L
Poseidon
2,935
587
11
2
0
115,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role