Player Matchup

Nu Wa
Nu Wa
FusionsTV
Nu Wa
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,430 Elo+
Party 2
Sol
Sol
Greengoblinman
Sol
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,393 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KendaufTheOld
Cu Chulainn
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,433 Elo+
Party 2
Odin
Odin
PaladinJesus
Odin
Level 68
God Stats
1W - 1L
1,266 SR
Queue Stats
27W - 26L
1,406 Elo+
Party 2
Artio
Artio
Pasketti
Artio
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 26L
1,406 Elo+
Party 2
Team Averages
Level 51
1,453 SR
1,414 Elo+

VS

Team Averages
Level 111
1,596 SR
1,498 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
FreddiePrinzeJr8
Tiamat
Level 141
God Stats
2W - 2L
1,733 SR
Queue Stats
369W - 389L
1,530 Elo+
Party 3
Bellona
Bellona
SneakyPatak
Bellona
Level 140
God Stats
8W - 6L
1,715 SR
Queue Stats
362W - 379L
1,522 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ThePapaBigSmoke
Kumbhakarna
Level 93
God Stats
3W - 6L
1,529 SR
Queue Stats
266W - 276L
1,472 Elo+
Party 1
Jing Wei
Jing Wei
Urahela_
Jing Wei
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
119W - 128L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FusionsTV
Nu Wa
14
2 / 1 / 11
8,007
801
14,742
7,038
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 3 / 7
8,484
848
14,208
9,074
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
KendaufTheOld
Cu Chulainn
14
2 / 1 / 10
8,002
800
11,411
9,902
7,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
9 / 2 / 6
8,540
854
9,466
13,936
12,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artio
Pasketti
Artio
13
1 / 2 / 14
7,679
768
5,806
12,971
10,464
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 6 / 3
6,734
673
8,937
15,273
13,480
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 3
8,114
811
11,014
8,911
5,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
SneakyPatak
Bellona
12
3 / 4 / 5
7,412
741
5,795
15,976
12,680
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
ThePapaBigSmoke
Kumbhakarna
13
1 / 3 / 5
7,656
766
3,263
15,328
17,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
Urahela_
Jing Wei
13
1 / 4 / 5
7,229
723
6,711
10,014
4,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
20
Kills
9
9
Deaths
20
48
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
6
3
0.42
L
3
3
3
1.5
W
Nu Wa
FusionsTV
Nu Wa
2
1
11
7.5
W
6
3
7
3.17
W
Cu Chulainn
KendaufTheOld
Cu Chulainn
2
1
10
7
W
9
2
6
6
W
Artio
Pasketti
Artio
1
2
14
4
L
Bellona
SneakyPatak
Bellona
3
4
5
1.38
L
Kumbhakarna
ThePapaBigSmoke
Kumbhakarna
1
3
5
1.17
L
Jing Wei
Urahela_
Jing Wei
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,633
Damage
35,720
52,921
Taken
65,502
36,999
Mitigated
53,785
20,303
Healing
21,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
8,937
3,054
157
3,669
15,273
13,480
309
9,404
5,869
0
13,150
L
11,014
778
747
2,600
8,911
5,699
26
3,772
5,139
26,043
0
W
Nu Wa
FusionsTV
Nu Wa
14,742
5,540
370
1,265
7,038
2,836
436
1,999
4,862
23,534
300
W
14,208
4,450
0
2,030
9,074
3,438
101
1,796
7,178
26,106
0
W
Cu Chulainn
KendaufTheOld
Cu Chulainn
11,411
1,134
1,451
375
9,902
7,715
539
3,777
5,987
0
20,801
W
9,466
2,262
1,938
1,770
13,936
12,546
47
4,068
9,382
0
12,015
W
Artio
Pasketti
Artio
5,806
427
6,164
4,940
12,971
10,464
53
2,637
10,084
9,933
282
L
Bellona
SneakyPatak
Bellona
5,795
206
719
5,172
15,976
12,680
6
7,008
8,968
0
9,663
L
Kumbhakarna
ThePapaBigSmoke
Kumbhakarna
3,263
265
1,099
4,469
15,328
17,040
0
8,814
6,514
7,842
0
L
Jing Wei
Urahela_
Jing Wei
6,711
4,147
477
2,713
10,014
4,886
0
5,336
4,678
0
24,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,712
Gold Earned
37,145
85
Minions Killed
92
0
Camps Cleared
0
967,303
Distance Traveled
859,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,734
673
14
1
0
171,117
0
L
Tiamat
8,114
811
32
3
0
179,188
0
W
Nu Wa
8,007
801
28
3
0
177,755
0
W
Sol
8,484
848
22
2
0
176,289
0
W
Cu Chulainn
8,002
800
23
2
0
197,836
0
W
Odin
8,540
854
4
0
0
203,731
0
W
Artio
7,679
768
8
1
0
211,692
0
L
Bellona
7,412
741
6
1
0
167,920
0
L
Kumbhakarna
7,656
766
9
1
0
194,171
0
L
Jing Wei
7,229
723
31
3
0
147,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role