Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DxPBlackDeath
Jormungandr
Level 108
God Stats
2W - 3L
1,143 SR
Queue Stats
105W - 88L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
FlarpinLog
Kukulkan
Level 81
God Stats
2W - 9L
1,524 SR
Queue Stats
74W - 64L
1,573 Elo+
Party 1
Chaac
Chaac
ForsakenSaint
Chaac
Level 64
God Stats
0W - 3L
1,270 SR
Queue Stats
17W - 9L
1,625 Elo+
Party 1
Ra
Ra
brayonettadevile
Ra
Level 63
God Stats
2W - 4L
1,666 SR
Queue Stats
95W - 94L
1,417 Elo+
Solo
Team Averages
Level 84
1,421 SR
1,528 Elo+

VS

Team Averages
Level 89
1,586 SR
1,584 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Aditup
Ganesha
Level 89
God Stats
8W - 2L
1,600 SR
Queue Stats
90W - 86L
1,478 Elo+
Solo
Neith
Neith
IIviktorII
Neith
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 121L
1,637 Elo+
Solo
Chang'e
Chang'e
LordWrath03
Chang'e
Level 107
God Stats
28W - 13L
1,827 SR
Queue Stats
174W - 177L
1,591 Elo+
Solo
Awilix
Awilix
NinjaV0ador
Awilix
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 3 / 5
8,390
1,199
7,561
9,545
4,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
DxPBlackDeath
Jormungandr
13
0 / 1 / 7
7,760
1,109
9,109
12,332
14,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
FlarpinLog
Kukulkan
13
4 / 3 / 2
8,350
1,193
12,660
5,511
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 2 / 5
8,009
1,144
7,887
11,168
15,215
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 1 / 0
6,643
949
337
958
318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

296

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 1 / 6
8,341
1,192
7,474
6,960
3,667
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Aditup
Ganesha
14
0 / 3 / 10
8,679
1,240
5,013
11,656
14,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
13
2 / 0 / 5
8,125
1,161
10,583
4,714
2,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
LordWrath03
Chang'e
14
4 / 0 / 5
8,971
1,282
7,547
6,881
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Awilix
13
1 / 4 / 6
7,759
1,108
6,917
10,667
5,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
8
Kills
10
10
Deaths
8
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
5
1.5
W
Baron Samedi
 
Baron Samedi
3
1
6
6
W
Ganesha
Aditup
Ganesha
0
3
10
1.67
L
Jormungandr
DxPBlackDeath
Jormungandr
0
1
7
3.5
L
Kukulkan
FlarpinLog
Kukulkan
4
3
2
1.67
L
2
2
5
2.25
W
Neith
2
0
5
4.5
W
Chang'e
LordWrath03
Chang'e
4
0
5
6.5
W
Awilix
1
4
6
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,554
Damage
37,534
39,514
Taken
40,878
35,888
Mitigated
28,605
3,137
Healing
13,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,561
3,720
0
848
9,545
4,157
0
4,842
4,703
0
27,076
W
Baron Samedi
 
Baron Samedi
7,474
220
1,800
1,606
6,960
3,667
0
3,913
3,047
17,529
0
W
Ganesha
Aditup
Ganesha
5,013
280
0
1,420
11,656
14,283
0
5,086
6,343
11,842
0
L
Jormungandr
DxPBlackDeath
Jormungandr
9,109
1,740
0
781
12,332
14,352
0
6,415
5,917
18,775
0
L
Kukulkan
FlarpinLog
Kukulkan
12,660
554
0
0
5,511
1,846
0
3,418
2,093
35,470
0
L
7,887
980
0
1,508
11,168
15,215
0
5,232
5,936
0
10,041
W
Neith
10,583
3,698
0
801
4,714
2,183
0
1,836
2,664
0
29,087
W
Chang'e
LordWrath03
Chang'e
7,547
674
3,380
3,760
6,881
3,159
0
4,061
2,731
28,412
0
W
Awilix
6,917
2,812
0
528
10,667
5,313
0
6,349
3,987
0
15,758
L
337
39
0
0
958
318
0
127
831
3,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,152
Gold Earned
41,875
150
Minions Killed
157
3
Camps Cleared
9
570,412
Distance Traveled
726,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,390
1,199
37
5
0
116,800
0
W
Baron Samedi
8,341
1,192
25
4
2
142,156
0
W
Ganesha
8,679
1,240
0
0
0
144,626
0
L
Jormungandr
7,760
1,109
25
4
0
145,817
0
L
Kukulkan
8,350
1,193
70
10
3
146,586
0
L
Chaac
8,009
1,144
7
1
0
142,608
0
W
Neith
8,125
1,161
55
8
1
147,129
0
W
Chang'e
8,971
1,282
53
8
3
143,456
0
W
Awilix
7,759
1,108
24
3
3
149,508
0
L
Ra
6,643
949
11
2
0
18,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role