Player Matchup

Cernunnos
Cernunnos
CapNShake
Cernunnos
Level 47
God Stats
6W - 1L
1,805 SR
Queue Stats
18W - 11L
1,559 Elo+
Party 3
Hades
Hades
Hornzisbadgg
Hades
Level 88
God Stats
5W - 1L
1,690 SR
Queue Stats
33W - 25L
1,569 Elo+
Party 3
Mercury
Mercury
Jarrod
Mercury
Level 65
God Stats
3W - 0L
1,841 SR
Queue Stats
27W - 24L
1,556 Elo+
Party 3
Atlas
Atlas
JoeBlowJr
Atlas
Level 64
God Stats
2W - 3L
1,347 SR
Queue Stats
80W - 68L
1,469 Elo+
Party 1
Bellona
Bellona
SmiteNoremac
Bellona
Level 62
God Stats
3W - 4L
1,553 SR
Queue Stats
80W - 70L
1,463 Elo+
Party 1
Team Averages
Level 65
1,647 SR
1,523 Elo+

VS

Team Averages
Level 56
1,549 SR
1,684 Elo+
Maui
Maui
Darkshadow2564
Maui
Level 88
God Stats
3W - 1L
1,598 SR
Queue Stats
25W - 13L
1,791 Elo+
Party 4
Olorun
Olorun
Imjuggin654
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,618 Elo+
Party 2
Surtr
Surtr
TacoDestroy3r
Surtr
Level 68
God Stats
2W - 3L
1,690 SR
Queue Stats
4W - 5L
1,739 Elo+
Party 4
Kukulkan
Kukulkan
exinty
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,688 Elo+
Party 4
Pele
Pele
juggin456
Pele
Level 80
God Stats
8W - 7L
1,455 SR
Queue Stats
53W - 39L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CapNShake
Cernunnos
12
1 / 3 / 7
7,392
462
6,694
13,003
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 4
9,011
563
8,576
10,532
6,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
Jarrod
Mercury
15
6 / 3 / 3
9,386
587
9,640
14,894
5,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
JoeBlowJr
Atlas
11
1 / 3 / 7
7,646
478
5,682
12,845
9,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
SmiteNoremac
Bellona
14
3 / 1 / 1
8,716
545
13,065
17,533
25,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
7,413
463
4,974
13,159
12,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
13
5 / 6 / 3
8,375
523
14,818
15,567
6,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 2 / 1
7,982
499
11,462
17,266
14,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
exinty
Kukulkan
8
0 / 0 / 0
5,190
324
0
531
157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
16
4 / 4 / 5
9,228
577
9,308
13,728
6,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
14
Kills
11
11
Deaths
14
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CapNShake
Cernunnos
1
3
7
1.5
L
1
2
6
2
W
3
1
4
5
L
Olorun
5
6
3
1.08
W
Mercury
Jarrod
Mercury
6
3
3
2.5
W
Atlas
JoeBlowJr
Atlas
1
3
7
1.5
W
Bellona
SmiteNoremac
Bellona
3
1
1
3.5
L
1
2
1
0.75
L
Kukulkan
exinty
Kukulkan
0
0
0
0
L
Pele
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,657
Damage
40,562
68,807
Taken
60,251
52,960
Mitigated
39,902
24,955
Healing
16,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CapNShake
Cernunnos
6,694
3,290
0
5,326
13,003
5,173
794
7,722
5,281
0
48,783
L
4,974
1,963
0
1,812
13,159
12,603
0
4,771
8,191
17,278
0
W
8,576
1,154
534
6,269
10,532
6,663
128
2,910
7,622
74,008
0
L
Olorun
14,818
6,008
554
6,056
15,567
6,297
806
5,713
9,854
71,619
0
W
Mercury
Jarrod
Mercury
9,640
5,290
0
3,787
14,894
5,422
0
3,515
11,379
0
76,834
W
Atlas
JoeBlowJr
Atlas
5,682
2,364
523
3,232
12,845
9,925
118
5,226
7,619
21,416
0
W
Bellona
SmiteNoremac
Bellona
13,065
3,542
0
5,284
17,533
25,777
0
1,244
16,289
3,911
72,060
L
11,462
4,907
0
6,714
17,266
14,815
0
1,696
14,652
757
62,429
L
Kukulkan
exinty
Kukulkan
0
0
0
0
531
157
0
0
531
3,279
0
L
Pele
9,308
2,503
0
1,596
13,728
6,030
57
3,533
10,099
0
78,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,151
Gold Earned
38,188
459
Minions Killed
341
0
Camps Cleared
0
1,566,685
Distance Traveled
1,287,987
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,392
462
75
5
0
276,732
0
L
Maui
7,413
463
18
1
0
294,737
1
W
Hades
9,011
563
131
8
0
309,078
0
L
Olorun
8,375
523
115
7
0
289,566
0
W
Mercury
9,386
587
97
6
0
388,384
0
W
Atlas
7,646
478
22
1
0
299,578
3
W
Bellona
8,716
545
134
8
0
292,913
0
L
Surtr
7,982
499
97
6
0
276,145
1
L
Kukulkan
5,190
324
6
0
0
76,395
0
L
Pele
9,228
577
105
7
0
351,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role