Player Matchup

Ganesha
Ganesha
ForlornWatchdog
Ganesha
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 32L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GanjaKat
Ah Muzen Cab
Level 106
God Stats
1W - 6L
1,500 SR
Queue Stats
287W - 248L
1,450 Elo+
Party 3
Discordia
Discordia
KelSlay
Discordia
Level 129
God Stats
3W - 3L
1,405 SR
Queue Stats
186W - 203L
1,512 Elo+
Party 3
Bellona
Bellona
Susiron_144
Bellona
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
WinterWrId
Baron Samedi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 129
1,481 SR
1,492 Elo+

VS

Team Averages
Level 130
1,565 SR
1,512 Elo+
Ne Zha
Ne Zha
Dega Zalvar
Ne Zha
Level 148
God Stats
4W - 6L
1,824 SR
Queue Stats
173W - 195L
1,540 Elo+
Party 2
Thoth
Thoth
FallenElRay
Thoth
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 112L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
JenovasWitnesss
Baron Samedi
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
594W - 639L
1,424 Elo+
Solo
Bastet
Bastet
TTV-WatchMyShoez
Bastet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,528 Elo+
Solo
Fafnir
Fafnir
TheHealingQueen
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 14
9,321
932
5,379
14,330
18,847
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
GanjaKat
Ah Muzen Cab
16
9 / 2 / 7
9,687
969
9,993
9,898
4,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
KelSlay
Discordia
15
5 / 1 / 9
8,953
895
18,452
6,378
3,018
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
Susiron_144
Bellona
13
1 / 3 / 11
8,475
848
4,823
11,298
13,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
WinterWrId
Baron Samedi
14
2 / 1 / 8
8,342
834
4,937
6,886
3,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
2 / 3 / 4
7,620
762
12,249
9,011
3,930
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
3 / 3 / 2
8,326
833
8,568
7,836
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
JenovasWitnesss
Baron Samedi
14
2 / 4 / 4
7,673
767
8,319
9,013
4,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 4
6,967
697
3,735
9,912
4,299
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 6
8,128
813
4,368
11,581
12,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
17
Kills
9
10
Deaths
17
49
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
3
4
1.33
L
3
3
2
1.33
W
0
3
14
2.33
W
Ah Muzen Cab
GanjaKat
Ah Muzen Cab
9
2
7
6.25
L
Baron Samedi
JenovasWitnesss
Baron Samedi
2
4
4
1
W
Discordia
KelSlay
Discordia
5
1
9
9.5
W
Bellona
Susiron_144
Bellona
1
3
11
2.17
L
1
5
4
0.6
L
1
2
6
2
W
Baron Samedi
WinterWrId
Baron Samedi
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,584
Damage
37,239
48,790
Taken
47,353
43,086
Mitigated
27,895
20,479
Healing
15,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
12,249
422
0
1,452
9,011
3,930
0
4,592
4,419
0
28,330
L
8,568
319
670
1,763
7,836
2,930
0
4,781
3,055
19,077
627
W
5,379
137
511
3,783
14,330
18,847
454
6,406
7,924
18,335
0
W
Ah Muzen Cab
GanjaKat
Ah Muzen Cab
9,993
4,054
1,060
3,782
9,898
4,648
2,124
4,684
5,214
0
22,547
L
Baron Samedi
JenovasWitnesss
Baron Samedi
8,319
270
2,573
2,354
9,013
4,030
37
6,538
2,475
18,516
571
W
Discordia
KelSlay
Discordia
18,452
155
1,924
2,394
6,378
3,018
1,086
3,194
3,184
22,048
3,697
W
Bellona
Susiron_144
Bellona
4,823
504
69
2,020
11,298
13,045
311
3,565
7,733
0
7,566
L
3,735
1,514
1,610
1,238
9,912
4,299
0
5,847
4,065
0
5,437
L
4,368
1,547
734
3,537
11,581
12,706
0
3,903
7,678
6,882
0
W
Baron Samedi
WinterWrId
Baron Samedi
4,937
158
3,015
1,921
6,886
3,528
557
2,986
3,900
18,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,778
Gold Earned
38,714
117
Minions Killed
124
0
Camps Cleared
0
1,051,900
Distance Traveled
899,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,620
762
27
3
0
193,691
0
L
Thoth
8,326
833
41
4
0
177,368
0
W
Ganesha
9,321
932
4
0
0
211,473
0
W
Ah Muzen Cab
9,687
969
40
4
0
206,938
0
L
Baron Samedi
7,673
767
31
3
0
170,309
0
W
Discordia
8,953
895
18
2
0
219,671
0
W
Bellona
8,475
848
16
2
0
205,863
0
L
Bastet
6,967
697
8
1
0
152,457
0
L
Fafnir
8,128
813
17
2
0
205,776
0
W
Baron Samedi
8,342
834
39
4
0
207,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role