Player Matchup

Baron Samedi
Baron Samedi
ElDubZzFPS
Baron Samedi
Level 106
God Stats
4W - 1L
1,632 SR
Queue Stats
17W - 12L
1,915 Elo+
Party 1
Achilles
Achilles
NavlagYor
Achilles
Level 139
God Stats
1W - 0L
1,217 SR
Queue Stats
13W - 8L
1,825 Elo+
Party 1
Anubis
Anubis
SeGa FuRy
Anubis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,596 Elo+
Party 1
Team Averages
Level 130
1,450 SR
1,779 Elo+

VS

Team Averages
Level 111
1,420 SR
1,635 Elo+
Fenrir
Fenrir
ButtChugginFurry
Fenrir
Level 156
God Stats
46W - 37L
1,461 SR
Queue Stats
250W - 227L
1,632 Elo+
Party 2
Kali
Kali
Ragingwater123
Kali
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,659 Elo+
Solo
Kukulkan
Kukulkan
YiffinFurry
Kukulkan
Level 128
God Stats
0W - 1L
1,299 SR
Queue Stats
59W - 53L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElDubZzFPS
Baron Samedi
16
7 / 3 / 3
11,300
869
15,195
12,055
6,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
NavlagYor
Achilles
14
1 / 5 / 4
8,863
682
5,049
15,490
17,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
SeGa FuRy
Anubis
17
2 / 2 / 8
10,914
840
11,759
9,558
4,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 4
10,378
798
8,457
16,220
15,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 4 / 4
8,433
649
4,006
10,677
3,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
YiffinFurry
Kukulkan
17
3 / 3 / 4
10,299
792
8,392
7,868
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
10
Kills
10
10
Deaths
10
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
W
Baron Samedi
ElDubZzFPS
Baron Samedi
7
3
3
2.83
W
Achilles
NavlagYor
Achilles
1
5
4
0.6
L
2
4
4
1
W
Anubis
SeGa FuRy
Anubis
2
2
8
3
L
Kukulkan
YiffinFurry
Kukulkan
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,003
Damage
20,855
37,103
Taken
34,765
28,360
Mitigated
21,007
11,042
Healing
5,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,457
1,082
0
3,860
16,220
15,121
0
12,742
3,478
5,160
14,154
W
Baron Samedi
ElDubZzFPS
Baron Samedi
15,195
2,313
1,223
4,346
12,055
6,081
1,637
5,579
6,476
59,057
0
W
Achilles
NavlagYor
Achilles
5,049
2,075
0
1,360
15,490
17,525
579
2,961
11,421
0
10,362
L
4,006
1,193
0
1,443
10,677
3,194
0
8,775
1,902
0
15,211
W
Anubis
SeGa FuRy
Anubis
11,759
699
0
4,113
9,558
4,754
534
2,641
6,917
50,173
0
L
Kukulkan
YiffinFurry
Kukulkan
8,392
626
0
50
7,868
2,692
0
5,558
2,310
55,864
1,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
29,110
176
Minions Killed
154
0
Camps Cleared
0
702,992
Distance Traveled
586,058
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,378
798
12
1
0
241,919
0
W
Baron Samedi
11,300
869
76
6
0
241,006
0
W
Achilles
8,863
682
10
1
0
236,031
0
L
Kali
8,433
649
23
2
0
140,734
0
W
Anubis
10,914
840
90
7
0
225,955
0
L
Kukulkan
10,299
792
119
9
0
203,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role