Player Matchup

Fenrir
Fenrir
LVCiDMataFaka
Fenrir
Level 127
God Stats
0W - 2L
1,217 SR
Queue Stats
3W - 11L
1,206 Elo+
Party 1
Athena
Athena
Ram6oYac24
Athena
Level 86
God Stats
2W - 4L
1,500 SR
Queue Stats
320W - 317L
1,378 Elo+
Solo
Izanami
Izanami
ScreamQueen138
Izanami
Level 25
God Stats
1W - 4L
1,269 SR
Queue Stats
1W - 7L
1,136 Elo+
Party 1
Team Averages
Level 79
1,329 SR
1,240 Elo+

VS

Team Averages
Level 103
1,271 SR
1,322 Elo+
Ah Puch
Ah Puch
Night Eagle087
Ah Puch
Level 124
God Stats
2W - 2L
1,180 SR
Queue Stats
12W - 20L
1,283 Elo+
Party 2
Chaac
Chaac
Xzyleth
Chaac
Level 108
God Stats
3W - 4L
1,310 SR
Queue Stats
9W - 12L
1,285 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
vespidraptor108
Ah Muzen Cab
Level 76
God Stats
10W - 14L
1,324 SR
Queue Stats
299W - 344L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
9,243
616
7,047
18,123
15,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Ram6oYac24
Athena
15
2 / 1 / 1
9,263
618
7,716
14,309
15,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 1
8,304
554
3,303
8,398
4,952
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
10,582
705
11,660
6,549
3,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Xzyleth
Chaac
14
0 / 1 / 4
8,996
600
8,106
11,359
9,245
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
vespidraptor108
Ah Muzen Cab
16
3 / 0 / 3
10,446
696
14,290
9,752
4,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
6
6
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
3
2
2
2
L
Athena
Ram6oYac24
Athena
2
1
1
2.5
L
0
1
1
0.5
W
Chaac
Xzyleth
Chaac
0
1
4
2
W
Ah Muzen Cab
vespidraptor108
Ah Muzen Cab
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,066
Damage
34,056
40,830
Taken
27,660
35,854
Mitigated
16,833
4,674
Healing
9,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,047
2,903
332
2,434
18,123
15,791
0
5,610
12,513
616
33,906
W
11,660
239
238
1,873
6,549
3,102
415
2,453
4,096
52,807
0
L
Athena
Ram6oYac24
Athena
7,716
1,649
123
1,785
14,309
15,111
0
3,816
10,493
23,837
0
L
3,303
1,600
0
0
8,398
4,952
0
2,389
6,009
0
14,704
W
Chaac
Xzyleth
Chaac
8,106
1,953
184
3,793
11,359
9,245
0
3,384
7,975
47
23,871
W
Ah Muzen Cab
vespidraptor108
Ah Muzen Cab
14,290
6,071
0
3,898
9,752
4,486
262
2,289
7,463
0
46,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,810
Gold Earned
30,024
165
Minions Killed
165
0
Camps Cleared
0
744,182
Distance Traveled
812,797
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,243
616
83
6
0
260,604
3
W
Ah Puch
10,582
705
75
5
0
273,497
0
L
Athena
9,263
618
35
2
0
303,326
0
L
Izanami
8,304
554
47
3
0
180,252
0
W
Chaac
8,996
600
30
2
0
265,309
0
W
Ah Muzen Cab
10,446
696
60
4
0
273,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role