Player Matchup

Anubis
Anubis
AlucardTps1
Anubis
Level 104
God Stats
2W - 2L
1,337 SR
Queue Stats
47W - 34L
1,616 Elo+
Solo
Mulan
Mulan
BlackBrad88
Mulan
Level 133
God Stats
19W - 5L
1,641 SR
Queue Stats
53W - 39L
1,737 Elo+
Solo
Cerberus
Cerberus
DozenStew331535
Cerberus
Level 59
God Stats
15W - 8L
1,648 SR
Queue Stats
39W - 29L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
Kchos
Baron Samedi
Level 166
God Stats
13W - 0L
1,500 SR
Queue Stats
671W - 65L
1,948 Elo+
Party 1
Cernunnos
Cernunnos
ditogandara
Cernunnos
Level 149
God Stats
5W - 0L
1,749 SR
Queue Stats
745W - 55L
2,132 Elo+
Party 1
Team Averages
Level 122
1,575 SR
1,786 Elo+

VS

Team Averages
Level 115
1,575 SR
1,583 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Beannsss
Lancelot
Level 66
God Stats
3W - 1L
1,841 SR
Queue Stats
14W - 13L
1,600 Elo+
Solo
Yu Huang
Yu Huang
Rotalus
Yu Huang
Level 134
God Stats
5W - 7L
1,500 SR
Queue Stats
213W - 212L
1,595 Elo+
Solo
Athena
Athena
cygnus-l-
Athena
Level 147
God Stats
5W - 7L
1,533 SR
Queue Stats
86W - 83L
1,663 Elo+
Solo
Neith
Neith
rancidvon
Neith
Level 135
God Stats
4W - 9L
1,500 SR
Queue Stats
195W - 203L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 0 / 7
6,367
1,273
2,531
1,809
943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 10
6,290
1,258
7,500
4,743
4,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
11
3 / 1 / 8
6,899
1,380
4,434
7,231
7,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Kchos
Baron Samedi
11
3 / 0 / 10
6,952
1,390
6,931
2,646
3,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
ditogandara
Cernunnos
11
6 / 1 / 7
7,103
1,421
10,026
5,434
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

426

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 4 / 1
5,097
1,019
3,055
9,860
7,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
Beannsss
Lancelot
10
2 / 4 / 0
5,986
1,197
4,519
9,537
3,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Rotalus
Yu Huang
10
0 / 3 / 2
5,461
1,092
6,243
5,014
1,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
cygnus-l-
Athena
9
0 / 1 / 1
5,130
1,026
399
3,045
2,147
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
rancidvon
Neith
10
0 / 4 / 2
5,355
1,071
3,170
7,589
2,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
16
Kills
2
2
Deaths
16
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
1
0.13
W
Anubis
1
0
7
4.5
L
Lancelot
Beannsss
Lancelot
2
4
0
0.5
W
3
0
10
8
W
Cerberus
3
1
8
7
W
Baron Samedi
Kchos
Baron Samedi
3
0
10
8
L
Yu Huang
Rotalus
Yu Huang
0
3
2
0.33
L
Athena
cygnus-l-
Athena
0
1
1
0.5
W
Cernunnos
ditogandara
Cernunnos
6
1
7
9.5
L
Neith
rancidvon
Neith
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,422
Damage
17,386
21,863
Taken
35,045
18,248
Mitigated
16,798
11,162
Healing
553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,055
609
0
401
9,860
7,752
0
4,422
5,438
0
5,859
W
Anubis
2,531
173
0
1,387
1,809
943
0
389
1,420
22,933
0
L
Lancelot
Beannsss
Lancelot
4,519
1,418
0
0
9,537
3,120
0
3,733
5,804
0
10,759
W
7,500
1,630
0
2,466
4,743
4,151
0
1,223
3,434
0
12,891
W
Cerberus
4,434
553
0
1,889
7,231
7,231
0
2,145
4,965
9,021
0
W
Baron Samedi
Kchos
Baron Samedi
6,931
804
2,216
1,343
2,646
3,187
0
672
1,896
12,548
0
L
Yu Huang
Rotalus
Yu Huang
6,243
929
0
0
5,014
1,694
0
1,282
3,732
17,159
0
L
Athena
cygnus-l-
Athena
399
38
0
0
3,045
2,147
0
1,547
1,498
5,073
0
W
Cernunnos
ditogandara
Cernunnos
10,026
6,371
0
1,861
5,434
2,736
0
2,213
3,183
0
16,756
L
Neith
rancidvon
Neith
3,170
1,158
0
152
7,589
2,085
0
2,912
4,677
0
9,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,611
Gold Earned
27,029
103
Minions Killed
65
6
Camps Cleared
3
453,479
Distance Traveled
404,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,097
1,019
7
1
1
87,469
0
W
Anubis
6,367
1,273
55
11
4
87,183
0
L
Lancelot
5,986
1,197
17
3
0
100,446
0
W
Mulan
6,290
1,258
8
2
1
105,434
0
W
Cerberus
6,899
1,380
14
3
1
93,172
0
W
Baron Samedi
6,952
1,390
11
2
0
87,436
0
L
Yu Huang
5,461
1,092
24
5
1
88,932
0
L
Athena
5,130
1,026
9
2
0
53,290
0
W
Cernunnos
7,103
1,421
15
3
0
80,254
0
L
Neith
5,355
1,071
8
2
1
74,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role